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Fix maps not loading in Bedrock (#3218)
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2 changed files with 5 additions and 2 deletions
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@ -33,7 +33,7 @@ public enum BedrockMapIcon {
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ICON_ITEM_FRAME(MapIconType.GREEN_ARROW, 7),
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ICON_RED_ARROW(MapIconType.RED_ARROW, 2),
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ICON_BLUE_ARROW(MapIconType.BLUE_ARROW, 3),
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ICON_TREASURE_MARKER(MapIconType.TREASURE_MARKER, 4),
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ICON_WHITE_CROSS(MapIconType.WHITE_CROSS, 4, 0, 0, 0), // Doesn't exist on Bedrock, replaced with a black cross
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ICON_RED_POINTER(MapIconType.RED_POINTER, 5),
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ICON_WHITE_CIRCLE(MapIconType.WHITE_CIRCLE, 6),
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ICON_SMALL_WHITE_CIRCLE(MapIconType.SMALL_WHITE_CIRCLE, 13),
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@ -54,7 +54,8 @@ public enum BedrockMapIcon {
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ICON_BROWN_BANNER(MapIconType.BROWN_BANNER, 13, 131, 84, 50),
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ICON_GREEN_BANNER(MapIconType.GREEN_BANNER, 13, 94, 124, 22),
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ICON_RED_BANNER(MapIconType.RED_BANNER, 13, 176, 46, 38),
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ICON_BLACK_BANNER(MapIconType.BLACK_BANNER, 13, 29, 29, 33);
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ICON_BLACK_BANNER(MapIconType.BLACK_BANNER, 13, 29, 29, 33),
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ICON_TREASURE_MARKER(MapIconType.TREASURE_MARKER, 4);
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private static final BedrockMapIcon[] VALUES = values();
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@ -28,6 +28,7 @@ package org.geysermc.geyser.translator.protocol.java.level;
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import com.github.steveice10.mc.protocol.data.game.level.map.MapData;
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import com.github.steveice10.mc.protocol.data.game.level.map.MapIcon;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.level.ClientboundMapItemDataPacket;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.protocol.bedrock.data.MapDecoration;
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import com.nukkitx.protocol.bedrock.data.MapTrackedObject;
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import org.geysermc.geyser.session.GeyserSession;
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@ -48,6 +49,7 @@ public class JavaMapItemDataTranslator extends PacketTranslator<ClientboundMapIt
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mapItemDataPacket.setUniqueMapId(packet.getMapId());
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mapItemDataPacket.setDimensionId(DimensionUtils.javaToBedrock(session.getDimension()));
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mapItemDataPacket.setLocked(packet.isLocked());
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mapItemDataPacket.setOrigin(Vector3i.ZERO); // Required since 1.19.20
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mapItemDataPacket.setScale(packet.getScale());
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MapData data = packet.getData();
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