Merge pull request #1 from davchoo/feature/blocky

Fix light components and overriding inventory blocks
This commit is contained in:
Kas-tle 2023-01-18 20:57:20 -08:00 committed by GitHub
commit 1e75b88215
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 41 additions and 45 deletions

View file

@ -76,7 +76,9 @@ public class BlockInventoryHolder extends InventoryHolder {
// (This could be a virtual inventory that the player is opening)
if (checkInteractionPosition(session)) {
// Then, check to see if the interacted block is valid for this inventory by ensuring the block state identifier is valid
// and the bedrock block is vanilla
int javaBlockId = session.getGeyser().getWorldManager().getBlockAt(session, session.getLastInteractionBlockPosition());
if (!BlockRegistries.CUSTOM_BLOCK_STATE_OVERRIDES.get().containsKey(javaBlockId)) {
String[] javaBlockString = BlockRegistries.JAVA_IDENTIFIERS.get().getOrDefault(javaBlockId, "minecraft:air").split("\\[");
if (isValidBlock(javaBlockString)) {
// We can safely use this block
@ -87,6 +89,7 @@ public class BlockInventoryHolder extends InventoryHolder {
return true;
}
}
}
Vector3i position = InventoryUtils.findAvailableWorldSpace(session);
if (position == null) {
@ -96,7 +99,7 @@ public class BlockInventoryHolder extends InventoryHolder {
UpdateBlockPacket blockPacket = new UpdateBlockPacket();
blockPacket.setDataLayer(0);
blockPacket.setBlockPosition(position);
blockPacket.setRuntimeId(session.getBlockMappings().getBedrockBlockId(defaultJavaBlockState));
blockPacket.setRuntimeId(session.getBlockMappings().getVanillaBedrockBlockId(defaultJavaBlockState));
blockPacket.getFlags().addAll(UpdateBlockPacket.FLAG_ALL_PRIORITY);
session.sendUpstreamPacket(blockPacket);
inventory.setHolderPosition(position);

View file

@ -118,7 +118,7 @@ public class BlockRegistries {
static {
CustomSkullRegistryPopulator.populate();
BlockRegistryPopulator.populate();
BlockRegistryPopulator.registerJavaBlocks();
COLLISIONS = IntMappedRegistry.create(Pair.of("org.geysermc.geyser.translator.collision.CollisionRemapper", "mappings/collision.json"), CollisionRegistryLoader::new);
CustomBlockRegistryPopulator.registerCustomBedrockBlocks();
BlockRegistryPopulator.registerBedrockBlocks();

View file

@ -74,14 +74,6 @@ public final class BlockRegistryPopulator {
*/
private static JsonNode BLOCKS_JSON;
public static void populate() {
registerJavaBlocks();
// CustomBlockRegistryPopulator.registerCustomBedrockBlocks() and registerBedrockBlocks() moved to BlockRegistries to ensure correct load order
// Needs to be placed somewhere at some point
//BLOCKS_JSON = null;
}
public static void registerBedrockBlocks() {
BiFunction<String, NbtMapBuilder, String> emptyMapper = (bedrockIdentifier, statesBuilder) -> null;
ImmutableMap<ObjectIntPair<String>, BiFunction<String, NbtMapBuilder, String>> blockMappers = ImmutableMap.<ObjectIntPair<String>, BiFunction<String, NbtMapBuilder, String>>builder()
@ -262,9 +254,11 @@ public final class BlockRegistryPopulator {
.customBlockStateIds(customBlockStateIds)
.build());
}
BLOCKS_JSON = null;
}
private static void registerJavaBlocks() {
public static void registerJavaBlocks() {
JsonNode blocksJson;
try (InputStream stream = GeyserImpl.getInstance().getBootstrap().getResource("mappings/blocks.json")) {
blocksJson = GeyserImpl.JSON_MAPPER.readTree(stream);

View file

@ -254,15 +254,12 @@ public class CustomBlockRegistryPopulator {
}
if (components.lightEmission() != null) {
builder.putCompound("minecraft:light_emission", NbtMap.builder()
.putInt("value", components.lightEmission())
.putByte("emission", components.lightEmission().byteValue())
.build());
}
// This is supposed to be sent as "light_dampening" since "block_light_filter" is the old value
// However, it seems they forgot to actually update it on the network despite all the documentation changing
// So we'll send this for now
if (components.lightDampening() != null) {
builder.putCompound("minecraft:block_light_filter", NbtMap.builder()
.putByte("value", components.lightDampening().byteValue())
builder.putCompound("minecraft:light_dampening", NbtMap.builder()
.putByte("lightLevel", components.lightDampening().byteValue())
.build());
}
if (components.rotation() != null) {

View file

@ -55,6 +55,7 @@ public class DoubleChestInventoryTranslator extends ChestInventoryTranslator {
// See BlockInventoryHolder - same concept there except we're also dealing with a specific block state
if (session.getLastInteractionPlayerPosition().equals(session.getPlayerEntity().getPosition())) {
int javaBlockId = session.getGeyser().getWorldManager().getBlockAt(session, session.getLastInteractionBlockPosition());
if (!BlockRegistries.CUSTOM_BLOCK_STATE_OVERRIDES.get().containsKey(javaBlockId)) {
String[] javaBlockString = BlockRegistries.JAVA_IDENTIFIERS.get().getOrDefault(javaBlockId, "minecraft:air").split("\\[");
if (javaBlockString.length > 1 && (javaBlockString[0].equals("minecraft:chest") || javaBlockString[0].equals("minecraft:trapped_chest"))
&& !javaBlockString[1].contains("type=single")) {
@ -81,6 +82,7 @@ public class DoubleChestInventoryTranslator extends ChestInventoryTranslator {
return true;
}
}
}
Vector3i position = InventoryUtils.findAvailableWorldSpace(session);
if (position == null) {
@ -88,7 +90,7 @@ public class DoubleChestInventoryTranslator extends ChestInventoryTranslator {
}
Vector3i pairPosition = position.add(Vector3i.UNIT_X);
int bedrockBlockId = session.getBlockMappings().getBedrockBlockId(defaultJavaBlockState);
int bedrockBlockId = session.getBlockMappings().getVanillaBedrockBlockId(defaultJavaBlockState);
UpdateBlockPacket blockPacket = new UpdateBlockPacket();
blockPacket.setDataLayer(0);