Implement skulls and heads

This commit is contained in:
OnlyBMan 2020-04-14 18:33:55 -04:00
parent b1f8ad10f0
commit 08eb99fa94
4 changed files with 241 additions and 0 deletions

View File

@ -67,6 +67,8 @@ public class BlockTranslator {
private static final Map<BlockState, String> JAVA_ID_TO_BLOCK_ENTITY_MAP = new HashMap<>();
private static final Object2ByteMap<BlockState> BED_COLORS = new Object2ByteOpenHashMap<>();
private static final Object2ByteMap<BlockState> SKULL_VARIANTS = new Object2ByteOpenHashMap<>();
private static final Object2ByteMap<BlockState> SKULL_ROTATIONS = new Object2ByteOpenHashMap<>();
public static final Int2DoubleMap JAVA_RUNTIME_ID_TO_HARDNESS = new Int2DoubleOpenHashMap();
public static final Int2BooleanMap JAVA_RUNTIME_ID_TO_CAN_HARVEST_WITH_HAND = new Int2BooleanOpenHashMap();
@ -147,6 +149,170 @@ public class BlockTranslator {
JAVA_ID_TO_BLOCK_ENTITY_MAP.put(javaBlockState, javaId);
}
int lastIndex = javaId.length() -1;
byte rotation = 0;
if (javaId.contains("skeleton_skull[")) {
if (javaId.indexOf("=") == lastIndex - 2) {
rotation = Byte.parseByte(javaId.substring(lastIndex -1, lastIndex));
}
else {
rotation = Byte.parseByte(javaId.substring(lastIndex -2, lastIndex));
}
SKULL_VARIANTS.put(javaBlockState, (byte) 0);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
else if (javaId.contains("skeleton_wall")) {
if (javaId.contains("north")) {
rotation = 0;
}
else if (javaId.contains("east")) {
rotation = 4;
}
else if (javaId.contains("south")) {
rotation = 8;
}
else if(javaId.contains("west")) {
rotation = 12;
}
SKULL_VARIANTS.put(javaBlockState, (byte) 0);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
if (javaId.contains("wither_skeleton_skull[")) {
if (javaId.indexOf("=") == lastIndex - 2) {
rotation = Byte.parseByte(javaId.substring(lastIndex -1, lastIndex));
}
else {
rotation = Byte.parseByte(javaId.substring(lastIndex -2, lastIndex));
}
SKULL_VARIANTS.put(javaBlockState, (byte) 1);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
else if (javaId.contains("wither_skeleton_wall")) {
if (javaId.contains("north")) {
rotation = 0;
}
else if (javaId.contains("east")) {
rotation = 4;
}
else if (javaId.contains("south")) {
rotation = 8;
}
else if(javaId.contains("west")) {
rotation = 12;
}
SKULL_VARIANTS.put(javaBlockState, (byte) 1);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
if (javaId.contains("zombie_head[")) {
if (javaId.indexOf("=") == lastIndex - 2) {
rotation = Byte.parseByte(javaId.substring(lastIndex -1, lastIndex));
}
else {
rotation = Byte.parseByte(javaId.substring(lastIndex -2, lastIndex));
}
SKULL_VARIANTS.put(javaBlockState, (byte) 2);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
else if (javaId.contains("zombie_wall")) {
if (javaId.contains("north")) {
rotation = 0;
}
else if (javaId.contains("east")) {
rotation = 4;
}
else if (javaId.contains("south")) {
rotation = 8;
}
else if(javaId.contains("west")) {
rotation = 12;
}
SKULL_VARIANTS.put(javaBlockState, (byte) 2);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
if (javaId.contains("player_head[")) {
if (javaId.indexOf("=") == lastIndex - 2) {
rotation = Byte.parseByte(javaId.substring(lastIndex -1, lastIndex));
}
else {
rotation = Byte.parseByte(javaId.substring(lastIndex -2, lastIndex));
}
SKULL_VARIANTS.put(javaBlockState, (byte) 3);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
else if (javaId.contains("player_wall")) {
if (javaId.contains("north")) {
rotation = 0;
}
else if (javaId.contains("east")) {
rotation = 4;
}
else if (javaId.contains("south")) {
rotation = 8;
}
else if(javaId.contains("west")) {
rotation = 12;
}
SKULL_VARIANTS.put(javaBlockState, (byte) 3);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
if (javaId.contains("creeper_head[")) {
if (javaId.indexOf("=") == lastIndex - 2) {
rotation = Byte.parseByte(javaId.substring(lastIndex -1, lastIndex));
}
else {
rotation = Byte.parseByte(javaId.substring(lastIndex -2, lastIndex));
}
SKULL_VARIANTS.put(javaBlockState, (byte) 4);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
else if (javaId.contains("creeper_wall")) {
if (javaId.contains("north")) {
rotation = 0;
}
else if (javaId.contains("east")) {
rotation = 4;
}
else if (javaId.contains("south")) {
rotation = 8;
}
else if(javaId.contains("west")) {
rotation = 12;
}
SKULL_VARIANTS.put(javaBlockState, (byte) 4);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
if (javaId.contains("dragon_head[")) {
if (javaId.indexOf("=") == lastIndex - 2) {
rotation = Byte.parseByte(javaId.substring(lastIndex -1, lastIndex));
}
else {
rotation = Byte.parseByte(javaId.substring(lastIndex -2, lastIndex));
}
SKULL_VARIANTS.put(javaBlockState, (byte) 5);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
else if (javaId.contains("dragon_wall")) {
if (javaId.contains("north")) {
rotation = 0;
}
else if (javaId.contains("east")) {
rotation = 4;
}
else if (javaId.contains("south")) {
rotation = 8;
}
else if(javaId.contains("west")) {
rotation = 12;
}
SKULL_VARIANTS.put(javaBlockState, (byte) 5);
SKULL_ROTATIONS.put(javaBlockState, rotation);
}
// If the Java ID is bed, signal that it needs a tag to show color
// The color is in the namespace ID in Java Edition but it's a tag in Bedrock.
JsonNode bedColor = entry.getValue().get("bed_color");
@ -268,6 +434,20 @@ public class BlockTranslator {
return -1;
}
public static byte getSkullVariant(BlockState state) {
if (SKULL_VARIANTS.containsKey(state)) {
return SKULL_VARIANTS.getByte(state);
}
return 0;
}
public static byte getSkullRotation(BlockState state) {
if (SKULL_ROTATIONS.containsKey(state)) {
return SKULL_ROTATIONS.getByte(state);
}
return 0;
}
public static BlockState getJavaWaterloggedState(int bedrockId) {
return BEDROCK_TO_JAVA_BLOCK_MAP.get(1 << 31 | bedrockId);
}

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@ -0,0 +1,49 @@
package org.geysermc.connector.network.translators.block.entity;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
import com.github.steveice10.mc.protocol.data.game.world.block.BlockState;
import com.github.steveice10.mc.protocol.data.message.Message;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import com.nukkitx.math.vector.Vector3i;
import com.nukkitx.nbt.CompoundTagBuilder;
import com.nukkitx.nbt.tag.StringTag;
import com.nukkitx.nbt.tag.Tag;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.block.BlockTranslator;
import org.geysermc.connector.utils.BlockEntityUtils;
import org.geysermc.connector.utils.MessageUtils;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.TimeUnit;
public class SkullBlockEntityTranslator {
public static void checkForSkullVariant(GeyserSession session, BlockState blockState, Vector3i position) {
byte skullVariant = BlockTranslator.getSkullVariant(blockState);
byte rotation = BlockTranslator.getSkullRotation(blockState);
// If Bed Color is not -1 then it is indeed a bed with a color.
if (skullVariant > 0) {
Position pos = new Position(position.getX(), position.getY(), position.getZ());
com.nukkitx.nbt.tag.CompoundTag finalSkullTag = getSkullTag(skullVariant, pos, rotation);
// Delay needed, otherwise newly placed beds will not get their color
// Delay is not needed for beds already placed on login
session.getConnector().getGeneralThreadPool().schedule(() ->
BlockEntityUtils.updateBlockEntity(session, finalSkullTag, pos),
500,
TimeUnit.MILLISECONDS
);
}
}
public static com.nukkitx.nbt.tag.CompoundTag getSkullTag(byte skullvariant, Position pos, byte rotation) {
CompoundTagBuilder tagBuilder = CompoundTagBuilder.builder()
.intTag("x", pos.getX())
.intTag("y", pos.getY())
.intTag("z", pos.getZ())
.stringTag("id", "Skull")
.floatTag("Rotation", rotation * 22.5f);
tagBuilder.byteTag("SkullType", skullvariant);
return tagBuilder.buildRootTag();
}
}

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@ -120,9 +120,13 @@ public class JavaChunkDataTranslator extends PacketTranslator<ServerChunkDataPac
for (Map.Entry<Position, BlockState> blockEntityEntry: chunkData.beds.entrySet()) {
ChunkUtils.updateBlock(session, blockEntityEntry.getValue(), blockEntityEntry.getKey());
}
for (Map.Entry<Position, BlockState> blockEntityEntry: chunkData.skulls.entrySet()) {
ChunkUtils.updateBlock(session, blockEntityEntry.getValue(), blockEntityEntry.getKey());
}
chunkData.signs.clear();
chunkData.gateways.clear();
chunkData.beds.clear();
chunkData.skulls.clear();
} catch (Exception ex) {
ex.printStackTrace();
}

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@ -42,6 +42,7 @@ import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.block.entity.BlockEntityTranslator;
import org.geysermc.connector.network.translators.block.entity.SkullBlockEntityTranslator;
import org.geysermc.connector.world.chunk.ChunkPosition;
import org.geysermc.connector.network.translators.Translators;
import org.geysermc.connector.network.translators.block.BlockTranslator;
@ -86,6 +87,11 @@ public class ChunkUtils {
// Beds need to be updated separately to add the bed color tag
// Previously this was done by matching block state but this resulted in only one bed per color+orientation showing
chunkData.beds.put(pos, blockState);
} else if (BlockTranslator.getSkullVariant(blockState) > 0) {
Position pos = new ChunkPosition(column.getX(), column.getZ()).getBlock(x, (chunkY << 4) + y, z);
// Beds need to be updated separately to add the bed color tag
// Previously this was done by matching block state but this resulted in only one bed per color+orientation showing
chunkData.skulls.put(pos, blockState);
} else {
section.getBlockStorageArray()[0].setFullBlock(ChunkSection.blockPosition(x, y, z), id);
}
@ -160,6 +166,7 @@ public class ChunkUtils {
// Since Java stores bed colors as part of the namespaced ID and Bedrock stores it as a tag
// This is the only place I could find that interacts with the Java block state and block updates
BedBlockEntityTranslator.checkForBedColor(session, blockState, position);
SkullBlockEntityTranslator.checkForSkullVariant(session, blockState, position);
}
public static void sendEmptyChunks(GeyserSession session, Vector3i position, int radius, boolean forceUpdate) {
@ -194,5 +201,6 @@ public class ChunkUtils {
public Object2IntMap<com.nukkitx.nbt.tag.CompoundTag> signs = new Object2IntOpenHashMap<>();
public Object2IntMap<com.nukkitx.nbt.tag.CompoundTag> gateways = new Object2IntOpenHashMap<>();
public Map<Position, BlockState> beds = new HashMap<>();
public Map<Position, BlockState> skulls = new HashMap<>();
}
}