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Implement bed colors
Java Edition includes the bed color in the namespaced ID; in Bedrock edition it's one of the tag values as a block entity. This code involves creating a table between block states and bed color numbers and looking that up on chunk load or block update.
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3 changed files with 95 additions and 0 deletions
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@ -50,6 +50,7 @@ public class BlockTranslator {
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private static final Int2ObjectMap<BlockState> BEDROCK_TO_JAVA_BLOCK_MAP = new Int2ObjectOpenHashMap<>();
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private static final Map<String, BlockState> JAVA_ID_BLOCK_MAP = new HashMap<>();
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private static final IntSet WATERLOGGED = new IntOpenHashSet();
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private static final Map<BlockState, Byte> BEDCOLORS = new HashMap<>();
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private static final Map<BlockState, String> JAVA_ID_TO_BLOCK_ENTITY_MAP = new HashMap<>();
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@ -101,6 +102,50 @@ public class BlockTranslator {
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JAVA_ID_TO_BLOCK_ENTITY_MAP.put(javaBlockState, javaId);
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}
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// If the Java ID is bed, signal that it needs a tag to show color
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// The color is in the namespace ID in Java Edition but it's a tag in Bedrock.
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byte bedcolor = -1;
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if (javaId.contains("_bed[")) {
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if (javaId.contains("minecraft:white")) {
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bedcolor = 0;
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} else if (javaId.contains("minecraft:orange")) {
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bedcolor = 1;
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} else if (javaId.contains("minecraft:magenta")) {
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bedcolor = 2;
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} else if (javaId.contains("minecraft:light_blue")) {
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bedcolor = 3;
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} else if (javaId.contains("minecraft:yellow")) {
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bedcolor = 4;
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} else if (javaId.contains("minecraft:lime")) {
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bedcolor = 5;
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} else if (javaId.contains("minecraft:pink")) {
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bedcolor = 6;
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} else if (javaId.contains("minecraft:gray")) {
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bedcolor = 7;
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} else if (javaId.contains("minecraft:light_gray")) {
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bedcolor = 8;
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} else if (javaId.contains("minecraft:cyan")) {
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bedcolor = 9;
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} else if (javaId.contains("minecraft:purple")) {
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bedcolor = 10;
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} else if (javaId.contains("minecraft:blue")) {
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bedcolor = 11;
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} else if (javaId.contains("minecraft:brown")) {
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bedcolor = 12;
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} else if (javaId.contains("minecraft:green")) {
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bedcolor = 13;
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} else if (javaId.contains("minecraft:red")) {
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bedcolor = 14;
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} else if (javaId.contains("minecraft:black")) {
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bedcolor = 15;
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}
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}
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// -1 is used throughout the code to indicate no bed color.
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if (bedcolor > -1) {
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BEDCOLORS.put(javaBlockState, bedcolor);
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}
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if ("minecraft:water[level=0]".equals(javaId)) {
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waterRuntimeId = bedrockRuntimeId;
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}
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@ -197,6 +242,13 @@ public class BlockTranslator {
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return WATERLOGGED.contains(state.getId());
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}
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public static byte getBedColor(BlockState state) {
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if (BEDCOLORS.containsKey(state)) {
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return BEDCOLORS.get(state);
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}
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return -1;
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}
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public static BlockState getJavaWaterloggedState(int bedrockId) {
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return BEDROCK_TO_JAVA_BLOCK_MAP.get(1 << 31 | bedrockId);
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}
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@ -105,7 +105,16 @@ public class JavaChunkDataTranslator extends PacketTranslator<ServerChunkDataPac
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ChunkUtils.updateBlock(session, new BlockState(blockEntityEntry.getIntKey()), new Position(x, y, z));
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}
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for (Int2ObjectMap.Entry<CompoundTag> blockEntityEntry: chunkData.beds.int2ObjectEntrySet()) {
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int x = blockEntityEntry.getValue().getInt("x");
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int y = blockEntityEntry.getValue().getInt("y");
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int z = blockEntityEntry.getValue().getInt("z");
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ChunkUtils.updateBlock(session, new BlockState(blockEntityEntry.getIntKey()), new Position(x, y, z));
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}
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chunkData.signs.clear();
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chunkData.beds.clear();
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} else {
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final int xOffset = packet.getColumn().getX() << 4;
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final int zOffset = packet.getColumn().getZ() << 4;
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@ -31,6 +31,7 @@ import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockState;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.nbt.CompoundTagBuilder;
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import com.nukkitx.protocol.bedrock.packet.LevelChunkPacket;
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import com.nukkitx.protocol.bedrock.packet.UpdateBlockPacket;
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@ -45,6 +46,8 @@ import org.geysermc.connector.world.chunk.ChunkPosition;
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import org.geysermc.connector.network.translators.block.BlockTranslator;
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import org.geysermc.connector.world.chunk.ChunkSection;
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import java.util.concurrent.TimeUnit;
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import static org.geysermc.connector.network.translators.block.BlockTranslator.BEDROCK_WATER_ID;
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public class ChunkUtils {
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@ -72,6 +75,9 @@ public class ChunkUtils {
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if (BlockTranslator.getBlockEntityString(blockState) != null && BlockTranslator.getBlockEntityString(blockState).contains("sign[")) {
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Position pos = new ChunkPosition(column.getX(), column.getZ()).getBlock(x, (chunkY << 4) + y, z);
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chunkData.signs.put(blockState.getId(), TranslatorsInit.getBlockEntityTranslators().get("Sign").getDefaultBedrockTag("Sign", pos.getX(), pos.getY(), pos.getZ()));
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} else if (BlockTranslator.getBedColor(blockState) > -1) {
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Position pos = new ChunkPosition(column.getX(), column.getZ()).getBlock(x, (chunkY << 4) + y, z);
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chunkData.beds.put(blockState.getId(), getBedTag(BlockTranslator.getBedColor(blockState), pos));
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} else {
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section.getBlockStorageArray()[0].setFullBlock(ChunkSection.blockPosition(x, y, z), id);
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}
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@ -79,6 +85,7 @@ public class ChunkUtils {
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if (BlockTranslator.isWaterlogged(blockState)) {
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section.getBlockStorageArray()[1].setFullBlock(ChunkSection.blockPosition(x, y, z), BEDROCK_WATER_ID);
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}
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}
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}
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}
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@ -128,6 +135,23 @@ public class ChunkUtils {
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waterPacket.setRuntimeId(0);
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}
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session.getUpstream().sendPacket(waterPacket);
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// Since Java stores bed colors as part of the namespaced ID and Bedrock stores it as a tag
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// This is the only place I could find that interacts with the Java block state and block updates
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byte bedcolor = BlockTranslator.getBedColor(blockState);
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// If Bed Color is not -1 then it is indeed a bed with a color.
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if (bedcolor > -1) {
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Position pos = new Position(position.getX(), position.getY(), position.getZ());
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com.nukkitx.nbt.tag.CompoundTag finalbedTag = getBedTag(bedcolor, pos);
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// Delay needed, otherwise newly placed beds will not get their color
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// Delay is not needed for beds already placed on login
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session.getConnector().getGeneralThreadPool().schedule(() ->
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BlockEntityUtils.updateBlockEntity(session, finalbedTag, pos),
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500,
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TimeUnit.MILLISECONDS
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);
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}
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}
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public static void sendEmptyChunks(GeyserSession session, Vector3i position, int radius, boolean forceUpdate) {
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@ -160,5 +184,15 @@ public class ChunkUtils {
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public com.nukkitx.nbt.tag.CompoundTag[] blockEntities = new com.nukkitx.nbt.tag.CompoundTag[0];
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public Int2ObjectMap<com.nukkitx.nbt.tag.CompoundTag> signs = new Int2ObjectOpenHashMap<>();
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public Int2ObjectMap<com.nukkitx.nbt.tag.CompoundTag> beds = new Int2ObjectOpenHashMap<>();
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}
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public static com.nukkitx.nbt.tag.CompoundTag getBedTag(byte bedcolor, Position pos) {
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CompoundTagBuilder tagBuilder = CompoundTagBuilder.builder()
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.intTag("x", pos.getX())
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.intTag("y", pos.getY())
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.intTag("z", pos.getZ())
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.stringTag("id", "Bed");
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tagBuilder.byteTag("color", bedcolor);
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return tagBuilder.buildRootTag();
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}
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}
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