Geyser/bootstrap/mod/neoforge/build.gradle.kts

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NeoForge Platform Support (#3781) * Initial work on Forge platform * Rework modded platforms to use a common module * Add support for integrated worlds on modded platforms * Fix classload errors and move mixins to shared module * Fix Fabric mixins and check min height in mod world manager * Add Forge command support * Add back modrinth publishing * Don't apply application plugin to shared mod sources * Fix docs * Delete unused class * Clean up repositories * - Update to 1.20.2 - set custom refmap name - fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player) - Forge wants fastutil relocated, so be it Current issues: - ClassNotFound exceptions with classes that are clearly present * - Fix ClassNotFound errors on Forge due to weird Classloader - Dont relocate gson * merge upstream * oh no * Bump lombok, architectury-loom * init: neoforge 1.20.4 support * NeoForge builds Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Archive neoforge artifacts * transformForge -> transformNeoForge * Neoforge boots! * Fix mixins on neoforge * Update build/pr file names * Update mods.toml to new neoforge standard * Fix refmap naming * more fixes - no need to include gson - cleanup nullable/nonnull annotations - add more info to geyser dumps on neoforge * yeet platform executor * yet another temp branch to figure out the runServer task * yeet transitive dependency, that cant be right * Attempt at getting the runServer task to work, part two * Revert the changes for the runServer task, try and shut down the injector * Remove spigot weird bug workaround, shut down properly Also add a compileOnly dependency for the mod module to get rid of spammy false warnings * Update to latest restart changes - fix duplicate nodes crashing neoforge - connector -> geyser in GeyserModCommandExecutor - create command manager early to fix issues with permission gather event * Consistent NeoForge spelling, move some dependencies to the version toml * Add lombok to version catalogue * Add plugins to version catalogue * revert move to buildSrc * Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric * add fabric permissions api to libs.versions.toml --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: onebeastchris <github@onechris.mozmail.com> Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
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plugins {
application
}
// This is provided by "org.cloudburstmc.math.mutable" too, so yeet.
// NeoForge's class loader is *really* annoying.
provided("org.cloudburstmc.math", "api")
NeoForge Platform Support (#3781) * Initial work on Forge platform * Rework modded platforms to use a common module * Add support for integrated worlds on modded platforms * Fix classload errors and move mixins to shared module * Fix Fabric mixins and check min height in mod world manager * Add Forge command support * Add back modrinth publishing * Don't apply application plugin to shared mod sources * Fix docs * Delete unused class * Clean up repositories * - Update to 1.20.2 - set custom refmap name - fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player) - Forge wants fastutil relocated, so be it Current issues: - ClassNotFound exceptions with classes that are clearly present * - Fix ClassNotFound errors on Forge due to weird Classloader - Dont relocate gson * merge upstream * oh no * Bump lombok, architectury-loom * init: neoforge 1.20.4 support * NeoForge builds Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Archive neoforge artifacts * transformForge -> transformNeoForge * Neoforge boots! * Fix mixins on neoforge * Update build/pr file names * Update mods.toml to new neoforge standard * Fix refmap naming * more fixes - no need to include gson - cleanup nullable/nonnull annotations - add more info to geyser dumps on neoforge * yeet platform executor * yet another temp branch to figure out the runServer task * yeet transitive dependency, that cant be right * Attempt at getting the runServer task to work, part two * Revert the changes for the runServer task, try and shut down the injector * Remove spigot weird bug workaround, shut down properly Also add a compileOnly dependency for the mod module to get rid of spammy false warnings * Update to latest restart changes - fix duplicate nodes crashing neoforge - connector -> geyser in GeyserModCommandExecutor - create command manager early to fix issues with permission gather event * Consistent NeoForge spelling, move some dependencies to the version toml * Add lombok to version catalogue * Add plugins to version catalogue * revert move to buildSrc * Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric * add fabric permissions api to libs.versions.toml --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: onebeastchris <github@onechris.mozmail.com> Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-02-23 16:58:39 +00:00
architectury {
platformSetupLoomIde()
neoForge()
}
val includeTransitive: Configuration = configurations.getByName("includeTransitive")
NeoForge Platform Support (#3781) * Initial work on Forge platform * Rework modded platforms to use a common module * Add support for integrated worlds on modded platforms * Fix classload errors and move mixins to shared module * Fix Fabric mixins and check min height in mod world manager * Add Forge command support * Add back modrinth publishing * Don't apply application plugin to shared mod sources * Fix docs * Delete unused class * Clean up repositories * - Update to 1.20.2 - set custom refmap name - fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player) - Forge wants fastutil relocated, so be it Current issues: - ClassNotFound exceptions with classes that are clearly present * - Fix ClassNotFound errors on Forge due to weird Classloader - Dont relocate gson * merge upstream * oh no * Bump lombok, architectury-loom * init: neoforge 1.20.4 support * NeoForge builds Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Archive neoforge artifacts * transformForge -> transformNeoForge * Neoforge boots! * Fix mixins on neoforge * Update build/pr file names * Update mods.toml to new neoforge standard * Fix refmap naming * more fixes - no need to include gson - cleanup nullable/nonnull annotations - add more info to geyser dumps on neoforge * yeet platform executor * yet another temp branch to figure out the runServer task * yeet transitive dependency, that cant be right * Attempt at getting the runServer task to work, part two * Revert the changes for the runServer task, try and shut down the injector * Remove spigot weird bug workaround, shut down properly Also add a compileOnly dependency for the mod module to get rid of spammy false warnings * Update to latest restart changes - fix duplicate nodes crashing neoforge - connector -> geyser in GeyserModCommandExecutor - create command manager early to fix issues with permission gather event * Consistent NeoForge spelling, move some dependencies to the version toml * Add lombok to version catalogue * Add plugins to version catalogue * revert move to buildSrc * Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric * add fabric permissions api to libs.versions.toml --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: onebeastchris <github@onechris.mozmail.com> Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-02-23 16:58:39 +00:00
dependencies {
// See https://github.com/google/guava/issues/6618
modules {
module("com.google.guava:listenablefuture") {
replacedBy("com.google.guava:guava", "listenablefuture is part of guava")
}
}
neoForge(libs.neoforge.minecraft)
api(project(":mod", configuration = "namedElements"))
shadow(project(path = ":mod", configuration = "transformProductionNeoForge")) {
isTransitive = false
}
shadow(projects.core) { isTransitive = false }
// Let's shade in our own api
shadow(projects.api) { isTransitive = false }
// Include all transitive deps of core via JiJ
includeTransitive(projects.core)
NeoForge Platform Support (#3781) * Initial work on Forge platform * Rework modded platforms to use a common module * Add support for integrated worlds on modded platforms * Fix classload errors and move mixins to shared module * Fix Fabric mixins and check min height in mod world manager * Add Forge command support * Add back modrinth publishing * Don't apply application plugin to shared mod sources * Fix docs * Delete unused class * Clean up repositories * - Update to 1.20.2 - set custom refmap name - fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player) - Forge wants fastutil relocated, so be it Current issues: - ClassNotFound exceptions with classes that are clearly present * - Fix ClassNotFound errors on Forge due to weird Classloader - Dont relocate gson * merge upstream * oh no * Bump lombok, architectury-loom * init: neoforge 1.20.4 support * NeoForge builds Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Archive neoforge artifacts * transformForge -> transformNeoForge * Neoforge boots! * Fix mixins on neoforge * Update build/pr file names * Update mods.toml to new neoforge standard * Fix refmap naming * more fixes - no need to include gson - cleanup nullable/nonnull annotations - add more info to geyser dumps on neoforge * yeet platform executor * yet another temp branch to figure out the runServer task * yeet transitive dependency, that cant be right * Attempt at getting the runServer task to work, part two * Revert the changes for the runServer task, try and shut down the injector * Remove spigot weird bug workaround, shut down properly Also add a compileOnly dependency for the mod module to get rid of spammy false warnings * Update to latest restart changes - fix duplicate nodes crashing neoforge - connector -> geyser in GeyserModCommandExecutor - create command manager early to fix issues with permission gather event * Consistent NeoForge spelling, move some dependencies to the version toml * Add lombok to version catalogue * Add plugins to version catalogue * revert move to buildSrc * Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric * add fabric permissions api to libs.versions.toml --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: onebeastchris <github@onechris.mozmail.com> Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
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}
application {
mainClass.set("org.geysermc.geyser.platform.forge.GeyserNeoForgeMain")
}
tasks {
remapJar {
archiveBaseName.set("Geyser-NeoForge")
}
remapModrinthJar {
archiveBaseName.set("geyser-neoforge")
}
}
modrinth {
loaders.add("neoforge")
}