mirror of
https://github.com/GeyserMC/Geyser.git
synced 2024-08-14 23:57:35 +00:00
Use SERVER_READY in BedrockRespawnTranslator to fix respawn bug
This commit is contained in:
parent
b4c7682130
commit
0cd43818f1
1 changed files with 1 additions and 1 deletions
|
@ -43,7 +43,7 @@ public class BedrockRespawnTranslator extends PacketTranslator<RespawnPacket> {
|
||||||
RespawnPacket respawnPacket = new RespawnPacket();
|
RespawnPacket respawnPacket = new RespawnPacket();
|
||||||
respawnPacket.setRuntimeEntityId(0);
|
respawnPacket.setRuntimeEntityId(0);
|
||||||
respawnPacket.setPosition(Vector3f.ZERO);
|
respawnPacket.setPosition(Vector3f.ZERO);
|
||||||
respawnPacket.setState(RespawnPacket.State.SERVER_SEARCHING);
|
respawnPacket.setState(RespawnPacket.State.SERVER_READY);
|
||||||
session.sendUpstreamPacket(respawnPacket);
|
session.sendUpstreamPacket(respawnPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue