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Save ItemEntry classes for items
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parent
5f6566ad0e
commit
0cea703b46
6 changed files with 27 additions and 26 deletions
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@ -284,11 +284,11 @@ public class Entity {
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// Shield code
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if (session.getPlayerEntity().getEntityId() == entityId && metadata.getFlags().getFlag(EntityFlag.SNEAKING)) {
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if ((session.getInventory().getItemInHand() != null && session.getInventory().getItemInHand().getId() == ItemRegistry.SHIELD) ||
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(session.getInventoryCache().getPlayerInventory().getItem(45) != null && session.getInventoryCache().getPlayerInventory().getItem(45).getId() == ItemRegistry.SHIELD)) {
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if ((session.getInventory().getItemInHand() != null && session.getInventory().getItemInHand().getId() == ItemRegistry.SHIELD.getJavaId()) ||
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(session.getInventoryCache().getPlayerInventory().getItem(45) != null && session.getInventoryCache().getPlayerInventory().getItem(45).getId() == ItemRegistry.SHIELD.getJavaId())) {
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ClientPlayerUseItemPacket useItemPacket;
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metadata.getFlags().setFlag(EntityFlag.BLOCKING, true);
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if (session.getInventory().getItemInHand() != null && session.getInventory().getItemInHand().getId() == ItemRegistry.SHIELD) {
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if (session.getInventory().getItemInHand() != null && session.getInventory().getItemInHand().getId() == ItemRegistry.SHIELD.getJavaId()) {
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useItemPacket = new ClientPlayerUseItemPacket(Hand.MAIN_HAND);
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}
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// Else we just assume it's the offhand, to simplify logic and to assure the packet gets sent
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@ -61,7 +61,7 @@ public class PiglinEntity extends MonsterEntity {
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@Override
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public void updateEquipment(GeyserSession session) {
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// Check if the Piglin is holding Gold and set the ADMIRING flag accordingly
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metadata.getFlags().setFlag(EntityFlag.ADMIRING, offHand.getId() == ItemRegistry.GOLD);
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metadata.getFlags().setFlag(EntityFlag.ADMIRING, offHand.getId() == ItemRegistry.GOLD.getBedrockId());
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super.updateBedrockMetadata(session);
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super.updateEquipment(session);
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@ -60,7 +60,7 @@ public class BedrockInteractTranslator extends PacketTranslator<InteractPacket>
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switch (packet.getAction()) {
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case INTERACT:
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if (session.getInventory().getItem(session.getInventory().getHeldItemSlot() + 36).getId() == ItemRegistry.SHIELD) {
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if (session.getInventory().getItem(session.getInventory().getHeldItemSlot() + 36).getId() == ItemRegistry.SHIELD.getJavaId()) {
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break;
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}
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ClientPlayerInteractEntityPacket interactPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(),
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@ -99,7 +99,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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session.sendDownstreamPacket(blockPacket);
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// Otherwise boats will not be able to be placed in survival
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if (packet.getItemInHand() != null && packet.getItemInHand().getId() == ItemRegistry.BOAT) {
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if (packet.getItemInHand() != null && packet.getItemInHand().getId() == ItemRegistry.BOAT.getBedrockId()) {
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ClientPlayerUseItemPacket itemPacket = new ClientPlayerUseItemPacket(Hand.MAIN_HAND);
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session.sendDownstreamPacket(itemPacket);
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}
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@ -136,7 +136,7 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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break;
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case 1:
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ItemStack shieldSlot = session.getInventory().getItem(session.getInventory().getHeldItemSlot() + 36);
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if (shieldSlot != null && shieldSlot.getId() == ItemRegistry.SHIELD) {
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if (shieldSlot != null && shieldSlot.getId() == ItemRegistry.SHIELD.getJavaId()) {
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break;
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} // Handled in Entity.java
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ClientPlayerUseItemPacket useItemPacket = new ClientPlayerUseItemPacket(Hand.MAIN_HAND);
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@ -27,9 +27,11 @@ package org.geysermc.connector.network.translators.item;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.ToString;
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@Getter
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@AllArgsConstructor
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@ToString
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public class ItemEntry {
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public static ItemEntry AIR = new ItemEntry("minecraft:air", 0, 0, 0, false);
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@ -57,11 +57,11 @@ public class ItemRegistry {
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public static final Int2ObjectMap<ItemEntry> ITEM_ENTRIES = new Int2ObjectOpenHashMap<>();
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// Shield ID, used in Entity.java
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public static int SHIELD = 0;
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public static ItemEntry SHIELD;
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// Boat ID, used in BedrockInventoryTransactionTranslator.java
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public static int BOAT = 0;
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public static ItemEntry BOAT;
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// Gold ID, used in PiglinEntity.java
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public static int GOLD = 0;
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public static ItemEntry GOLD;
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public static int BARRIER_INDEX = 0;
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@ -85,20 +85,6 @@ public class ItemRegistry {
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for (JsonNode entry : itemEntries) {
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ITEMS.add(new StartGamePacket.ItemEntry(entry.get("name").textValue(), (short) entry.get("id").intValue()));
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switch (entry.get("name").textValue()) {
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case "minecraft:shield":
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SHIELD = entry.get("id").intValue();
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break;
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case "minecraft:boat":
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BOAT = entry.get("id").intValue();
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break;
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case "minecraft:gold_ingot":
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GOLD = entry.get("id").intValue();
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break;
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default:
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break;
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}
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}
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stream = FileUtils.getResource("mappings/items.json");
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@ -139,8 +125,21 @@ public class ItemRegistry {
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entry.getValue().get("bedrock_data").intValue(),
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entry.getValue().get("is_block") != null && entry.getValue().get("is_block").booleanValue()));
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}
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if (entry.getKey().equals("minecraft:barrier")) {
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BARRIER_INDEX = itemIndex;
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switch (entry.getKey()) {
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case "minecraft:barrier":
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BARRIER_INDEX = itemIndex;
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break;
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case "minecraft:oak_boat":
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BOAT = ITEM_ENTRIES.get(itemIndex);
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break;
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case "minecraft:gold_ingot":
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GOLD = ITEM_ENTRIES.get(itemIndex);
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break;
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case "minecraft:shield":
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SHIELD = ITEM_ENTRIES.get(itemIndex);
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break;
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default:
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break;
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}
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itemIndex++;
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