[Android] Remove usage of MCProtocolLib Base64 in SkinUtils + more (#1237)

* Remove usage of MCProtocolLib Base64 in SkinUtils

* Fix path resolution for downloading locales
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rtm516 2020-09-16 16:33:59 +01:00 committed by GitHub
parent 3c1d4aae93
commit 1a49e882d3
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2 changed files with 2 additions and 2 deletions

View file

@ -133,7 +133,7 @@ public class LocaleUtils {
* @param locale Locale to download
*/
private static void downloadLocale(String locale) {
File localeFile = Paths.get(GeyserConnector.getInstance().getBootstrap().getConfigFolder().toString(),"locales",locale + ".json").toFile();
File localeFile = GeyserConnector.getInstance().getBootstrap().getConfigFolder().resolve("locales/" + locale + ".json").toFile();
// Check if we have already downloaded the locale file
if (localeFile.exists()) {

View file

@ -270,7 +270,7 @@ public class SkinUtils {
GeyserConnector.getInstance().getLogger().info(LanguageUtils.getLocaleStringLog("geyser.skin.bedrock.register", playerEntity.getUsername(), playerEntity.getUuid()));
try {
byte[] skinBytes = com.github.steveice10.mc.auth.util.Base64.decode(clientData.getSkinData().getBytes("UTF-8"));
byte[] skinBytes = Base64.getDecoder().decode(clientData.getSkinData().getBytes("UTF-8"));
byte[] capeBytes = clientData.getCapeData();
byte[] geometryNameBytes = Base64.getDecoder().decode(clientData.getGeometryName().getBytes("UTF-8"));