Refactor player add code for 1.19.3

Players are now not always added into the tab list.
This commit is contained in:
Camotoy 2022-12-17 14:52:20 -05:00
parent 486e2fca1e
commit 47fd148b7e
No known key found for this signature in database
GPG Key ID: 7EEFB66FE798081F
8 changed files with 136 additions and 144 deletions

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@ -77,7 +77,6 @@ public class PlayerEntity extends LivingEntity {
}
private String username;
private boolean playerList = true; // Player is in the player list
/**
* The textures property from the GameProfile.
@ -417,4 +416,11 @@ public class PlayerEntity extends LivingEntity {
session.sendUpstreamPacket(packet);
}
}
/**
* @return the UUID that should be used when dealing with Bedrock's tab list.
*/
public UUID getTabListUuid() {
return getUuid();
}
}

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@ -250,4 +250,9 @@ public class SessionPlayerEntity extends PlayerEntity {
dirtyMetadata.put(EntityData.PLAYER_HAS_DIED, (byte) 0);
}
}
@Override
public UUID getTabListUuid() {
return session.getAuthData().uuid();
}
}

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@ -48,7 +48,6 @@ public class SkullPlayerEntity extends PlayerEntity {
public SkullPlayerEntity(GeyserSession session, long geyserId) {
super(session, 0, geyserId, UUID.randomUUID(), Vector3f.ZERO, Vector3f.ZERO, 0, 0, 0, "", null);
setPlayerList(false);
}
@Override

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@ -123,7 +123,8 @@ public class EntityCache {
}
public void addPlayerEntity(PlayerEntity entity) {
playerEntities.put(entity.getUuid(), entity);
// putIfAbsent matches the behavior of playerInfoMap in Java as of 1.19.3
playerEntities.putIfAbsent(entity.getUuid(), entity);
}
public PlayerEntity getPlayerEntity(UUID uuid) {

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@ -29,10 +29,6 @@ import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import com.nukkitx.protocol.bedrock.data.skin.ImageData;
import com.nukkitx.protocol.bedrock.data.skin.SerializedSkin;
import com.nukkitx.protocol.bedrock.packet.PlayerListPacket;
import com.nukkitx.protocol.bedrock.packet.PlayerSkinPacket;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.Setter;
@ -45,7 +41,6 @@ import org.geysermc.geyser.text.GeyserLocale;
import javax.annotation.Nonnull;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.util.Collections;
import java.util.Objects;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
@ -111,7 +106,7 @@ public class FakeHeadProvider {
try {
SkinProvider.SkinData mergedSkinData = MERGED_SKINS_LOADING_CACHE.get(new FakeHeadEntry(texturesProperty, fakeHeadSkinUrl, entity));
sendSkinPacket(session, entity, mergedSkinData);
SkinManager.sendSkinPacket(session, entity, mergedSkinData);
} catch (ExecutionException e) {
GeyserImpl.getInstance().getLogger().error("Couldn't merge skin of " + entity.getUsername() + " with head skin url " + fakeHeadSkinUrl, e);
}
@ -133,50 +128,10 @@ public class FakeHeadProvider {
return;
}
sendSkinPacket(session, entity, skinData);
SkinManager.sendSkinPacket(session, entity, skinData);
});
}
private static void sendSkinPacket(GeyserSession session, PlayerEntity entity, SkinProvider.SkinData skinData) {
SkinProvider.Skin skin = skinData.skin();
SkinProvider.Cape cape = skinData.cape();
SkinProvider.SkinGeometry geometry = skinData.geometry();
if (entity.getUuid().equals(session.getPlayerEntity().getUuid())) {
PlayerListPacket.Entry updatedEntry = SkinManager.buildEntryManually(
session,
entity.getUuid(),
entity.getUsername(),
entity.getGeyserId(),
skin.getTextureUrl(),
skin.getSkinData(),
cape.getCapeId(),
cape.getCapeData(),
geometry
);
PlayerListPacket playerAddPacket = new PlayerListPacket();
playerAddPacket.setAction(PlayerListPacket.Action.ADD);
playerAddPacket.getEntries().add(updatedEntry);
session.sendUpstreamPacket(playerAddPacket);
} else {
PlayerSkinPacket packet = new PlayerSkinPacket();
packet.setUuid(entity.getUuid());
packet.setOldSkinName("");
packet.setNewSkinName(skin.getTextureUrl());
packet.setSkin(getSkin(skin.getTextureUrl(), skin, cape, geometry));
packet.setTrustedSkin(true);
session.sendUpstreamPacket(packet);
}
}
private static SerializedSkin getSkin(String skinId, SkinProvider.Skin skin, SkinProvider.Cape cape, SkinProvider.SkinGeometry geometry) {
return SerializedSkin.of(skinId, "", geometry.getGeometryName(),
ImageData.of(skin.getSkinData()), Collections.emptyList(),
ImageData.of(cape.getCapeData()), geometry.getGeometryData(),
"", true, false, false, cape.getCapeId(), skinId);
}
@AllArgsConstructor
@Getter
@Setter

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@ -32,6 +32,7 @@ import com.github.steveice10.opennbt.tag.builtin.StringTag;
import com.nukkitx.protocol.bedrock.data.skin.ImageData;
import com.nukkitx.protocol.bedrock.data.skin.SerializedSkin;
import com.nukkitx.protocol.bedrock.packet.PlayerListPacket;
import com.nukkitx.protocol.bedrock.packet.PlayerSkinPacket;
import org.geysermc.geyser.GeyserImpl;
import org.geysermc.geyser.api.network.AuthType;
import org.geysermc.geyser.entity.type.player.PlayerEntity;
@ -67,10 +68,8 @@ public class SkinManager {
playerEntity.getUuid(),
playerEntity.getUsername(),
playerEntity.getGeyserId(),
skin.getTextureUrl(),
skin.getSkinData(),
cape.getCapeId(),
cape.getCapeData(),
skin,
cape,
geometry
);
}
@ -79,14 +78,10 @@ public class SkinManager {
* With all the information needed, build a Bedrock player entry with translated skin information.
*/
public static PlayerListPacket.Entry buildEntryManually(GeyserSession session, UUID uuid, String username, long geyserId,
String skinId, byte[] skinData,
String capeId, byte[] capeData,
SkinProvider.Skin skin,
SkinProvider.Cape cape,
SkinProvider.SkinGeometry geometry) {
SerializedSkin serializedSkin = SerializedSkin.of(
skinId, "", geometry.getGeometryName(), ImageData.of(skinData), Collections.emptyList(),
ImageData.of(capeData), geometry.getGeometryData(), "", true, false,
!capeId.equals(SkinProvider.EMPTY_CAPE.getCapeId()), capeId, skinId
);
SerializedSkin serializedSkin = getSkin(skin.getTextureUrl(), skin, cape, geometry);
// This attempts to find the XUID of the player so profile images show up for Xbox accounts
String xuid = "";
@ -116,6 +111,45 @@ public class SkinManager {
return entry;
}
public static void sendSkinPacket(GeyserSession session, PlayerEntity entity, SkinProvider.SkinData skinData) {
SkinProvider.Skin skin = skinData.skin();
SkinProvider.Cape cape = skinData.cape();
SkinProvider.SkinGeometry geometry = skinData.geometry();
if (entity.getUuid().equals(session.getPlayerEntity().getUuid())) {
// TODO is this special behavior needed?
PlayerListPacket.Entry updatedEntry = buildEntryManually(
session,
entity.getUuid(),
entity.getUsername(),
entity.getGeyserId(),
skin,
cape,
geometry
);
PlayerListPacket playerAddPacket = new PlayerListPacket();
playerAddPacket.setAction(PlayerListPacket.Action.ADD);
playerAddPacket.getEntries().add(updatedEntry);
session.sendUpstreamPacket(playerAddPacket);
} else {
PlayerSkinPacket packet = new PlayerSkinPacket();
packet.setUuid(entity.getUuid());
packet.setOldSkinName("");
packet.setNewSkinName(skin.getTextureUrl());
packet.setSkin(getSkin(skin.getTextureUrl(), skin, cape, geometry));
packet.setTrustedSkin(true);
session.sendUpstreamPacket(packet);
}
}
private static SerializedSkin getSkin(String skinId, SkinProvider.Skin skin, SkinProvider.Cape cape, SkinProvider.SkinGeometry geometry) {
return SerializedSkin.of(skinId, "", geometry.getGeometryName(),
ImageData.of(skin.getSkinData()), Collections.emptyList(),
ImageData.of(cape.getCapeData()), geometry.getGeometryData(),
"", true, false, false, cape.getCapeId(), skinId);
}
public static void requestAndHandleSkinAndCape(PlayerEntity entity, GeyserSession session,
Consumer<SkinProvider.SkinAndCape> skinAndCapeConsumer) {
SkinProvider.requestSkinData(entity).whenCompleteAsync((skinData, throwable) -> {
@ -128,34 +162,7 @@ public class SkinManager {
}
if (skinData.geometry() != null) {
SkinProvider.Skin skin = skinData.skin();
SkinProvider.Cape cape = skinData.cape();
SkinProvider.SkinGeometry geometry = skinData.geometry();
PlayerListPacket.Entry updatedEntry = buildEntryManually(
session,
entity.getUuid(),
entity.getUsername(),
entity.getGeyserId(),
skin.getTextureUrl(),
skin.getSkinData(),
cape.getCapeId(),
cape.getCapeData(),
geometry
);
PlayerListPacket playerAddPacket = new PlayerListPacket();
playerAddPacket.setAction(PlayerListPacket.Action.ADD);
playerAddPacket.getEntries().add(updatedEntry);
session.sendUpstreamPacket(playerAddPacket);
if (!entity.isPlayerList()) {
PlayerListPacket playerRemovePacket = new PlayerListPacket();
playerRemovePacket.setAction(PlayerListPacket.Action.REMOVE);
playerRemovePacket.getEntries().add(updatedEntry);
session.sendUpstreamPacket(playerRemovePacket);
}
sendSkinPacket(session, entity, skinData);
}
if (skinAndCapeConsumer != null) {

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@ -45,17 +45,15 @@ public class JavaPlayerInfoRemoveTranslator extends PacketTranslator<Clientbound
for (UUID id : packet.getProfileIds()) {
// As the player entity is no longer present, we can remove the entry
PlayerEntity entity = session.getEntityCache().removePlayerEntity(id);
UUID removeId;
if (entity != null) {
// Just remove the entity's player list status
// Don't despawn the entity - the Java server will also take care of that.
entity.setPlayerList(false);
}
if (entity == session.getPlayerEntity()) {
// If removing ourself we use our AuthData UUID
translate.getEntries().add(new PlayerListPacket.Entry(session.getAuthData().uuid()));
removeId = entity.getTabListUuid();
} else {
translate.getEntries().add(new PlayerListPacket.Entry(id));
removeId = id;
}
translate.getEntries().add(new PlayerListPacket.Entry(removeId));
}
session.sendUpstreamPacket(translate);

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@ -38,70 +38,91 @@ import org.geysermc.geyser.skin.SkinManager;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
import org.geysermc.geyser.translator.protocol.Translator;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
@Translator(packet = ClientboundPlayerInfoUpdatePacket.class)
public class JavaPlayerInfoUpdateTranslator extends PacketTranslator<ClientboundPlayerInfoUpdatePacket> {
@Override
public void translate(GeyserSession session, ClientboundPlayerInfoUpdatePacket packet) {
if (!packet.getActions().contains(PlayerListEntryAction.ADD_PLAYER)) {
return;
}
Set<PlayerListEntryAction> actions = packet.getActions();
PlayerListPacket translate = new PlayerListPacket();
translate.setAction(PlayerListPacket.Action.ADD);
if (actions.contains(PlayerListEntryAction.ADD_PLAYER)) {
for (PlayerListEntry entry : packet.getEntries()) {
GameProfile profile = entry.getProfile();
PlayerEntity playerEntity;
boolean self = profile.getId().equals(session.getPlayerEntity().getUuid());
for (PlayerListEntry entry : packet.getEntries()) {
GameProfile profile = entry.getProfile();
PlayerEntity playerEntity;
boolean self = profile.getId().equals(session.getPlayerEntity().getUuid());
GameProfile.Property textures = profile.getProperty("textures");
String texturesProperty = textures == null ? null : textures.getValue();
if (self) {
// Entity is ourself
playerEntity = session.getPlayerEntity();
} else {
playerEntity = session.getEntityCache().getPlayerEntity(profile.getId());
}
if (self) {
// Entity is ourself
playerEntity = session.getPlayerEntity();
} else {
// It's a new player
playerEntity = new PlayerEntity(
session,
-1,
session.getEntityCache().getNextEntityId().incrementAndGet(),
profile.getId(),
Vector3f.ZERO,
Vector3f.ZERO,
0, 0, 0,
profile.getName(),
texturesProperty
);
GameProfile.Property textures = profile.getProperty("textures");
String texturesProperty = textures == null ? null : textures.getValue();
if (playerEntity == null) {
// It's a new player
playerEntity = new PlayerEntity(
session,
-1,
session.getEntityCache().getNextEntityId().incrementAndGet(),
profile.getId(),
Vector3f.ZERO,
Vector3f.ZERO,
0, 0, 0,
profile.getName(),
texturesProperty
);
session.getEntityCache().addPlayerEntity(playerEntity);
} else {
session.getEntityCache().addPlayerEntity(playerEntity);
}
playerEntity.setUsername(profile.getName());
playerEntity.setTexturesProperty(texturesProperty);
}
playerEntity.setPlayerList(true);
// We'll send our own PlayerListEntry in requestAndHandleSkinAndCape
// But we need to send other player's entries so they show up in the player list
// without processing their skin information - that'll be processed when they spawn in
if (self) {
SkinManager.requestAndHandleSkinAndCape(playerEntity, session, skinAndCape ->
GeyserImpl.getInstance().getLogger().debug("Loaded Local Bedrock Java Skin Data for " + session.getClientData().getUsername()));
} else {
playerEntity.setValid(true);
PlayerListPacket.Entry playerListEntry = SkinManager.buildCachedEntry(session, playerEntity);
translate.getEntries().add(playerListEntry);
// We'll send our own PlayerListEntry in requestAndHandleSkinAndCape
// But we need to send other player's entries so they show up in the player list
// without processing their skin information - that'll be processed when they spawn in
if (self) {
SkinManager.requestAndHandleSkinAndCape(playerEntity, session, skinAndCape ->
GeyserImpl.getInstance().getLogger().debug("Loaded Local Bedrock Java Skin Data for " + session.getClientData().getUsername()));
} else {
playerEntity.setValid(true);
}
}
}
if (!translate.getEntries().isEmpty()) {
session.sendUpstreamPacket(translate);
if (actions.contains(PlayerListEntryAction.UPDATE_LISTED)) {
List<PlayerListPacket.Entry> toAdd = new ArrayList<>();
List<PlayerListPacket.Entry> toRemove = new ArrayList<>();
for (PlayerListEntry entry : packet.getEntries()) {
PlayerEntity entity = session.getEntityCache().getPlayerEntity(entry.getProfileId());
if (entity == null) {
session.getGeyser().getLogger().debug("Ignoring player info update for " + entry.getProfileId());
continue;
}
if (entry.isListed()) {
PlayerListPacket.Entry playerListEntry = SkinManager.buildCachedEntry(session, entity);
toAdd.add(playerListEntry);
} else {
toRemove.add(new PlayerListPacket.Entry(entity.getTabListUuid()));
}
}
if (!toAdd.isEmpty()) {
PlayerListPacket tabListPacket = new PlayerListPacket();
tabListPacket.setAction(PlayerListPacket.Action.ADD);
tabListPacket.getEntries().addAll(toAdd);
session.sendUpstreamPacket(tabListPacket);
}
if (!toRemove.isEmpty()) {
PlayerListPacket tabListPacket = new PlayerListPacket();
tabListPacket.setAction(PlayerListPacket.Action.REMOVE);
tabListPacket.getEntries().addAll(toRemove);
session.sendUpstreamPacket(tabListPacket);
}
}
}
}