Geyser/connector/src/main/resources/config.yml

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# --------------------------------
# Geyser Configuration File
#
# A bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition.
#
# https://github.com/GeyserMC/Geyser
# --------------------------------
bedrock:
# The IP address that will listen for connections
address: 0.0.0.0
# The port that will listen for connections
port: 19132
# The MOTD that will be broadcasted to Minecraft: Bedrock Edition clients
motd1: "GeyserMC"
motd2: "Another GeyserMC forced host."
remote:
# The IP address of the remote (Java Edition) server
address: 127.0.0.1
# The port of the remote (Java Edition) server
port: 25565
# Authentication type. Can be offline, online, or hybrid (see the wiki).
auth-type: offline
## the Xbox/MCPE username is the key for the Java server auth-info
## this allows automatic configuration/login to the remote Java server
## if you are brave/stupid enough to put your Mojang account info into
## a config file
#userAuths:
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# bluerkelp2: # MCPE/Xbox username
# email: not_really_my_email_address_mr_minecrafter53267@gmail.com # Mojang account email address
# password: "this isn't really my password"
#
# herpderp40300499303040503030300500293858393589:
# email: herpderp@derpherp.com
# password: dooooo
# Relay the MOTD, player count and max players from the remote server
ping-passthrough: false
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# Maximum amount of players that can connect
max-players: 100
# If debug messages should be sent through console
debug-mode: false
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# UUID: DON'T CHANGE!
uuid: UUIDTESTUUIDTEST