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Add SessionDisconnectEvent (#4052)
* Add SessionDisconnectEvent * Move disconnect event calling to UpstreamSession, debug double calling issues * Prevent duplicate disconnect calling * Tidy up disconnection logic, ensure SessionDisconnectEvent is always fired - but only once. Fix /geyser reload command
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4 changed files with 89 additions and 7 deletions
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@ -0,0 +1,61 @@
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/*
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* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.api.event.bedrock;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.geysermc.geyser.api.connection.GeyserConnection;
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import org.geysermc.geyser.api.event.connection.ConnectionEvent;
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/**
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* Called when a Geyser session disconnects.
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*/
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public class SessionDisconnectEvent extends ConnectionEvent {
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private String disconnectReason;
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public SessionDisconnectEvent(@NonNull GeyserConnection connection, @NonNull String reason) {
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super(connection);
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this.disconnectReason = reason;
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}
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/**
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* Gets the disconnect reason.
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*
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* @return the reason for the disconnect
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*/
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public @NonNull String disconnectReason() {
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return disconnectReason;
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}
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/**
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* Sets the disconnect reason, thereby overriding th original reason.
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*
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* @param disconnectReason the reason for the disconnect
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*/
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public void disconnectReason(@NonNull String disconnectReason) {
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this.disconnectReason = disconnectReason;
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}
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}
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@ -32,6 +32,8 @@ import org.geysermc.geyser.command.GeyserCommandSource;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.text.GeyserLocale;
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import java.util.concurrent.TimeUnit;
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public class ReloadCommand extends GeyserCommand {
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private final GeyserImpl geyser;
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@ -52,7 +54,8 @@ public class ReloadCommand extends GeyserCommand {
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sender.sendMessage(message);
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geyser.getSessionManager().disconnectAll("geyser.commands.reload.kick");
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geyser.reload();
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//FIXME Without the tiny wait, players do not get kicked - same happens when Geyser tries to disconnect all sessions on shutdown
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geyser.getScheduledThread().schedule(geyser::reload, 10, TimeUnit.MILLISECONDS);
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}
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@Override
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@ -105,6 +105,7 @@ import org.geysermc.geyser.api.bedrock.camera.CameraShake;
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import org.geysermc.geyser.api.connection.GeyserConnection;
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import org.geysermc.geyser.api.entity.type.GeyserEntity;
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import org.geysermc.geyser.api.entity.type.player.GeyserPlayerEntity;
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import org.geysermc.geyser.api.event.bedrock.SessionDisconnectEvent;
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import org.geysermc.geyser.api.event.bedrock.SessionLoginEvent;
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import org.geysermc.geyser.api.network.AuthType;
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import org.geysermc.geyser.api.network.RemoteServer;
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@ -1038,10 +1039,14 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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geyser.getLogger().info(GeyserLocale.getLocaleStringLog("geyser.network.remote.disconnect", authData.name(), remoteServer.address(), disconnectMessage));
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}
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if (cause != null) {
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cause.printStackTrace();
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GeyserImpl.getInstance().getLogger().error(cause.getMessage());
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// GeyserSession is disconnected via session.disconnect() called indirectly be the server
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// This only needs to be "initiated" here when there is an exception, hence the cause clause
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GeyserSession.this.disconnect(disconnectMessage);
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if (geyser.getConfig().isDebugMode()) {
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cause.printStackTrace();
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}
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}
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upstream.disconnect(disconnectMessage);
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}
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@Override
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@ -1068,17 +1073,30 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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public void disconnect(String reason) {
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if (!closed) {
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loggedIn = false;
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// Fire SessionDisconnectEvent
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SessionDisconnectEvent disconnectEvent = new SessionDisconnectEvent(this, reason);
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geyser.getEventBus().fire(disconnectEvent);
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// Disconnect downstream if necessary
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if (downstream != null) {
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downstream.disconnect(reason);
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// No need to disconnect if already closed
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if (!downstream.isClosed()) {
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downstream.disconnect(reason);
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}
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} else {
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// Downstream's disconnect will fire an event that prints a log message
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// Otherwise, we print a message here
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String address = geyser.getConfig().isLogPlayerIpAddresses() ? upstream.getAddress().getAddress().toString() : "<IP address withheld>";
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geyser.getLogger().info(GeyserLocale.getLocaleStringLog("geyser.network.disconnect", address, reason));
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}
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// Disconnect upstream if necessary
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if (!upstream.isClosed()) {
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upstream.disconnect(reason);
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upstream.disconnect(disconnectEvent.disconnectReason());
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}
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// Remove from session manager
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geyser.getSessionManager().removeSession(this);
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if (authData != null) {
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PendingMicrosoftAuthentication.AuthenticationTask task = geyser.getPendingMicrosoftAuthentication().getTask(authData.xuid());
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@ -58,7 +58,7 @@ public class UpstreamSession {
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}
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public void disconnect(String reason) {
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session.disconnect(reason);
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this.session.disconnect(reason);
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}
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/**
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