mirror of
https://github.com/GeyserMC/Geyser.git
synced 2024-08-14 23:57:35 +00:00
Support the 1.19.0 Java block prediction/ack system
This commit is contained in:
parent
ab4800c4f2
commit
2ce7ff850a
11 changed files with 145 additions and 33 deletions
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@ -47,7 +47,7 @@ public class OffhandCommand extends GeyserCommand {
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}
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ServerboundPlayerActionPacket releaseItemPacket = new ServerboundPlayerActionPacket(PlayerAction.SWAP_HANDS, Vector3i.ZERO,
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Direction.DOWN, session.getNextSequence());
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Direction.DOWN, session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(releaseItemPacket);
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}
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@ -401,6 +401,8 @@ public class GeyserSession implements GeyserConnection, CommandSender {
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*/
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@Setter
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private boolean emulatePost1_16Logic = true;
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@Setter
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private boolean emulatePost1_18Logic = true;
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/**
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* The current attack speed of the player. Used for sending proper cooldown timings.
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@ -1278,9 +1280,9 @@ public class GeyserSession implements GeyserConnection, CommandSender {
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ServerboundUseItemPacket useItemPacket;
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if (playerInventory.getItemInHand().getJavaId() == shield.getJavaId()) {
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useItemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, getNextSequence());
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useItemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, worldCache.nextPredictionSequence());
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} else if (playerInventory.getOffhand().getJavaId() == shield.getJavaId()) {
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useItemPacket = new ServerboundUseItemPacket(Hand.OFF_HAND, getNextSequence());
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useItemPacket = new ServerboundUseItemPacket(Hand.OFF_HAND, worldCache.nextPredictionSequence());
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} else {
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// No blocking
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return false;
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@ -1309,7 +1311,7 @@ public class GeyserSession implements GeyserConnection, CommandSender {
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private boolean disableBlocking() {
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if (playerEntity.getFlag(EntityFlag.BLOCKING)) {
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ServerboundPlayerActionPacket releaseItemPacket = new ServerboundPlayerActionPacket(PlayerAction.RELEASE_USE_ITEM,
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Vector3i.ZERO, Direction.DOWN, getNextSequence());
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Vector3i.ZERO, Direction.DOWN, worldCache.nextPredictionSequence());
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sendDownstreamPacket(releaseItemPacket);
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playerEntity.setFlag(EntityFlag.BLOCKING, false);
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return true;
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@ -1687,10 +1689,6 @@ public class GeyserSession implements GeyserConnection, CommandSender {
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sendDownstreamPacket(clientSettingsPacket);
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}
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public int getNextSequence() {
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return 0;
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}
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/**
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* Used for updating statistic values since we only get changes from the server
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*
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@ -28,6 +28,7 @@ package org.geysermc.geyser.session.cache;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundUpdateTagsPacket;
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import it.unimi.dsi.fastutil.ints.IntList;
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import it.unimi.dsi.fastutil.ints.IntLists;
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import org.geysermc.geyser.GeyserLogger;
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import org.geysermc.geyser.inventory.GeyserItemStack;
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import org.geysermc.geyser.registry.type.BlockMapping;
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import org.geysermc.geyser.registry.type.ItemMapping;
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@ -82,6 +83,15 @@ public class TagCache {
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this.requiresIronTool = IntList.of(blockTags.get("minecraft:needs_iron_tool"));
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this.requiresDiamondTool = IntList.of(blockTags.get("minecraft:needs_diamond_tool"));
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// Hack btw
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GeyserLogger logger = session.getGeyser().getLogger();
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int[] convertableToMud = blockTags.get("minecraft:convertable_to_mud");
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boolean emulatePost1_18Logic = convertableToMud != null && convertableToMud.length != 0;
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session.setEmulatePost1_18Logic(emulatePost1_18Logic);
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if (logger.isDebug()) {
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logger.debug("Emulating post 1.18 block predication logic for " + session.name() + "? " + emulatePost1_18Logic);
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}
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Map<String, int[]> itemTags = packet.getTags().get("minecraft:item");
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this.axolotlTemptItems = IntList.of(itemTags.get("minecraft:axolotl_tempt_items"));
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this.fishes = IntList.of(itemTags.get("minecraft:fishes"));
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@ -93,8 +103,8 @@ public class TagCache {
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// Hack btw
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boolean emulatePost1_14Logic = itemTags.get("minecraft:signs").length > 1;
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session.setEmulatePost1_14Logic(emulatePost1_14Logic);
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if (session.getGeyser().getLogger().isDebug()) {
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session.getGeyser().getLogger().debug("Emulating post 1.14 villager logic for " + session.name() + "? " + emulatePost1_14Logic);
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if (logger.isDebug()) {
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logger.debug("Emulating post 1.14 villager logic for " + session.name() + "? " + emulatePost1_14Logic);
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}
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}
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@ -26,12 +26,18 @@
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package org.geysermc.geyser.session.cache;
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import com.github.steveice10.mc.protocol.data.game.setting.Difficulty;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.protocol.bedrock.packet.SetTitlePacket;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import lombok.Getter;
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import lombok.Setter;
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import org.geysermc.geyser.scoreboard.Scoreboard;
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import org.geysermc.geyser.scoreboard.ScoreboardUpdater.ScoreboardSession;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.util.ChunkUtils;
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import java.util.Iterator;
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import java.util.Map;
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public final class WorldCache {
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private final GeyserSession session;
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@ -51,6 +57,9 @@ public final class WorldCache {
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private int trueTitleStayTime;
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private int trueTitleFadeOutTime;
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private int currentSequence;
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private final Map<Vector3i, ServerVerifiedState> unverifiedPredictions = new Object2ObjectOpenHashMap<>(1);
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public WorldCache(GeyserSession session) {
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this.session = session;
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this.scoreboard = new Scoreboard(session);
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@ -121,4 +130,75 @@ public final class WorldCache {
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forceSyncCorrectTitleTimes();
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}
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}
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/* Code to support the prediction structure introduced in Java Edition 1.19.0
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Blocks can be rolled back if invalid, but this requires some client-side information storage. */
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public int nextPredictionSequence() {
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return ++currentSequence;
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}
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/**
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* Stores a record of a block at a certain position to rollback in the event it is incorrect.
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*/
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public void addServerCorrectBlockState(Vector3i position, int blockState) {
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if (session.isEmulatePost1_18Logic()) {
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// Cheap hack
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// On non-Bukkit platforms, ViaVersion will always confirm the sequence before the block is updated,
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// meaning we'd send two block updates after (ChunkUtils.updateBlockClientSide in endPredictionsUpTo
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// and the packet updating from the client)
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this.unverifiedPredictions.compute(position, ($, serverVerifiedState) -> serverVerifiedState == null
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? new ServerVerifiedState(currentSequence, blockState) : serverVerifiedState.setData(currentSequence, blockState));
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}
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}
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public void updateServerCorrectBlockState(Vector3i position) {
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if (this.unverifiedPredictions.isEmpty()) {
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return;
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}
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this.unverifiedPredictions.remove(position);
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}
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public void endPredictionsUpTo(int sequence) {
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if (this.unverifiedPredictions.isEmpty()) {
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return;
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}
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Iterator<Map.Entry<Vector3i, ServerVerifiedState>> it = this.unverifiedPredictions.entrySet().iterator();
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while (it.hasNext()) {
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Map.Entry<Vector3i, ServerVerifiedState> entry = it.next();
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ServerVerifiedState serverVerifiedState = entry.getValue();
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if (serverVerifiedState.sequence <= sequence) {
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// This block may be out of sync with the server
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// In 1.19.0 Java, you can verify this by trying to mine in spawn protection
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ChunkUtils.updateBlockClientSide(session, serverVerifiedState.blockState, entry.getKey());
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it.remove();
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}
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}
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}
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private static class ServerVerifiedState {
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private int sequence;
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private int blockState;
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ServerVerifiedState(int sequence, int blockState) {
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this.sequence = sequence;
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this.blockState = blockState;
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}
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ServerVerifiedState setData(int sequence, int blockState) {
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this.sequence = sequence;
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this.blockState = blockState;
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return this;
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}
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@Override
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public String toString() {
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return "ServerVerifiedState{" +
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"sequence=" + sequence +
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", blockState=" + blockState +
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'}';
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}
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}
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}
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@ -38,7 +38,10 @@ import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.protocol.bedrock.data.LevelEventType;
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import com.nukkitx.protocol.bedrock.data.inventory.*;
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import com.nukkitx.protocol.bedrock.packet.*;
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import com.nukkitx.protocol.bedrock.packet.ContainerOpenPacket;
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import com.nukkitx.protocol.bedrock.packet.InventoryTransactionPacket;
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import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import com.nukkitx.protocol.bedrock.packet.UpdateBlockPacket;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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@ -126,7 +129,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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dropAll ? PlayerAction.DROP_ITEM_STACK : PlayerAction.DROP_ITEM,
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Vector3i.ZERO,
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Direction.DOWN,
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session.getNextSequence()
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session.getWorldCache().nextPredictionSequence()
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);
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session.sendDownstreamPacket(dropPacket);
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@ -264,7 +267,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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Hand.MAIN_HAND,
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packet.getClickPosition().getX(), packet.getClickPosition().getY(), packet.getClickPosition().getZ(),
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false,
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session.getNextSequence());
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session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(blockPacket);
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if (packet.getItemInHand() != null) {
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@ -341,7 +344,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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}
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}
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ServerboundUseItemPacket useItemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getNextSequence());
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ServerboundUseItemPacket useItemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(useItemPacket);
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List<LegacySetItemSlotData> legacySlots = packet.getLegacySlots();
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@ -406,12 +409,22 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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return;
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}
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int sequence = session.getWorldCache().nextPredictionSequence();
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if (blockState != -1) {
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session.getWorldCache().addServerCorrectBlockState(packet.getBlockPosition(), blockState);
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} else {
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blockState = BlockStateValues.JAVA_AIR_ID;
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// Client will desync here anyway
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session.getWorldCache().addServerCorrectBlockState(packet.getBlockPosition(),
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session.getGeyser().getWorldManager().getBlockAt(session, packet.getBlockPosition()));
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}
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LevelEventPacket blockBreakPacket = new LevelEventPacket();
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blockBreakPacket.setType(LevelEventType.PARTICLE_DESTROY_BLOCK);
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blockBreakPacket.setPosition(packet.getBlockPosition().toFloat());
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blockBreakPacket.setData(session.getBlockMappings().getBedrockBlockId(blockState));
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session.sendUpstreamPacket(blockBreakPacket);
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session.setBreakingBlock(BlockStateValues.JAVA_AIR_ID);
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session.setBreakingBlock(-1);
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Entity itemFrameEntity = ItemFrameEntity.getItemFrameEntity(session, packet.getBlockPosition());
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if (itemFrameEntity != null) {
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@ -422,7 +435,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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}
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PlayerAction action = session.getGameMode() == GameMode.CREATIVE ? PlayerAction.START_DIGGING : PlayerAction.FINISH_DIGGING;
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ServerboundPlayerActionPacket breakPacket = new ServerboundPlayerActionPacket(action, packet.getBlockPosition(), Direction.VALUES[packet.getBlockFace()], session.getNextSequence());
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ServerboundPlayerActionPacket breakPacket = new ServerboundPlayerActionPacket(action, packet.getBlockPosition(), Direction.VALUES[packet.getBlockFace()], sequence);
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session.sendDownstreamPacket(breakPacket);
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}
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}
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@ -431,7 +444,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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if (packet.getActionType() == 0) {
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// Followed to the Minecraft Protocol specification outlined at wiki.vg
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ServerboundPlayerActionPacket releaseItemPacket = new ServerboundPlayerActionPacket(PlayerAction.RELEASE_USE_ITEM, Vector3i.ZERO,
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Direction.DOWN, session.getNextSequence());
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Direction.DOWN, session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(releaseItemPacket);
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}
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break;
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@ -578,7 +591,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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Vector3f target = packet.getBlockPosition().toFloat().add(packet.getClickPosition());
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lookAt(session, target);
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ServerboundUseItemPacket itemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getNextSequence());
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ServerboundUseItemPacket itemPacket = new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(itemPacket);
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return true;
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}
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@ -57,7 +57,7 @@ public class BedrockLecternUpdateTranslator extends PacketTranslator<LecternUpda
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Hand.MAIN_HAND,
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0, 0, 0, // Java doesn't care about these when dealing with a lectern
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false,
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session.getNextSequence());
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session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(blockPacket);
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} else {
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// Bedrock wants to either move a page or exit
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@ -65,7 +65,7 @@ public class BedrockMobEquipmentTranslator extends PacketTranslator<MobEquipment
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// Activate shield since we are already sneaking
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// (No need to send a release item packet - Java doesn't do this when swapping items)
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// Required to do it a tick later or else it doesn't register
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session.scheduleInEventLoop(() -> session.sendDownstreamPacket(new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getNextSequence())),
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session.scheduleInEventLoop(() -> session.sendDownstreamPacket(new ServerboundUseItemPacket(Hand.MAIN_HAND, session.getWorldCache().nextPredictionSequence())),
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50, TimeUnit.MILLISECONDS);
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}
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@ -41,7 +41,6 @@ import com.nukkitx.protocol.bedrock.packet.*;
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import org.geysermc.geyser.entity.type.Entity;
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import org.geysermc.geyser.entity.type.ItemFrameEntity;
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import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
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import org.geysermc.geyser.level.block.BlockStateValues;
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import org.geysermc.geyser.registry.BlockRegistries;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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@ -129,7 +128,7 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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break;
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case DROP_ITEM:
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ServerboundPlayerActionPacket dropItemPacket = new ServerboundPlayerActionPacket(PlayerAction.DROP_ITEM,
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vector, Direction.VALUES[packet.getFace()], session.getNextSequence());
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vector, Direction.VALUES[packet.getFace()], session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(dropItemPacket);
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break;
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case STOP_SLEEP:
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@ -155,7 +154,7 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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String identifier = BlockRegistries.JAVA_IDENTIFIERS.get().get(blockUp);
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if (identifier.startsWith("minecraft:fire") || identifier.startsWith("minecraft:soul_fire")) {
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ServerboundPlayerActionPacket startBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.START_DIGGING, fireBlockPos,
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Direction.VALUES[packet.getFace()], session.getNextSequence());
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Direction.VALUES[packet.getFace()], session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(startBreakingPacket);
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if (session.getGameMode() == GameMode.CREATIVE) {
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break;
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@ -163,17 +162,22 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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}
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ServerboundPlayerActionPacket startBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.START_DIGGING,
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vector, Direction.VALUES[packet.getFace()], session.getNextSequence());
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vector, Direction.VALUES[packet.getFace()], session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(startBreakingPacket);
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break;
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case CONTINUE_BREAK:
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if (session.getGameMode() == GameMode.CREATIVE) {
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break;
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}
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int breakingBlock = session.getBreakingBlock();
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if (breakingBlock == -1) {
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break;
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}
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Vector3f vectorFloat = vector.toFloat();
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LevelEventPacket continueBreakPacket = new LevelEventPacket();
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continueBreakPacket.setType(LevelEventType.PARTICLE_CRACK_BLOCK);
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continueBreakPacket.setData((session.getBlockMappings().getBedrockBlockId(session.getBreakingBlock())) | (packet.getFace() << 24));
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continueBreakPacket.setData((session.getBlockMappings().getBedrockBlockId(breakingBlock)) | (packet.getFace() << 24));
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continueBreakPacket.setPosition(vectorFloat);
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session.sendUpstreamPacket(continueBreakPacket);
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@ -181,7 +185,7 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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LevelEventPacket updateBreak = new LevelEventPacket();
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updateBreak.setType(LevelEventType.BLOCK_UPDATE_BREAK);
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updateBreak.setPosition(vectorFloat);
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double breakTime = BlockUtils.getSessionBreakTime(session, BlockRegistries.JAVA_BLOCKS.get(session.getBreakingBlock())) * 20;
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double breakTime = BlockUtils.getSessionBreakTime(session, BlockRegistries.JAVA_BLOCKS.get(breakingBlock)) * 20;
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updateBreak.setData((int) (65535 / breakTime));
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session.sendUpstreamPacket(updateBreak);
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break;
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@ -198,13 +202,13 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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}
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}
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ServerboundPlayerActionPacket abortBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.CANCEL_DIGGING, vector, Direction.DOWN, session.getNextSequence());
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ServerboundPlayerActionPacket abortBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.CANCEL_DIGGING, vector, Direction.DOWN, session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(abortBreakingPacket);
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LevelEventPacket stopBreak = new LevelEventPacket();
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stopBreak.setType(LevelEventType.BLOCK_STOP_BREAK);
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stopBreak.setPosition(vector.toFloat());
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stopBreak.setData(0);
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session.setBreakingBlock(BlockStateValues.JAVA_AIR_ID);
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session.setBreakingBlock(-1);
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session.sendUpstreamPacket(stopBreak);
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||||
break;
|
||||
case STOP_BREAK:
|
||||
|
|
|
@ -44,7 +44,7 @@ public class BedrockEmoteTranslator extends PacketTranslator<EmotePacket> {
|
|||
if (session.getGeyser().getConfig().getEmoteOffhandWorkaround() != EmoteOffhandWorkaroundOption.DISABLED) {
|
||||
// Activate the workaround - we should trigger the offhand now
|
||||
ServerboundPlayerActionPacket swapHandsPacket = new ServerboundPlayerActionPacket(PlayerAction.SWAP_HANDS, Vector3i.ZERO,
|
||||
Direction.DOWN, session.getNextSequence());
|
||||
Direction.DOWN, session.getWorldCache().nextPredictionSequence());
|
||||
session.sendDownstreamPacket(swapHandsPacket);
|
||||
|
||||
if (session.getGeyser().getConfig().getEmoteOffhandWorkaround() == EmoteOffhandWorkaroundOption.NO_EMOTES) {
|
||||
|
|
|
@ -35,6 +35,6 @@ public class JavaBlockChangedAckTranslator extends PacketTranslator<ClientboundB
|
|||
|
||||
@Override
|
||||
public void translate(GeyserSession session, ClientboundBlockChangedAckPacket packet) {
|
||||
// TODO
|
||||
session.getWorldCache().endPredictionsUpTo(packet.getSequence());
|
||||
}
|
||||
}
|
|
@ -123,13 +123,21 @@ public class ChunkUtils {
|
|||
* @param position the position of the block
|
||||
*/
|
||||
public static void updateBlock(GeyserSession session, int blockState, Vector3i position) {
|
||||
updateBlockClientSide(session, blockState, position);
|
||||
session.getChunkCache().updateBlock(position.getX(), position.getY(), position.getZ(), blockState);
|
||||
session.getWorldCache().updateServerCorrectBlockState(position);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates a block, but client-side only.
|
||||
*/
|
||||
public static void updateBlockClientSide(GeyserSession session, int blockState, Vector3i position) {
|
||||
// Checks for item frames so they aren't tripped up and removed
|
||||
ItemFrameEntity itemFrameEntity = ItemFrameEntity.getItemFrameEntity(session, position);
|
||||
if (itemFrameEntity != null) {
|
||||
if (blockState == JAVA_AIR_ID) { // Item frame is still present and no block overrides that; refresh it
|
||||
itemFrameEntity.updateBlock(true);
|
||||
// Still update the chunk cache with the new block
|
||||
session.getChunkCache().updateBlock(position.getX(), position.getY(), position.getZ(), blockState);
|
||||
// Still update the chunk cache with the new block if updateBlock is called
|
||||
return;
|
||||
}
|
||||
// Otherwise, let's still store our reference to the item frame, but let the new block take precedence for now
|
||||
|
@ -175,7 +183,6 @@ public class ChunkUtils {
|
|||
break; //No block will be a part of two classes
|
||||
}
|
||||
}
|
||||
session.getChunkCache().updateBlock(position.getX(), position.getY(), position.getZ(), blockState);
|
||||
}
|
||||
|
||||
public static void sendEmptyChunk(GeyserSession session, int chunkX, int chunkZ, boolean forceUpdate) {
|
||||
|
|
Loading…
Reference in a new issue