2019-08-03 03:38:09 +00:00
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/*
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* Copyright (c) 2019 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.entity;
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import com.flowpowered.math.vector.Vector3f;
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import com.github.steveice10.mc.protocol.data.game.PlayerListEntry;
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import com.nukkitx.protocol.bedrock.data.EntityData;
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import com.nukkitx.protocol.bedrock.data.EntityDataDictionary;
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import com.nukkitx.protocol.bedrock.data.ItemData;
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import com.nukkitx.protocol.bedrock.packet.AddPlayerPacket;
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import com.nukkitx.protocol.bedrock.packet.MobArmorEquipmentPacket;
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import lombok.Getter;
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import lombok.Setter;
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import org.geysermc.connector.entity.type.EntityType;
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import org.geysermc.connector.network.session.GeyserSession;
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2019-08-03 06:51:05 +00:00
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import java.util.Random;
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import java.util.UUID;
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2019-08-03 03:38:09 +00:00
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@Getter
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@Setter
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public class PlayerEntity extends Entity {
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2019-08-03 06:51:05 +00:00
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private UUID uuid;
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2019-08-03 03:38:09 +00:00
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private ItemData hand;
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private ItemData helmet;
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private ItemData chestplate;
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private ItemData leggings;
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private ItemData boots;
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2019-08-03 06:51:05 +00:00
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public PlayerEntity(UUID uuid, long entityId, long geyserId, EntityType entityType, Vector3f position, Vector3f motion, Vector3f rotation) {
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2019-08-03 03:38:09 +00:00
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super(entityId, geyserId, entityType, position, motion, rotation);
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2019-08-03 06:51:05 +00:00
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this.uuid = uuid;
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2019-08-03 03:38:09 +00:00
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}
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// TODO: Break this into an EquippableEntity class
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public void updateEquipment(GeyserSession session) {
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if (hand != null && helmet != null && chestplate != null && leggings != null )
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return;
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MobArmorEquipmentPacket armorEquipmentPacket = new MobArmorEquipmentPacket();
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armorEquipmentPacket.setRuntimeEntityId(geyserId);
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armorEquipmentPacket.setHelmet(helmet);
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armorEquipmentPacket.setChestplate(chestplate);
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armorEquipmentPacket.setLeggings(leggings);
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armorEquipmentPacket.setBoots(boots);
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session.getUpstream().sendPacket(armorEquipmentPacket);
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}
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@Override
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public void spawnEntity(GeyserSession session) {
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AddPlayerPacket addPlayerPacket = new AddPlayerPacket();
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addPlayerPacket.setUniqueEntityId(geyserId);
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2019-08-03 06:51:05 +00:00
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addPlayerPacket.setUniqueEntityId(geyserId);
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addPlayerPacket.setUuid(uuid);
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addPlayerPacket.setUsername("Player" + new Random().nextInt(1000) + 1); // TODO: Cache player list values and set it here
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2019-08-03 03:38:09 +00:00
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addPlayerPacket.setPlatformChatId("");
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addPlayerPacket.setPosition(position);
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addPlayerPacket.setMotion(motion);
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addPlayerPacket.setRotation(rotation);
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addPlayerPacket.setHand(hand);
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addPlayerPacket.getMetadata().putAll(getMetadata());
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addPlayerPacket.setPlayerFlags(0);
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addPlayerPacket.setCommandPermission(0);
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addPlayerPacket.setWorldFlags(0);
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addPlayerPacket.setPlayerPermission(0);
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addPlayerPacket.setCustomFlags(0);
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addPlayerPacket.setDeviceId("WIN10"); // TODO: Find this value
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2019-08-03 06:51:05 +00:00
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addPlayerPacket.getMetadata().putAll(getMetadata());
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valid = true;
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2019-08-03 03:38:09 +00:00
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session.getUpstream().sendPacket(addPlayerPacket);
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}
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}
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