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Fix block break speeds thanks to @Camotoy
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
This commit is contained in:
parent
48c6f9446d
commit
29835a1b76
3 changed files with 39 additions and 3 deletions
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@ -313,9 +313,8 @@ public class MappingsReader_v1 extends MappingsReader {
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builder.collisionBox(collisionBox);
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builder.collisionBox(collisionBox);
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}
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}
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// Ideally we would just be able to calculate the right value for this, but it seems that hardness value on bedrock does not follow Java
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// We set this to max value by default so that we may dictate the correct destroy time ourselves
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// As such this might as well just be configured for now if people so choose
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float destructibleByMining = Float.MAX_VALUE;
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float destructibleByMining = BlockRegistries.JAVA_BLOCKS.getOrDefault(id, BlockMapping.AIR).getHardness() * 3.25F;
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if (node.has("destructible_by_mining")) {
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if (node.has("destructible_by_mining")) {
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destructibleByMining = node.get("destructible_by_mining").floatValue();
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destructibleByMining = node.get("destructible_by_mining").floatValue();
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}
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}
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@ -437,6 +437,12 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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@Setter
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@Setter
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private long lastInteractionTime;
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private long lastInteractionTime;
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/**
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* Stores when the player started to break a block. Used to allow correct break time for custom blocks.
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*/
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@Setter
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private long blockBreakStartTime;
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/**
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/**
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* Stores whether the player intended to place a bucket.
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* Stores whether the player intended to place a bucket.
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*/
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*/
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@ -38,6 +38,7 @@ import com.nukkitx.protocol.bedrock.data.PlayerActionType;
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import com.nukkitx.protocol.bedrock.data.entity.EntityEventType;
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import com.nukkitx.protocol.bedrock.data.entity.EntityEventType;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
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import com.nukkitx.protocol.bedrock.packet.*;
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import com.nukkitx.protocol.bedrock.packet.*;
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import org.geysermc.geyser.api.block.custom.CustomBlockState;
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import org.geysermc.geyser.entity.type.Entity;
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import org.geysermc.geyser.entity.type.Entity;
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import org.geysermc.geyser.entity.type.ItemFrameEntity;
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import org.geysermc.geyser.entity.type.ItemFrameEntity;
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import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
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import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
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@ -147,6 +148,11 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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startBreak.setType(LevelEventType.BLOCK_START_BREAK);
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startBreak.setType(LevelEventType.BLOCK_START_BREAK);
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startBreak.setPosition(vector.toFloat());
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startBreak.setPosition(vector.toFloat());
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double breakTime = BlockUtils.getSessionBreakTime(session, BlockRegistries.JAVA_BLOCKS.get(blockState)) * 20;
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double breakTime = BlockUtils.getSessionBreakTime(session, BlockRegistries.JAVA_BLOCKS.get(blockState)) * 20;
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CustomBlockState blockStateOverride = BlockRegistries.CUSTOM_BLOCK_STATE_OVERRIDES.get(blockState);
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// If the block is custom, we must keep track of when it should break ourselves
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if (blockStateOverride != null) {
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session.setBlockBreakStartTime(System.currentTimeMillis());
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}
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startBreak.setData((int) (65535 / breakTime));
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startBreak.setData((int) (65535 / breakTime));
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session.setBreakingBlock(blockState);
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session.setBreakingBlock(blockState);
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session.sendUpstreamPacket(startBreak);
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session.sendUpstreamPacket(startBreak);
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@ -190,6 +196,31 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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updateBreak.setType(LevelEventType.BLOCK_UPDATE_BREAK);
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updateBreak.setType(LevelEventType.BLOCK_UPDATE_BREAK);
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updateBreak.setPosition(vectorFloat);
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updateBreak.setPosition(vectorFloat);
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double breakTime = BlockUtils.getSessionBreakTime(session, BlockRegistries.JAVA_BLOCKS.get(breakingBlock)) * 20;
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double breakTime = BlockUtils.getSessionBreakTime(session, BlockRegistries.JAVA_BLOCKS.get(breakingBlock)) * 20;
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CustomBlockState blockStateOverride = BlockRegistries.CUSTOM_BLOCK_STATE_OVERRIDES.get(breakingBlock);
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if (blockStateOverride != null) {
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// If the block is custom, we must keep track of when it should break ourselves
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long blockBreakStartTime = session.getBlockBreakStartTime();
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if (blockBreakStartTime != 0) {
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long timeSinceStart = System.currentTimeMillis() - blockBreakStartTime;
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if (timeSinceStart >= breakTime * 50) {
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// Play break sound and particle
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LevelEventPacket effectPacket = new LevelEventPacket();
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effectPacket.setPosition(vectorFloat);
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effectPacket.setType(LevelEventType.PARTICLE_DESTROY_BLOCK);
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effectPacket.setData(session.getBlockMappings().getBedrockBlockId(breakingBlock));
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session.sendUpstreamPacket(effectPacket);
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// Break the block
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ServerboundPlayerActionPacket finishBreakingPacket = new ServerboundPlayerActionPacket(PlayerAction.FINISH_DIGGING,
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vector, Direction.VALUES[packet.getFace()], session.getWorldCache().nextPredictionSequence());
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session.sendDownstreamPacket(finishBreakingPacket);
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session.setBlockBreakStartTime(0);
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break;
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}
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}
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}
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updateBreak.setData((int) (65535 / breakTime));
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updateBreak.setData((int) (65535 / breakTime));
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session.sendUpstreamPacket(updateBreak);
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session.sendUpstreamPacket(updateBreak);
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break;
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break;
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