Ignore ClientCacheStatusPacket instead of disallow

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
This commit is contained in:
Joshua Castle 2024-04-20 18:10:18 -07:00
parent 8c2c566f7d
commit 66419a118d
No known key found for this signature in database
GPG Key ID: 7ECA1A2FC38ABA9F
1 changed files with 1 additions and 1 deletions

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@ -236,7 +236,6 @@ public final class GameProtocol {
// Illegal unusued serverbound packets that relate to unused features
.updateSerializer(PlayerAuthInputPacket.class, setIllegalSerializer())
.updateSerializer(ClientCacheBlobStatusPacket.class, setIllegalSerializer())
.updateSerializer(ClientCacheStatusPacket.class, setIllegalSerializer())
.updateSerializer(SubClientLoginPacket.class, setIllegalSerializer())
.updateSerializer(SubChunkRequestPacket.class, setIllegalSerializer())
.updateSerializer(GameTestRequestPacket.class, setIllegalSerializer())
@ -299,6 +298,7 @@ public final class GameProtocol {
.updateSerializer(EditorNetworkPacket.class, setIllegalSerializer())
.updateSerializer(ScriptMessagePacket.class, setIllegalSerializer())
// // Ignored bidirectional packets
.updateSerializer(ClientCacheStatusPacket.class, setIgnoredSerializer())
.updateSerializer(DisconnectPacket.class, setIgnoredSerializer())
.updateSerializer(SimpleEventPacket.class, setIgnoredSerializer())
.updateSerializer(TickSyncPacket.class, setIgnoredSerializer())