Support the 1.19.0 Java block prediction/ack system

This commit is contained in:
Camotoy 2022-07-09 23:02:19 -04:00
parent ab4800c4f2
commit 2ce7ff850a
No known key found for this signature in database
GPG Key ID: 7EEFB66FE798081F
11 changed files with 145 additions and 33 deletions

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@ -47,7 +47,7 @@ public class OffhandCommand extends GeyserCommand {
}
ServerboundPlayerActionPacket releaseItemPacket = new ServerboundPlayerActionPacket(PlayerAction.SWAP_HANDS, Vector3i.ZERO,
Direction.DOWN, session.getNextSequence());
Direction.DOWN, session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(releaseItemPacket);
}

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@ -401,6 +401,8 @@ public class GeyserSession implements GeyserConnection, CommandSender {
*/
@Setter
private boolean emulatePost1_16Logic = true;
@Setter
private boolean emulatePost1_18Logic = true;
/**
* The current attack speed of the player. Used for sending proper cooldown timings.
@ -1278,9 +1280,9 @@ public class GeyserSession implements GeyserConnection, CommandSender {
ServerboundUseItemPacket useItemPacket;
if (playerInventory.getItemInHand().getJavaId() == shield.getJavaId()) {
useItemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, getNextSequence());
useItemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, worldCache.nextPredictionSequence());
} else if (playerInventory.getOffhand().getJavaId() == shield.getJavaId()) {
useItemPacket = new ServerboundUseItemPacket(Hand.OFF_HAND, getNextSequence());
useItemPacket = new ServerboundUseItemPacket(Hand.OFF_HAND, worldCache.nextPredictionSequence());
} else {
// No blocking
return false;
@ -1309,7 +1311,7 @@ public class GeyserSession implements GeyserConnection, CommandSender {
private boolean disableBlocking() {
if (playerEntity.getFlag(EntityFlag.BLOCKING)) {
ServerboundPlayerActionPacket releaseItemPacket = new ServerboundPlayerActionPacket(PlayerAction.RELEASE_USE_ITEM,
Vector3i.ZERO, Direction.DOWN, getNextSequence());
Vector3i.ZERO, Direction.DOWN, worldCache.nextPredictionSequence());
sendDownstreamPacket(releaseItemPacket);
playerEntity.setFlag(EntityFlag.BLOCKING, false);
return true;
@ -1687,10 +1689,6 @@ public class GeyserSession implements GeyserConnection, CommandSender {
sendDownstreamPacket(clientSettingsPacket);
}
public int getNextSequence() {
return 0;
}
/**
* Used for updating statistic values since we only get changes from the server
*

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@ -28,6 +28,7 @@ package org.geysermc.geyser.session.cache;
import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundUpdateTagsPacket;
import it.unimi.dsi.fastutil.ints.IntList;
import it.unimi.dsi.fastutil.ints.IntLists;
import org.geysermc.geyser.GeyserLogger;
import org.geysermc.geyser.inventory.GeyserItemStack;
import org.geysermc.geyser.registry.type.BlockMapping;
import org.geysermc.geyser.registry.type.ItemMapping;
@ -82,6 +83,15 @@ public class TagCache {
this.requiresIronTool = IntList.of(blockTags.get("minecraft:needs_iron_tool"));
this.requiresDiamondTool = IntList.of(blockTags.get("minecraft:needs_diamond_tool"));
// Hack btw
GeyserLogger logger = session.getGeyser().getLogger();
int[] convertableToMud = blockTags.get("minecraft:convertable_to_mud");
boolean emulatePost1_18Logic = convertableToMud != null && convertableToMud.length != 0;
session.setEmulatePost1_18Logic(emulatePost1_18Logic);
if (logger.isDebug()) {
logger.debug("Emulating post 1.18 block predication logic for " + session.name() + "? " + emulatePost1_18Logic);
}
Map<String, int[]> itemTags = packet.getTags().get("minecraft:item");
this.axolotlTemptItems = IntList.of(itemTags.get("minecraft:axolotl_tempt_items"));
this.fishes = IntList.of(itemTags.get("minecraft:fishes"));
@ -93,8 +103,8 @@ public class TagCache {
// Hack btw
boolean emulatePost1_14Logic = itemTags.get("minecraft:signs").length > 1;
session.setEmulatePost1_14Logic(emulatePost1_14Logic);
if (session.getGeyser().getLogger().isDebug()) {
session.getGeyser().getLogger().debug("Emulating post 1.14 villager logic for " + session.name() + "? " + emulatePost1_14Logic);
if (logger.isDebug()) {
logger.debug("Emulating post 1.14 villager logic for " + session.name() + "? " + emulatePost1_14Logic);
}
}

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@ -26,12 +26,18 @@
package org.geysermc.geyser.session.cache;
import com.github.steveice10.mc.protocol.data.game.setting.Difficulty;
import com.nukkitx.math.vector.Vector3i;
import com.nukkitx.protocol.bedrock.packet.SetTitlePacket;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import org.geysermc.geyser.scoreboard.Scoreboard;
import org.geysermc.geyser.scoreboard.ScoreboardUpdater.ScoreboardSession;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.util.ChunkUtils;
import java.util.Iterator;
import java.util.Map;
public final class WorldCache {
private final GeyserSession session;
@ -51,6 +57,9 @@ public final class WorldCache {
private int trueTitleStayTime;
private int trueTitleFadeOutTime;
private int currentSequence;
private final Map<Vector3i, ServerVerifiedState> unverifiedPredictions = new Object2ObjectOpenHashMap<>(1);
public WorldCache(GeyserSession session) {
this.session = session;
this.scoreboard = new Scoreboard(session);
@ -121,4 +130,75 @@ public final class WorldCache {
forceSyncCorrectTitleTimes();
}
}
/* Code to support the prediction structure introduced in Java Edition 1.19.0
Blocks can be rolled back if invalid, but this requires some client-side information storage. */
public int nextPredictionSequence() {
return ++currentSequence;
}
/**
* Stores a record of a block at a certain position to rollback in the event it is incorrect.
*/
public void addServerCorrectBlockState(Vector3i position, int blockState) {
if (session.isEmulatePost1_18Logic()) {
// Cheap hack
// On non-Bukkit platforms, ViaVersion will always confirm the sequence before the block is updated,
// meaning we'd send two block updates after (ChunkUtils.updateBlockClientSide in endPredictionsUpTo
// and the packet updating from the client)
this.unverifiedPredictions.compute(position, ($, serverVerifiedState) -> serverVerifiedState == null
? new ServerVerifiedState(currentSequence, blockState) : serverVerifiedState.setData(currentSequence, blockState));
}
}
public void updateServerCorrectBlockState(Vector3i position) {
if (this.unverifiedPredictions.isEmpty()) {
return;
}
this.unverifiedPredictions.remove(position);
}
public void endPredictionsUpTo(int sequence) {
if (this.unverifiedPredictions.isEmpty()) {
return;
}
Iterator<Map.Entry<Vector3i, ServerVerifiedState>> it = this.unverifiedPredictions.entrySet().iterator();
while (it.hasNext()) {
Map.Entry<Vector3i, ServerVerifiedState> entry = it.next();
ServerVerifiedState serverVerifiedState = entry.getValue();
if (serverVerifiedState.sequence <= sequence) {
// This block may be out of sync with the server
// In 1.19.0 Java, you can verify this by trying to mine in spawn protection
ChunkUtils.updateBlockClientSide(session, serverVerifiedState.blockState, entry.getKey());
it.remove();
}
}
}
private static class ServerVerifiedState {
private int sequence;
private int blockState;
ServerVerifiedState(int sequence, int blockState) {
this.sequence = sequence;
this.blockState = blockState;
}
ServerVerifiedState setData(int sequence, int blockState) {
this.sequence = sequence;
this.blockState = blockState;
return this;
}
@Override
public String toString() {
return "ServerVerifiedState{" +
"sequence=" + sequence +
", blockState=" + blockState +
'}';
}
}
}

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@ -38,7 +38,10 @@ import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.math.vector.Vector3i;
import com.nukkitx.protocol.bedrock.data.LevelEventType;
import com.nukkitx.protocol.bedrock.data.inventory.*;
import com.nukkitx.protocol.bedrock.packet.*;
import com.nukkitx.protocol.bedrock.packet.ContainerOpenPacket;
import com.nukkitx.protocol.bedrock.packet.InventoryTransactionPacket;
import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
import com.nukkitx.protocol.bedrock.packet.UpdateBlockPacket;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@ -126,7 +129,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
dropAll ? PlayerAction.DROP_ITEM_STACK : PlayerAction.DROP_ITEM,
Vector3i.ZERO,
Direction.DOWN,
session.getNextSequence()
session.getWorldCache().nextPredictionSequence()
);
session.sendDownstreamPacket(dropPacket);
@ -264,7 +267,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
Hand.MAIN_HAND,
packet.getClickPosition().getX(), packet.getClickPosition().getY(), packet.getClickPosition().getZ(),
false,
session.getNextSequence());
session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(blockPacket);
if (packet.getItemInHand() != null) {
@ -341,7 +344,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
}
}
ServerboundUseItemPacket useItemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getNextSequence());
ServerboundUseItemPacket useItemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(useItemPacket);
List<LegacySetItemSlotData> legacySlots = packet.getLegacySlots();
@ -406,12 +409,22 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
return;
}
int sequence = session.getWorldCache().nextPredictionSequence();
if (blockState != -1) {
session.getWorldCache().addServerCorrectBlockState(packet.getBlockPosition(), blockState);
} else {
blockState = BlockStateValues.JAVA_AIR_ID;
// Client will desync here anyway
session.getWorldCache().addServerCorrectBlockState(packet.getBlockPosition(),
session.getGeyser().getWorldManager().getBlockAt(session, packet.getBlockPosition()));
}
LevelEventPacket blockBreakPacket = new LevelEventPacket();
blockBreakPacket.setType(LevelEventType.PARTICLE_DESTROY_BLOCK);
blockBreakPacket.setPosition(packet.getBlockPosition().toFloat());
blockBreakPacket.setData(session.getBlockMappings().getBedrockBlockId(blockState));
session.sendUpstreamPacket(blockBreakPacket);
session.setBreakingBlock(BlockStateValues.JAVA_AIR_ID);
session.setBreakingBlock(-1);
Entity itemFrameEntity = ItemFrameEntity.getItemFrameEntity(session, packet.getBlockPosition());
if (itemFrameEntity != null) {
@ -422,7 +435,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
}
PlayerAction action = session.getGameMode() == GameMode.CREATIVE ? PlayerAction.START_DIGGING : PlayerAction.FINISH_DIGGING;
ServerboundPlayerActionPacket breakPacket = new ServerboundPlayerActionPacket(action, packet.getBlockPosition(), Direction.VALUES[packet.getBlockFace()], session.getNextSequence());
ServerboundPlayerActionPacket breakPacket = new ServerboundPlayerActionPacket(action, packet.getBlockPosition(), Direction.VALUES[packet.getBlockFace()], sequence);
session.sendDownstreamPacket(breakPacket);
}
}
@ -431,7 +444,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
if (packet.getActionType() == 0) {
// Followed to the Minecraft Protocol specification outlined at wiki.vg
ServerboundPlayerActionPacket releaseItemPacket = new ServerboundPlayerActionPacket(PlayerAction.RELEASE_USE_ITEM, Vector3i.ZERO,
Direction.DOWN, session.getNextSequence());
Direction.DOWN, session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(releaseItemPacket);
}
break;
@ -578,7 +591,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
Vector3f target = packet.getBlockPosition().toFloat().add(packet.getClickPosition());
lookAt(session, target);
ServerboundUseItemPacket itemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getNextSequence());
ServerboundUseItemPacket itemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(itemPacket);
return true;
}

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@ -57,7 +57,7 @@ public class BedrockLecternUpdateTranslator extends PacketTranslator<LecternUpda
Hand.MAIN_HAND,
0, 0, 0, // Java doesn't care about these when dealing with a lectern
false,
session.getNextSequence());
session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(blockPacket);
} else {
// Bedrock wants to either move a page or exit

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@ -65,7 +65,7 @@ public class BedrockMobEquipmentTranslator extends PacketTranslator<MobEquipment
// Activate shield since we are already sneaking
// (No need to send a release item packet - Java doesn't do this when swapping items)
// Required to do it a tick later or else it doesn't register
session.scheduleInEventLoop(() -> session.sendDownstreamPacket(new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getNextSequence())),
session.scheduleInEventLoop(() -> session.sendDownstreamPacket(new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getWorldCache().nextPredictionSequence())),
50, TimeUnit.MILLISECONDS);
}

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@ -41,7 +41,6 @@ import com.nukkitx.protocol.bedrock.packet.*;
import org.geysermc.geyser.entity.type.Entity;
import org.geysermc.geyser.entity.type.ItemFrameEntity;
import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
import org.geysermc.geyser.level.block.BlockStateValues;
import org.geysermc.geyser.registry.BlockRegistries;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
@ -129,7 +128,7 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
break;
case DROP_ITEM:
ServerboundPlayerActionPacket dropItemPacket = new ServerboundPlayerActionPacket(PlayerAction.DROP_ITEM,
vector, Direction.VALUES[packet.getFace()], session.getNextSequence());
vector, Direction.VALUES[packet.getFace()], session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(dropItemPacket);
break;
case STOP_SLEEP:
@ -155,7 +154,7 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
String identifier = BlockRegistries.JAVA_IDENTIFIERS.get().get(blockUp);
if (identifier.startsWith("minecraft:fire") || identifier.startsWith("minecraft:soul_fire")) {
ServerboundPlayerActionPacket startBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.START_DIGGING, fireBlockPos,
Direction.VALUES[packet.getFace()], session.getNextSequence());
Direction.VALUES[packet.getFace()], session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(startBreakingPacket);
if (session.getGameMode() == GameMode.CREATIVE) {
break;
@ -163,17 +162,22 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
}
ServerboundPlayerActionPacket startBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.START_DIGGING,
vector, Direction.VALUES[packet.getFace()], session.getNextSequence());
vector, Direction.VALUES[packet.getFace()], session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(startBreakingPacket);
break;
case CONTINUE_BREAK:
if (session.getGameMode() == GameMode.CREATIVE) {
break;
}
int breakingBlock = session.getBreakingBlock();
if (breakingBlock == -1) {
break;
}
Vector3f vectorFloat = vector.toFloat();
LevelEventPacket continueBreakPacket = new LevelEventPacket();
continueBreakPacket.setType(LevelEventType.PARTICLE_CRACK_BLOCK);
continueBreakPacket.setData((session.getBlockMappings().getBedrockBlockId(session.getBreakingBlock())) | (packet.getFace() << 24));
continueBreakPacket.setData((session.getBlockMappings().getBedrockBlockId(breakingBlock)) | (packet.getFace() << 24));
continueBreakPacket.setPosition(vectorFloat);
session.sendUpstreamPacket(continueBreakPacket);
@ -181,7 +185,7 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
LevelEventPacket updateBreak = new LevelEventPacket();
updateBreak.setType(LevelEventType.BLOCK_UPDATE_BREAK);
updateBreak.setPosition(vectorFloat);
double breakTime = BlockUtils.getSessionBreakTime(session, BlockRegistries.JAVA_BLOCKS.get(session.getBreakingBlock())) * 20;
double breakTime = BlockUtils.getSessionBreakTime(session, BlockRegistries.JAVA_BLOCKS.get(breakingBlock)) * 20;
updateBreak.setData((int) (65535 / breakTime));
session.sendUpstreamPacket(updateBreak);
break;
@ -198,13 +202,13 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
}
}
ServerboundPlayerActionPacket abortBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.CANCEL_DIGGING, vector, Direction.DOWN, session.getNextSequence());
ServerboundPlayerActionPacket abortBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.CANCEL_DIGGING, vector, Direction.DOWN, session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(abortBreakingPacket);
LevelEventPacket stopBreak = new LevelEventPacket();
stopBreak.setType(LevelEventType.BLOCK_STOP_BREAK);
stopBreak.setPosition(vector.toFloat());
stopBreak.setData(0);
session.setBreakingBlock(BlockStateValues.JAVA_AIR_ID);
session.setBreakingBlock(-1);
session.sendUpstreamPacket(stopBreak);
break;
case STOP_BREAK:

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@ -44,7 +44,7 @@ public class BedrockEmoteTranslator extends PacketTranslator<EmotePacket> {
if (session.getGeyser().getConfig().getEmoteOffhandWorkaround() != EmoteOffhandWorkaroundOption.DISABLED) {
// Activate the workaround - we should trigger the offhand now
ServerboundPlayerActionPacket swapHandsPacket = new ServerboundPlayerActionPacket(PlayerAction.SWAP_HANDS, Vector3i.ZERO,
Direction.DOWN, session.getNextSequence());
Direction.DOWN, session.getWorldCache().nextPredictionSequence());
session.sendDownstreamPacket(swapHandsPacket);
if (session.getGeyser().getConfig().getEmoteOffhandWorkaround() == EmoteOffhandWorkaroundOption.NO_EMOTES) {

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@ -35,6 +35,6 @@ public class JavaBlockChangedAckTranslator extends PacketTranslator<ClientboundB
@Override
public void translate(GeyserSession session, ClientboundBlockChangedAckPacket packet) {
// TODO
session.getWorldCache().endPredictionsUpTo(packet.getSequence());
}
}

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@ -123,13 +123,21 @@ public class ChunkUtils {
* @param position the position of the block
*/
public static void updateBlock(GeyserSession session, int blockState, Vector3i position) {
updateBlockClientSide(session, blockState, position);
session.getChunkCache().updateBlock(position.getX(), position.getY(), position.getZ(), blockState);
session.getWorldCache().updateServerCorrectBlockState(position);
}
/**
* Updates a block, but client-side only.
*/
public static void updateBlockClientSide(GeyserSession session, int blockState, Vector3i position) {
// Checks for item frames so they aren't tripped up and removed
ItemFrameEntity itemFrameEntity = ItemFrameEntity.getItemFrameEntity(session, position);
if (itemFrameEntity != null) {
if (blockState == JAVA_AIR_ID) { // Item frame is still present and no block overrides that; refresh it
itemFrameEntity.updateBlock(true);
// Still update the chunk cache with the new block
session.getChunkCache().updateBlock(position.getX(), position.getY(), position.getZ(), blockState);
// Still update the chunk cache with the new block if updateBlock is called
return;
}
// Otherwise, let's still store our reference to the item frame, but let the new block take precedence for now
@ -175,7 +183,6 @@ public class ChunkUtils {
break; //No block will be a part of two classes
}
}
session.getChunkCache().updateBlock(position.getX(), position.getY(), position.getZ(), blockState);
}
public static void sendEmptyChunk(GeyserSession session, int chunkX, int chunkZ, boolean forceUpdate) {