Geyser/connector/src/main/java/org/geysermc/connector/network/translators/java/JavaJoinGameTranslator.java

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/*
* Copyright (c) 2019 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.java;
import com.github.steveice10.mc.protocol.packet.ingame.server.ServerJoinGamePacket;
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import com.nukkitx.math.vector.Vector3i;
import com.nukkitx.protocol.bedrock.packet.AdventureSettingsPacket;
import com.nukkitx.protocol.bedrock.packet.ChunkRadiusUpdatedPacket;
import com.nukkitx.protocol.bedrock.packet.PlayStatusPacket;
import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket;
import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;
import org.geysermc.connector.entity.PlayerEntity;
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import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.world.chunk.ChunkPosition;
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public class JavaJoinGameTranslator extends PacketTranslator<ServerJoinGamePacket> {
@Override
public void translate(ServerJoinGamePacket packet, GeyserSession session) {
AdventureSettingsPacket bedrockPacket = new AdventureSettingsPacket();
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bedrockPacket.setUniqueEntityId(session.getPlayerEntity().getGeyserId());
bedrockPacket.setPlayerPermission(1);
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session.getUpstream().sendPacket(bedrockPacket);
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PlayStatusPacket playStatus = new PlayStatusPacket();
playStatus.setStatus(PlayStatusPacket.Status.LOGIN_SUCCESS);
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// session.getUpstream().sendPacket(playStatus);
PlayerEntity entity = session.getPlayerEntity();
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entity.setEntityId(packet.getEntityId());
SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
playerGameTypePacket.setGamemode(packet.getGameMode().ordinal());
session.getUpstream().sendPacket(playerGameTypePacket);
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session.setGameMode(packet.getGameMode());
SetEntityDataPacket entityDataPacket = new SetEntityDataPacket();
entityDataPacket.setRuntimeEntityId(entity.getGeyserId());
entityDataPacket.getMetadata().putAll(entity.getMetadata());
session.getUpstream().sendPacket(entityDataPacket);
session.setRenderDistance(packet.getViewDistance() + 1); // +1 to be sure it includes every chunk
if (session.getRenderDistance() > 32) session.setRenderDistance(32); // <3 u ViaVersion but I don't like crashing clients x)
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ChunkRadiusUpdatedPacket chunkRadiusPacket = new ChunkRadiusUpdatedPacket();
chunkRadiusPacket.setRadius(session.getRenderDistance());
session.getUpstream().sendPacket(chunkRadiusPacket);
session.setSpawned(true);
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}
}