*Pull requests that may not get accepted:* Niche features that apply to a specific group, for example, integration with a specific plugin. For now, please create a separate plugin if possible.
*Pull requests for Geyser:* Anything that fixes compatibility between Java or Bedrock or improves the quality of play for Bedrock players. The exception is wherever direct server access is required; in this case, it may be better for Floodgate.
The nature of our software requires a lot of arrays and maps to be stored - where possible, use Fastutil's specialized maps. For example, if you're storing block state translations, use an `Int2IntMap`.
We have a rundown of all the tools you need to develop over on our [wiki](https://wiki.geysermc.org/other/developer-guide/). If you have any questions, please feel free to reach out to our [Discord](https://discord.gg/geysermc)!
If you're making a pull request that also depends on changes to [the base API](https://github.com/GeyserMC/api), simply fork the API repo and create a branch with the same name as your Geyser PR. The pull request [action](https://github.com/GeyserMC/Geyser/blob/master/.github/workflows/pullrequest.yml) will automatically use your API changes while building your changes to Geyser.