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https://github.com/GeyserMC/Geyser.git
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Merge branch 'master' of https://github.com/GeyserMC/Geyser
This commit is contained in:
commit
5fd041db4e
4 changed files with 7 additions and 16 deletions
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@ -355,14 +355,11 @@ public class Entity {
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public void setFlags(ByteEntityMetadata entityMetadata) {
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public void setFlags(ByteEntityMetadata entityMetadata) {
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byte xd = entityMetadata.getPrimitiveValue();
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byte xd = entityMetadata.getPrimitiveValue();
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setFlag(EntityFlag.ON_FIRE, ((xd & 0x01) == 0x01) && !getFlag(EntityFlag.FIRE_IMMUNE)); // Otherwise immune entities sometimes flicker onfire
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setFlag(EntityFlag.ON_FIRE, ((xd & 0x01) == 0x01) && !getFlag(EntityFlag.FIRE_IMMUNE)); // Otherwise immune entities sometimes flicker onfire
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// As of 1.19.50, the client does not want the sprinting, sneaking or gliding set on itself
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if (!GameProtocol.supports1_19_50(session) || !(this instanceof SessionPlayerEntity)) {
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setFlag(EntityFlag.SNEAKING, (xd & 0x02) == 0x02);
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setFlag(EntityFlag.SNEAKING, (xd & 0x02) == 0x02);
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setFlag(EntityFlag.SPRINTING, (xd & 0x08) == 0x08);
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setFlag(EntityFlag.SPRINTING, (xd & 0x08) == 0x08);
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// Swimming is ignored here and instead we rely on the pose
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// Swimming is ignored here and instead we rely on the pose
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setFlag(EntityFlag.GLIDING, (xd & 0x80) == 0x80);
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setFlag(EntityFlag.GLIDING, (xd & 0x80) == 0x80);
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}
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setInvisible((xd & 0x20) == 0x20);
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setInvisible((xd & 0x20) == 0x20);
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}
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}
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@ -116,9 +116,7 @@ public class SessionPlayerEntity extends PlayerEntity {
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@Override
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@Override
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public void setFlags(ByteEntityMetadata entityMetadata) {
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public void setFlags(ByteEntityMetadata entityMetadata) {
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super.setFlags(entityMetadata);
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super.setFlags(entityMetadata);
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session.setSwimmingInWater((entityMetadata.getPrimitiveValue() & 0x10) == 0x10 && getFlag(EntityFlag.SPRINTING));
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byte flags = entityMetadata.getPrimitiveValue();
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session.setSwimmingInWater((flags & 0x10) == 0x10 && (flags & 0x08) == 0x08);
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refreshSpeed = true;
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refreshSpeed = true;
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}
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}
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@ -1284,12 +1284,8 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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this.pose = Pose.SNEAKING;
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this.pose = Pose.SNEAKING;
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playerEntity.setBoundingBoxHeight(1.5f);
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playerEntity.setBoundingBoxHeight(1.5f);
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}
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}
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// As of 1.19.50, the client does not want sneaking set on itself
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if (!GameProtocol.supports1_19_50(this)) {
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playerEntity.setFlag(EntityFlag.SNEAKING, sneaking);
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playerEntity.setFlag(EntityFlag.SNEAKING, sneaking);
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}
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}
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}
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public void setSwimming(boolean swimming) {
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public void setSwimming(boolean swimming) {
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if (swimming) {
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if (swimming) {
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@ -5,7 +5,7 @@ netty = "4.1.80.Final"
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guava = "29.0-jre"
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guava = "29.0-jre"
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gson = "2.3.1" # Provided by Spigot 1.8.8
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gson = "2.3.1" # Provided by Spigot 1.8.8
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websocket = "1.5.1"
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websocket = "1.5.1"
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protocol = "2.9.15-20221129.032348-1"
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protocol = "2.9.15-20221129.204554-2"
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raknet = "1.6.28-20220125.214016-6"
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raknet = "1.6.28-20220125.214016-6"
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mcauthlib = "d9d773e"
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mcauthlib = "d9d773e"
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mcprotocollib = "9f78bd5"
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mcprotocollib = "9f78bd5"
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