Use old SetEntityMotionSerializer for codec < 662 (#4593)

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Kas-tle 2024-04-23 11:23:09 -07:00 committed by GitHub
parent d706e9e70f
commit 3bd5ab7f35
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1 changed files with 15 additions and 4 deletions

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@ -33,6 +33,7 @@ import org.cloudburstmc.protocol.bedrock.codec.v291.serializer.MobArmorEquipment
import org.cloudburstmc.protocol.bedrock.codec.v291.serializer.MobEquipmentSerializer_v291;
import org.cloudburstmc.protocol.bedrock.codec.v291.serializer.PlayerHotbarSerializer_v291;
import org.cloudburstmc.protocol.bedrock.codec.v291.serializer.SetEntityLinkSerializer_v291;
import org.cloudburstmc.protocol.bedrock.codec.v291.serializer.SetEntityMotionSerializer_v291;
import org.cloudburstmc.protocol.bedrock.codec.v390.serializer.PlayerSkinSerializer_v390;
import org.cloudburstmc.protocol.bedrock.codec.v407.serializer.InventoryContentSerializer_v407;
import org.cloudburstmc.protocol.bedrock.codec.v407.serializer.InventorySlotSerializer_v407;
@ -50,7 +51,6 @@ import org.cloudburstmc.protocol.bedrock.packet.CodeBuilderSourcePacket;
import org.cloudburstmc.protocol.bedrock.packet.CraftingEventPacket;
import org.cloudburstmc.protocol.bedrock.packet.CreatePhotoPacket;
import org.cloudburstmc.protocol.bedrock.packet.DebugInfoPacket;
import org.cloudburstmc.protocol.bedrock.packet.DisconnectPacket;
import org.cloudburstmc.protocol.bedrock.packet.EditorNetworkPacket;
import org.cloudburstmc.protocol.bedrock.packet.EntityFallPacket;
import org.cloudburstmc.protocol.bedrock.packet.GameTestRequestPacket;
@ -182,9 +182,18 @@ class CodecProcessor {
};
/**
* Serializer that does nothing when trying to deserialize SetEntityMotionPacket since it is not used from the client.
* Serializer that does nothing when trying to deserialize SetEntityMotionPacket since it is not used from the client for codec v291.
*/
private static final BedrockPacketSerializer<SetEntityMotionPacket> SET_ENTITY_MOTION_SERIALIZER = new SetEntityMotionSerializer_v662() {
private static final BedrockPacketSerializer<SetEntityMotionPacket> SET_ENTITY_MOTION_SERIALIZER_V291 = new SetEntityMotionSerializer_v291() {
@Override
public void deserialize(ByteBuf buffer, BedrockCodecHelper helper, SetEntityMotionPacket packet) {
}
};
/**
* Serializer that does nothing when trying to deserialize SetEntityMotionPacket since it is not used from the client for codec v662.
*/
private static final BedrockPacketSerializer<SetEntityMotionPacket> SET_ENTITY_MOTION_SERIALIZER_V662 = new SetEntityMotionSerializer_v662() {
@Override
public void deserialize(ByteBuf buffer, BedrockCodecHelper helper, SetEntityMotionPacket packet) {
}
@ -251,7 +260,9 @@ class CodecProcessor {
.updateSerializer(PlayerHotbarPacket.class, PLAYER_HOTBAR_SERIALIZER)
.updateSerializer(PlayerSkinPacket.class, PLAYER_SKIN_SERIALIZER)
.updateSerializer(SetEntityDataPacket.class, SET_ENTITY_DATA_SERIALIZER)
.updateSerializer(SetEntityMotionPacket.class, SET_ENTITY_MOTION_SERIALIZER)
.updateSerializer(SetEntityMotionPacket.class, codec.getProtocolVersion() < 662 ?
SET_ENTITY_MOTION_SERIALIZER_V291 :
SET_ENTITY_MOTION_SERIALIZER_V662)
.updateSerializer(SetEntityLinkPacket.class, SET_ENTITY_LINK_SERIALIZER)
// Valid serverbound packets where reading of some fields can be skipped
.updateSerializer(MobEquipmentPacket.class, MOB_EQUIPMENT_SERIALIZER)