Limit particle amount in LevelParticlesPacket (#4802)

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AJ Ferguson 2024-06-28 22:55:36 -04:00 committed by GitHub
parent ca2312c7f6
commit 130b27203f
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@ -60,6 +60,7 @@ import java.util.function.Function;
@Translator(packet = ClientboundLevelParticlesPacket.class)
public class JavaLevelParticlesTranslator extends PacketTranslator<ClientboundLevelParticlesPacket> {
private static final int MAX_PARTICLES = 100;
@Override
public void translate(GeyserSession session, ClientboundLevelParticlesPacket packet) {
@ -71,7 +72,8 @@ public class JavaLevelParticlesTranslator extends PacketTranslator<ClientboundLe
session.sendUpstreamPacket(particleCreateFunction.apply(position));
} else {
Random random = ThreadLocalRandom.current();
for (int i = 0; i < packet.getAmount(); i++) {
int amount = Math.min(MAX_PARTICLES, packet.getAmount());
for (int i = 0; i < amount; i++) {
double offsetX = random.nextGaussian() * (double) packet.getOffsetX();
double offsetY = random.nextGaussian() * (double) packet.getOffsetY();
double offsetZ = random.nextGaussian() * (double) packet.getOffsetZ();
@ -213,4 +215,4 @@ public class JavaLevelParticlesTranslator extends PacketTranslator<ClientboundLe
.putFloat("z", position.getZ())
.build();
}
}
}