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Apply motd change that wasn't possible during merge
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1 changed files with 12 additions and 0 deletions
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@ -166,6 +166,10 @@ public final class GeyserServer {
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pong.maximumPlayerCount(config.getMaxPlayers());
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}
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// https://github.com/GeyserMC/Geyser/issues/3388
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pong.motd(pong.motd().replace(';', ':'));
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pong.subMotd(pong.subMotd().replace(';', ':'));
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// Fallbacks to prevent errors and allow Bedrock to see the server
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if (pong.motd() == null || pong.motd().isBlank()) {
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pong.motd(GeyserImpl.NAME);
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@ -193,6 +197,14 @@ public final class GeyserServer {
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}
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}
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if (config.isPassthroughPlayerCounts() && pingInfo != null) {
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pong.playerCount(pingInfo.getPlayers().getOnline());
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pong.maximumPlayerCount(pingInfo.getPlayers().getMax());
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} else {
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pong.playerCount(geyser.getSessionManager().getSessions().size());
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pong.maximumPlayerCount(config.getMaxPlayers());
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}
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//Bedrock will not even attempt a connection if the client thinks the server is full
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//so we have to fake it not being full
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if (pong.playerCount() >= pong.maximumPlayerCount()) {
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