mirror of
https://github.com/GeyserMC/Geyser.git
synced 2024-08-14 23:57:35 +00:00
Refactor player add code for 1.19.3
Players are now not always added into the tab list.
This commit is contained in:
parent
486e2fca1e
commit
47fd148b7e
8 changed files with 136 additions and 144 deletions
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@ -77,7 +77,6 @@ public class PlayerEntity extends LivingEntity {
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}
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private String username;
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private boolean playerList = true; // Player is in the player list
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/**
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* The textures property from the GameProfile.
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@ -417,4 +416,11 @@ public class PlayerEntity extends LivingEntity {
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session.sendUpstreamPacket(packet);
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}
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}
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/**
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* @return the UUID that should be used when dealing with Bedrock's tab list.
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*/
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public UUID getTabListUuid() {
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return getUuid();
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}
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}
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@ -250,4 +250,9 @@ public class SessionPlayerEntity extends PlayerEntity {
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dirtyMetadata.put(EntityData.PLAYER_HAS_DIED, (byte) 0);
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}
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}
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@Override
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public UUID getTabListUuid() {
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return session.getAuthData().uuid();
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}
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}
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@ -48,7 +48,6 @@ public class SkullPlayerEntity extends PlayerEntity {
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public SkullPlayerEntity(GeyserSession session, long geyserId) {
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super(session, 0, geyserId, UUID.randomUUID(), Vector3f.ZERO, Vector3f.ZERO, 0, 0, 0, "", null);
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setPlayerList(false);
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}
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@Override
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@ -123,7 +123,8 @@ public class EntityCache {
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}
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public void addPlayerEntity(PlayerEntity entity) {
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playerEntities.put(entity.getUuid(), entity);
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// putIfAbsent matches the behavior of playerInfoMap in Java as of 1.19.3
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playerEntities.putIfAbsent(entity.getUuid(), entity);
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}
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public PlayerEntity getPlayerEntity(UUID uuid) {
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@ -29,10 +29,6 @@ import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.google.common.cache.CacheBuilder;
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import com.google.common.cache.CacheLoader;
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import com.google.common.cache.LoadingCache;
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import com.nukkitx.protocol.bedrock.data.skin.ImageData;
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import com.nukkitx.protocol.bedrock.data.skin.SerializedSkin;
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import com.nukkitx.protocol.bedrock.packet.PlayerListPacket;
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import com.nukkitx.protocol.bedrock.packet.PlayerSkinPacket;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.Setter;
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@ -45,7 +41,6 @@ import org.geysermc.geyser.text.GeyserLocale;
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import javax.annotation.Nonnull;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.util.Collections;
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import java.util.Objects;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.TimeUnit;
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@ -111,7 +106,7 @@ public class FakeHeadProvider {
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try {
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SkinProvider.SkinData mergedSkinData = MERGED_SKINS_LOADING_CACHE.get(new FakeHeadEntry(texturesProperty, fakeHeadSkinUrl, entity));
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sendSkinPacket(session, entity, mergedSkinData);
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SkinManager.sendSkinPacket(session, entity, mergedSkinData);
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} catch (ExecutionException e) {
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GeyserImpl.getInstance().getLogger().error("Couldn't merge skin of " + entity.getUsername() + " with head skin url " + fakeHeadSkinUrl, e);
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}
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@ -133,50 +128,10 @@ public class FakeHeadProvider {
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return;
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}
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sendSkinPacket(session, entity, skinData);
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SkinManager.sendSkinPacket(session, entity, skinData);
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});
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}
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private static void sendSkinPacket(GeyserSession session, PlayerEntity entity, SkinProvider.SkinData skinData) {
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SkinProvider.Skin skin = skinData.skin();
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SkinProvider.Cape cape = skinData.cape();
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SkinProvider.SkinGeometry geometry = skinData.geometry();
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if (entity.getUuid().equals(session.getPlayerEntity().getUuid())) {
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PlayerListPacket.Entry updatedEntry = SkinManager.buildEntryManually(
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session,
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entity.getUuid(),
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entity.getUsername(),
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entity.getGeyserId(),
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skin.getTextureUrl(),
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skin.getSkinData(),
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cape.getCapeId(),
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cape.getCapeData(),
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geometry
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);
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PlayerListPacket playerAddPacket = new PlayerListPacket();
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playerAddPacket.setAction(PlayerListPacket.Action.ADD);
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playerAddPacket.getEntries().add(updatedEntry);
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session.sendUpstreamPacket(playerAddPacket);
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} else {
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PlayerSkinPacket packet = new PlayerSkinPacket();
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packet.setUuid(entity.getUuid());
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packet.setOldSkinName("");
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packet.setNewSkinName(skin.getTextureUrl());
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packet.setSkin(getSkin(skin.getTextureUrl(), skin, cape, geometry));
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packet.setTrustedSkin(true);
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session.sendUpstreamPacket(packet);
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}
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}
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private static SerializedSkin getSkin(String skinId, SkinProvider.Skin skin, SkinProvider.Cape cape, SkinProvider.SkinGeometry geometry) {
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return SerializedSkin.of(skinId, "", geometry.getGeometryName(),
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ImageData.of(skin.getSkinData()), Collections.emptyList(),
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ImageData.of(cape.getCapeData()), geometry.getGeometryData(),
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"", true, false, false, cape.getCapeId(), skinId);
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}
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@AllArgsConstructor
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@Getter
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@Setter
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@ -32,6 +32,7 @@ import com.github.steveice10.opennbt.tag.builtin.StringTag;
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import com.nukkitx.protocol.bedrock.data.skin.ImageData;
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import com.nukkitx.protocol.bedrock.data.skin.SerializedSkin;
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import com.nukkitx.protocol.bedrock.packet.PlayerListPacket;
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import com.nukkitx.protocol.bedrock.packet.PlayerSkinPacket;
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import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.api.network.AuthType;
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import org.geysermc.geyser.entity.type.player.PlayerEntity;
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@ -67,10 +68,8 @@ public class SkinManager {
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playerEntity.getUuid(),
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playerEntity.getUsername(),
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playerEntity.getGeyserId(),
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skin.getTextureUrl(),
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skin.getSkinData(),
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cape.getCapeId(),
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cape.getCapeData(),
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skin,
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cape,
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geometry
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);
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}
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@ -79,14 +78,10 @@ public class SkinManager {
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* With all the information needed, build a Bedrock player entry with translated skin information.
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*/
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public static PlayerListPacket.Entry buildEntryManually(GeyserSession session, UUID uuid, String username, long geyserId,
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String skinId, byte[] skinData,
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String capeId, byte[] capeData,
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SkinProvider.Skin skin,
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SkinProvider.Cape cape,
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SkinProvider.SkinGeometry geometry) {
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SerializedSkin serializedSkin = SerializedSkin.of(
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skinId, "", geometry.getGeometryName(), ImageData.of(skinData), Collections.emptyList(),
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ImageData.of(capeData), geometry.getGeometryData(), "", true, false,
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!capeId.equals(SkinProvider.EMPTY_CAPE.getCapeId()), capeId, skinId
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);
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SerializedSkin serializedSkin = getSkin(skin.getTextureUrl(), skin, cape, geometry);
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// This attempts to find the XUID of the player so profile images show up for Xbox accounts
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String xuid = "";
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@ -116,6 +111,45 @@ public class SkinManager {
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return entry;
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}
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public static void sendSkinPacket(GeyserSession session, PlayerEntity entity, SkinProvider.SkinData skinData) {
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SkinProvider.Skin skin = skinData.skin();
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SkinProvider.Cape cape = skinData.cape();
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SkinProvider.SkinGeometry geometry = skinData.geometry();
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if (entity.getUuid().equals(session.getPlayerEntity().getUuid())) {
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// TODO is this special behavior needed?
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PlayerListPacket.Entry updatedEntry = buildEntryManually(
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session,
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entity.getUuid(),
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entity.getUsername(),
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entity.getGeyserId(),
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skin,
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cape,
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geometry
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);
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PlayerListPacket playerAddPacket = new PlayerListPacket();
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playerAddPacket.setAction(PlayerListPacket.Action.ADD);
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playerAddPacket.getEntries().add(updatedEntry);
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session.sendUpstreamPacket(playerAddPacket);
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} else {
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PlayerSkinPacket packet = new PlayerSkinPacket();
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packet.setUuid(entity.getUuid());
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packet.setOldSkinName("");
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packet.setNewSkinName(skin.getTextureUrl());
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packet.setSkin(getSkin(skin.getTextureUrl(), skin, cape, geometry));
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packet.setTrustedSkin(true);
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session.sendUpstreamPacket(packet);
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}
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}
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private static SerializedSkin getSkin(String skinId, SkinProvider.Skin skin, SkinProvider.Cape cape, SkinProvider.SkinGeometry geometry) {
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return SerializedSkin.of(skinId, "", geometry.getGeometryName(),
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ImageData.of(skin.getSkinData()), Collections.emptyList(),
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ImageData.of(cape.getCapeData()), geometry.getGeometryData(),
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"", true, false, false, cape.getCapeId(), skinId);
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}
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public static void requestAndHandleSkinAndCape(PlayerEntity entity, GeyserSession session,
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Consumer<SkinProvider.SkinAndCape> skinAndCapeConsumer) {
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SkinProvider.requestSkinData(entity).whenCompleteAsync((skinData, throwable) -> {
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@ -128,34 +162,7 @@ public class SkinManager {
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}
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if (skinData.geometry() != null) {
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SkinProvider.Skin skin = skinData.skin();
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SkinProvider.Cape cape = skinData.cape();
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SkinProvider.SkinGeometry geometry = skinData.geometry();
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PlayerListPacket.Entry updatedEntry = buildEntryManually(
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session,
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entity.getUuid(),
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entity.getUsername(),
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entity.getGeyserId(),
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skin.getTextureUrl(),
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skin.getSkinData(),
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cape.getCapeId(),
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cape.getCapeData(),
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geometry
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);
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PlayerListPacket playerAddPacket = new PlayerListPacket();
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playerAddPacket.setAction(PlayerListPacket.Action.ADD);
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playerAddPacket.getEntries().add(updatedEntry);
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session.sendUpstreamPacket(playerAddPacket);
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if (!entity.isPlayerList()) {
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PlayerListPacket playerRemovePacket = new PlayerListPacket();
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playerRemovePacket.setAction(PlayerListPacket.Action.REMOVE);
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playerRemovePacket.getEntries().add(updatedEntry);
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session.sendUpstreamPacket(playerRemovePacket);
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}
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sendSkinPacket(session, entity, skinData);
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}
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if (skinAndCapeConsumer != null) {
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@ -45,17 +45,15 @@ public class JavaPlayerInfoRemoveTranslator extends PacketTranslator<Clientbound
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for (UUID id : packet.getProfileIds()) {
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// As the player entity is no longer present, we can remove the entry
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PlayerEntity entity = session.getEntityCache().removePlayerEntity(id);
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UUID removeId;
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if (entity != null) {
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// Just remove the entity's player list status
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// Don't despawn the entity - the Java server will also take care of that.
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entity.setPlayerList(false);
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}
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if (entity == session.getPlayerEntity()) {
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// If removing ourself we use our AuthData UUID
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translate.getEntries().add(new PlayerListPacket.Entry(session.getAuthData().uuid()));
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removeId = entity.getTabListUuid();
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} else {
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translate.getEntries().add(new PlayerListPacket.Entry(id));
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removeId = id;
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}
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translate.getEntries().add(new PlayerListPacket.Entry(removeId));
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}
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session.sendUpstreamPacket(translate);
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@ -38,70 +38,91 @@ import org.geysermc.geyser.skin.SkinManager;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Set;
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@Translator(packet = ClientboundPlayerInfoUpdatePacket.class)
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public class JavaPlayerInfoUpdateTranslator extends PacketTranslator<ClientboundPlayerInfoUpdatePacket> {
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@Override
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public void translate(GeyserSession session, ClientboundPlayerInfoUpdatePacket packet) {
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if (!packet.getActions().contains(PlayerListEntryAction.ADD_PLAYER)) {
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return;
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}
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Set<PlayerListEntryAction> actions = packet.getActions();
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PlayerListPacket translate = new PlayerListPacket();
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translate.setAction(PlayerListPacket.Action.ADD);
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if (actions.contains(PlayerListEntryAction.ADD_PLAYER)) {
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for (PlayerListEntry entry : packet.getEntries()) {
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GameProfile profile = entry.getProfile();
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PlayerEntity playerEntity;
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boolean self = profile.getId().equals(session.getPlayerEntity().getUuid());
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for (PlayerListEntry entry : packet.getEntries()) {
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GameProfile profile = entry.getProfile();
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PlayerEntity playerEntity;
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boolean self = profile.getId().equals(session.getPlayerEntity().getUuid());
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GameProfile.Property textures = profile.getProperty("textures");
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String texturesProperty = textures == null ? null : textures.getValue();
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if (self) {
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// Entity is ourself
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playerEntity = session.getPlayerEntity();
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} else {
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playerEntity = session.getEntityCache().getPlayerEntity(profile.getId());
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}
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if (self) {
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// Entity is ourself
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playerEntity = session.getPlayerEntity();
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} else {
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// It's a new player
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playerEntity = new PlayerEntity(
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session,
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-1,
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session.getEntityCache().getNextEntityId().incrementAndGet(),
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profile.getId(),
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Vector3f.ZERO,
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Vector3f.ZERO,
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0, 0, 0,
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profile.getName(),
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texturesProperty
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);
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GameProfile.Property textures = profile.getProperty("textures");
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String texturesProperty = textures == null ? null : textures.getValue();
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if (playerEntity == null) {
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// It's a new player
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playerEntity = new PlayerEntity(
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session,
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-1,
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session.getEntityCache().getNextEntityId().incrementAndGet(),
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profile.getId(),
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Vector3f.ZERO,
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Vector3f.ZERO,
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0, 0, 0,
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profile.getName(),
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texturesProperty
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);
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session.getEntityCache().addPlayerEntity(playerEntity);
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} else {
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session.getEntityCache().addPlayerEntity(playerEntity);
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}
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playerEntity.setUsername(profile.getName());
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playerEntity.setTexturesProperty(texturesProperty);
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}
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playerEntity.setPlayerList(true);
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// We'll send our own PlayerListEntry in requestAndHandleSkinAndCape
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// But we need to send other player's entries so they show up in the player list
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// without processing their skin information - that'll be processed when they spawn in
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if (self) {
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SkinManager.requestAndHandleSkinAndCape(playerEntity, session, skinAndCape ->
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GeyserImpl.getInstance().getLogger().debug("Loaded Local Bedrock Java Skin Data for " + session.getClientData().getUsername()));
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} else {
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playerEntity.setValid(true);
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PlayerListPacket.Entry playerListEntry = SkinManager.buildCachedEntry(session, playerEntity);
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translate.getEntries().add(playerListEntry);
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// We'll send our own PlayerListEntry in requestAndHandleSkinAndCape
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// But we need to send other player's entries so they show up in the player list
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// without processing their skin information - that'll be processed when they spawn in
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if (self) {
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SkinManager.requestAndHandleSkinAndCape(playerEntity, session, skinAndCape ->
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GeyserImpl.getInstance().getLogger().debug("Loaded Local Bedrock Java Skin Data for " + session.getClientData().getUsername()));
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} else {
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playerEntity.setValid(true);
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}
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}
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}
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if (!translate.getEntries().isEmpty()) {
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session.sendUpstreamPacket(translate);
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if (actions.contains(PlayerListEntryAction.UPDATE_LISTED)) {
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List<PlayerListPacket.Entry> toAdd = new ArrayList<>();
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List<PlayerListPacket.Entry> toRemove = new ArrayList<>();
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for (PlayerListEntry entry : packet.getEntries()) {
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PlayerEntity entity = session.getEntityCache().getPlayerEntity(entry.getProfileId());
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if (entity == null) {
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session.getGeyser().getLogger().debug("Ignoring player info update for " + entry.getProfileId());
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continue;
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}
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if (entry.isListed()) {
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PlayerListPacket.Entry playerListEntry = SkinManager.buildCachedEntry(session, entity);
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toAdd.add(playerListEntry);
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} else {
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toRemove.add(new PlayerListPacket.Entry(entity.getTabListUuid()));
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}
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}
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if (!toAdd.isEmpty()) {
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PlayerListPacket tabListPacket = new PlayerListPacket();
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tabListPacket.setAction(PlayerListPacket.Action.ADD);
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tabListPacket.getEntries().addAll(toAdd);
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session.sendUpstreamPacket(tabListPacket);
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}
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if (!toRemove.isEmpty()) {
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PlayerListPacket tabListPacket = new PlayerListPacket();
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tabListPacket.setAction(PlayerListPacket.Action.REMOVE);
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tabListPacket.getEntries().addAll(toRemove);
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session.sendUpstreamPacket(tabListPacket);
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}
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}
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}
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}
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