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Added Crossbow nbt translator (#590)
They still infinitely reload but they correctly track if they have data in now.
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/*
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* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.network.translators.item.translators.nbt;
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import com.github.steveice10.opennbt.tag.builtin.ByteTag;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.github.steveice10.opennbt.tag.builtin.ListTag;
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import com.github.steveice10.opennbt.tag.builtin.StringTag;
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import org.geysermc.connector.network.translators.ItemRemapper;
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import org.geysermc.connector.network.translators.NbtItemStackTranslator;
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import org.geysermc.connector.network.translators.item.ItemEntry;
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@ItemRemapper
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public class CrossbowTranslator extends NbtItemStackTranslator {
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@Override
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public void translateToBedrock(CompoundTag itemTag, ItemEntry itemEntry) {
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if (itemTag.get("ChargedProjectiles") != null) {
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ListTag chargedProjectiles = itemTag.get("ChargedProjectiles");
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if (!chargedProjectiles.getValue().isEmpty()) {
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CompoundTag projectile = (CompoundTag) chargedProjectiles.getValue().get(0);
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CompoundTag newProjectile = new CompoundTag("chargedItem");
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newProjectile.put(new ByteTag("Count", (byte) projectile.get("Count").getValue()));
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newProjectile.put(new StringTag("Name", (String) projectile.get("id").getValue()));
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// Not sure what this is for
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newProjectile.put(new ByteTag("Damage", (byte) 0));
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itemTag.put(newProjectile);
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}
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}
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}
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@Override
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public void translateToJava(CompoundTag itemTag, ItemEntry itemEntry) {
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if (itemTag.get("chargedItem") != null) {
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CompoundTag chargedItem = itemTag.get("chargedItem");
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CompoundTag newProjectile = new CompoundTag("");
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newProjectile.put(new ByteTag("Count", (byte) chargedItem.get("Count").getValue()));
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newProjectile.put(new StringTag("id", (String) chargedItem.get("Name").getValue()));
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ListTag chargedProjectiles = new ListTag("ChargedProjectiles");
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chargedProjectiles.add(newProjectile);
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itemTag.put(chargedProjectiles);
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}
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}
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@Override
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public boolean acceptItem(ItemEntry itemEntry) {
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return "minecraft:crossbow".equals(itemEntry.getJavaIdentifier());
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}
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}
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