Update AddEntityPacket to include headYaw (#3762)

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Roman Alexander 2023-05-14 10:37:44 +07:00 committed by GitHub
parent ea136b269c
commit 1e79aa9b37
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@ -36,6 +36,7 @@ import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import net.kyori.adventure.text.Component;
import org.cloudburstmc.math.vector.Vector2f;
import org.cloudburstmc.math.vector.Vector3f;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityDataTypes;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityEventType;
@ -171,7 +172,9 @@ public class Entity implements GeyserEntity {
addEntityPacket.setUniqueEntityId(geyserId);
addEntityPacket.setPosition(position);
addEntityPacket.setMotion(motion);
addEntityPacket.setRotation(getBedrockRotation().toVector2(false)); // TODO: Check this
addEntityPacket.setRotation(Vector2f.from(pitch, yaw));
addEntityPacket.setHeadRotation(headYaw);
addEntityPacket.setBodyRotation(yaw); // TODO: This should be bodyYaw
addEntityPacket.getMetadata().putFlags(flags);
dirtyMetadata.apply(addEntityPacket.getMetadata());
addAdditionalSpawnData(addEntityPacket);