Big Update
Add A*-Routing with tunable Greedy factor Add Greedy-Routing Add permutation option to find shortest order for systems Update CLI Update README
This commit is contained in:
parent
ffdd1bb7a2
commit
afae1c08b5
4 changed files with 392 additions and 39 deletions
7
Cargo.lock
generated
7
Cargo.lock
generated
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@ -68,6 +68,7 @@ dependencies = [
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"csv 1.0.7 (registry+https://github.com/rust-lang/crates.io-index)",
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"fnv 1.0.6 (registry+https://github.com/rust-lang/crates.io-index)",
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"humantime 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"permutohedron 0.2.4 (registry+https://github.com/rust-lang/crates.io-index)",
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"rstar 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"serde 1.0.92 (registry+https://github.com/rust-lang/crates.io-index)",
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"serde_derive 1.0.92 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -144,6 +145,11 @@ name = "pdqselect"
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version = "0.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "permutohedron"
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version = "0.2.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "proc-macro2"
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version = "0.4.30"
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@ -320,6 +326,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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"checksum num-traits 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)" = "6ba9a427cfca2be13aa6f6403b0b7e7368fe982bfa16fccc450ce74c46cd9b32"
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"checksum numtoa 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "b8f8bdf33df195859076e54ab11ee78a1b208382d3a26ec40d142ffc1ecc49ef"
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"checksum pdqselect 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "4ec91767ecc0a0bbe558ce8c9da33c068066c57ecc8bb8477ef8c1ad3ef77c27"
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"checksum permutohedron 0.2.4 (registry+https://github.com/rust-lang/crates.io-index)" = "b687ff7b5da449d39e418ad391e5e08da53ec334903ddbb921db208908fc372c"
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"checksum proc-macro2 0.4.30 (registry+https://github.com/rust-lang/crates.io-index)" = "cf3d2011ab5c909338f7887f4fc896d35932e29146c12c8d01da6b22a80ba759"
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"checksum quick-error 1.2.2 (registry+https://github.com/rust-lang/crates.io-index)" = "9274b940887ce9addde99c4eee6b5c44cc494b182b97e73dc8ffdcb3397fd3f0"
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"checksum quote 0.6.12 (registry+https://github.com/rust-lang/crates.io-index)" = "faf4799c5d274f3868a4aae320a0a182cbd2baee377b378f080e16a23e9d80db"
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@ -3,9 +3,12 @@ name = "ed_lrr"
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version = "0.1.0"
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authors = ["Daniel Seiller <earthnuker@gmail.com>"]
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edition = "2018"
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repository = "https://gitlab.com/Earthnuker/ed_lrr.git"
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license = "WTFPL"
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# [profile.release]
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# debug = true
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[[bin]]
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name = "ed_lrr"
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path = "src/main.rs"
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[dependencies]
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csv = "1.0.7"
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@ -15,3 +18,4 @@ rstar = "0.4.0"
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humantime = "1.2.0"
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fnv = "1.0.6"
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structopt = "0.2.16"
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permutohedron = "0.2.4"
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@ -2,10 +2,10 @@
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## Usage:
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1. run `download.sh` and `process.py` (you can hit Ctrl+C when it says "Building KD-Tree..")
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1. edit source, destination and range in `src/main.rs`
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1. (optional) `set RUSTFLAGS=-C target-cpu=native` (Windows) or `export RUSTFLAGS=-C target-cpu=native` (Linux)
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1. `cargo run --release`
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1. download `bodies.json` and `systemsWithCoordinates.json` from https://www.edsm.net/en/nightly-dumps/ and place them in the `dumps` folder
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2. run `process.py` in the `dumps` folder
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3. run `cargo install --git https://gitlab.com/Earthnuker/ed_lrr.git`
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4. run `ed_lrr --help`
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408
src/main.rs
408
src/main.rs
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@ -1,18 +1,21 @@
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extern crate csv;
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extern crate serde;
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#[macro_use]
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extern crate structopt;
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#[macro_use]
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extern crate serde_derive;
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extern crate fnv;
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extern crate humantime;
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extern crate permutohedron;
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use core::cmp::Ordering;
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use fnv::{FnvHashMap, FnvHashSet};
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use humantime::format_duration;
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use permutohedron::LexicalPermutation;
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use rstar::{PointDistance, RTree, RTreeObject, AABB};
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use std::collections::VecDeque;
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use std::hash::{Hash, Hasher};
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use std::io::Write;
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use std::path::PathBuf;
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use std::str::FromStr;
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use std::time::Instant;
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use structopt::StructOpt;
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@ -41,21 +44,73 @@ struct Point {
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y: f32,
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z: f32,
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}
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#[derive(Debug)]
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enum Mode {
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BFS,
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Greedy,
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AStar,
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}
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impl FromStr for Mode {
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type Err = String;
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fn from_str(s: &str) -> Result<Mode, String> {
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match s {
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"bfs" => Ok(Mode::BFS),
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"greedy" => Ok(Mode::Greedy),
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"astar" => Ok(Mode::AStar),
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_ => Err("Invalid Mode".to_string()),
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}
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}
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}
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#[derive(Debug, StructOpt)]
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#[structopt(name = "ed_lrr", about = "Elite: Dangerous Long-Range Router")]
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/// Plots a route through multiple systems using breadth-first search (Currently needs a lot of RAM (8+GB), sorry)
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#[structopt(
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name = "ed_lrr",
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about = "Elite: Dangerous Long-Range Router",
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rename_all = "kebab-case"
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)]
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/// Plots a route through multiple systems using breadth-first search (Currently needs a lot of RAM (about 6GB), sorry)
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struct Opt {
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#[structopt(short = "r", long = "range")]
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#[structopt(short, long = "range")]
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/// Jump Range
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range: f32,
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#[structopt(
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parse(from_os_str),
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short = "p",
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short = "f",
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long = "path",
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default_value = "./stars.csv"
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)]
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/// Path to stars.csv
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///
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/// Generate using process.py (https://gitlab.com/Earthnuker/ed_lrr/raw/master/dumps/process.py)
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file_path: PathBuf,
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#[structopt(short = "p", long = "permute", conflicts_with = "full_permute")]
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/// Permute intermediate hops to find shortest route
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permute: bool,
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#[structopt(short = "fp", long = "full_permute", conflicts_with = "permute")]
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/// Permute all hops to find shortest route
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full_permute: bool,
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#[structopt(short = "g", long = "factor")]
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/// Greedyness factor for A-Star (0=BFS, inf=Greedy)
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factor: Option<f32>,
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#[structopt(
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short,
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long = "mode",
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raw(possible_values = "&[\"bfs\", \"greedy\",\"astar\"]")
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)]
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/// Search mode
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///
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/**
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- BFS is guaranteed to find the shortest route but very slow
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- Greedy is a lot faster but will probably not find the shortest route
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- A-Star is a good middle ground between speed and accuracy
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*/
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mode: Mode,
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/// Systems to route through
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systems: Vec<String>,
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}
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@ -67,6 +122,15 @@ fn dist(p1: &[f32; 3], p2: &[f32; 3]) -> f32 {
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return (dx * dx + dy * dy + dz * dz).sqrt();
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}
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fn fcmp(a: &f32, b: &f32) -> Ordering {
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match (a, b) {
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(x, y) if x.is_nan() && y.is_nan() => Ordering::Equal,
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(x, _) if x.is_nan() => Ordering::Greater,
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(_, y) if y.is_nan() => Ordering::Less,
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(..) => a.partial_cmp(&b).unwrap(),
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}
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}
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impl Point {
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pub fn dist2(&self, p: &[f32; 3]) -> f32 {
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let dx = self.x - p[0];
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@ -178,22 +242,7 @@ impl Router {
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return self.tree.nearest_neighbor(point).unwrap();
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}
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fn points_in_sphere(&self, center: &[f32; 3], radius: f32) -> impl Iterator<Item = &Point> {
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let center: [f32; 3] = *center;
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return self
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.tree
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.locate_in_envelope(&AABB::from_corners(
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[
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center[0] - radius * 1f32,
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center[1] - radius * 1f32,
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center[2] - radius * 1f32,
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],
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[
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center[0] + radius * 1f32,
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center[1] + radius * 1f32,
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center[2] + radius * 1f32,
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],
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))
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.filter(move |p| (p.dist2(¢er) < (radius * radius)));
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return self.tree.locate_within_distance(*center, radius * radius);
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}
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fn mult(&self, id: i64) -> f32 {
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@ -210,21 +259,82 @@ impl Router {
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return self.scoopable.contains(&sys.id);
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}
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pub fn name_multiroute(&self, waypoints: &Vec<String>, range: f32) -> Vec<(&System, &Point)> {
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pub fn best_name_multiroute(
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&self,
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waypoints: &Vec<String>,
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range: f32,
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full: bool,
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mode: Mode,
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factor: f32,
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) -> Vec<(&System, &Point)> {
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let mut best_score: f32 = std::f32::MAX;
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let mut waypoints = waypoints.clone();
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let mut best_permutation_waypoints = waypoints.clone();
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let first = waypoints.first().cloned();
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let last = waypoints.last().cloned();
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let t_start = Instant::now();
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println!("Finding best permutation of hops...");
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while waypoints.prev_permutation() {}
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loop {
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let c_first = waypoints.first().cloned();
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let c_last = waypoints.last().cloned();
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if full || ((c_first == first) && (c_last == last)) {
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let mut total_d = 0.0;
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for pair in waypoints.windows(2) {
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match pair {
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[src, dst] => {
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let (src, dst) = (self.name_to_point(&src), self.name_to_point(&dst));
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total_d += src.distp2(dst);
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}
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_ => panic!("Invalid routing parameters!"),
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}
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}
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if total_d < best_score {
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best_score = total_d;
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best_permutation_waypoints = waypoints.clone();
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}
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}
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if !waypoints.next_permutation() {
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break;
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}
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}
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println!("Done in {}!", format_duration(t_start.elapsed()));
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println!("Best permutation: {:?}", best_permutation_waypoints);
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return self.name_multiroute(&best_permutation_waypoints, range, mode, factor);
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}
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pub fn name_multiroute(
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&self,
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waypoints: &Vec<String>,
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range: f32,
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mode: Mode,
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factor: f32,
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) -> Vec<(&System, &Point)> {
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let mut coords = Vec::new();
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for p in waypoints {
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let p = self.name_to_point(p);
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let s = [p.x, p.y, p.z];
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coords.push(s);
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}
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return self.multiroute(coords.as_slice(), range);
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return self.multiroute(coords.as_slice(), range, mode, factor);
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}
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pub fn multiroute(&self, waypoints: &[[f32; 3]], range: f32) -> Vec<(&System, &Point)> {
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pub fn multiroute(
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&self,
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waypoints: &[[f32; 3]],
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range: f32,
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mode: Mode,
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factor: f32,
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) -> Vec<(&System, &Point)> {
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let mut route = Vec::new();
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for pair in waypoints.windows(2) {
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match pair {
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&[src, dst] => {
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let block = self.route(&src, &dst, range);
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let block = match mode {
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Mode::BFS => self.route_bfs(&src, &dst, range),
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Mode::Greedy => self.route_greedy(&src, &dst, range),
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Mode::AStar => self.route_astar(&src, &dst, range, factor),
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};
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if route.is_empty() {
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route.extend(block.iter());
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} else {
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@ -237,32 +347,241 @@ impl Router {
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return route;
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}
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fn sys_to_point(&self, id: i64) -> Option<&Point> {
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fn sys_to_point(&self, id: i64) -> &Point {
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for p in &self.tree {
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if p.id == id {
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return Some(p);
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return p;
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}
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}
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return None;
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eprintln!("Sytem-ID not found: \"{}\"", id);
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std::process::exit(1);
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}
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fn name_to_point(&self, name: &str) -> &Point {
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for sys in self.systems.values() {
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if sys.name == name {
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return self.sys_to_point(sys.id).unwrap();
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return self.sys_to_point(sys.id);
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}
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}
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eprintln!("Sytem not found: \"{}\"", name);
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std::process::exit(1);
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}
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pub fn route(&self, src: &[f32; 3], dst: &[f32; 3], range: f32) -> Vec<(&System, &Point)> {
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pub fn route_astar(
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&self,
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src: &[f32; 3],
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dst: &[f32; 3],
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range: f32,
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factor: f32,
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) -> Vec<(&System, &Point)> {
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if factor == 0.0 {
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return self.route_bfs(src, dst, range);
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}
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println!("Running A-Star with greedy factor of {}", factor);
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let start_sys = self.closest(src);
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let goal_sys = self.closest(dst);
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let start_sys_name = self.systems.get(&start_sys.id).unwrap().name.clone();
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let goal_sys_name = self.systems.get(&goal_sys.id).unwrap().name.clone();
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{
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let d = dist(src, dst);
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println!(
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"Plotting route from {} to {}...",
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start_sys_name, goal_sys_name
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);
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println!(
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"Jump Range: {} Ly, Distance: {} Ly, Theoretical Jumps: {}",
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range,
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d,
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d / range
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);
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}
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let total = self.tree.size() as f32;
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let mut prev = FnvHashMap::default();
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let mut seen = FnvHashSet::default();
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let t_start = Instant::now();
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let mut found = false;
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let mut maxd = 0;
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let mut queue: Vec<(usize, usize, &Point)> = Vec::new();
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queue.push((
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0, // depth
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(start_sys.distp(goal_sys) / range) as usize, // h
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&start_sys,
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));
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seen.insert(start_sys.id);
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while !(queue.is_empty() || found) {
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while let Some((depth, _, sys)) = queue.pop() {
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if depth > maxd {
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maxd = depth;
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print!(
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"[{}] Depth: {}, Queue: {}, Seen: {} ({:.02}%) \r",
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format_duration(t_start.elapsed()),
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depth,
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queue.len(),
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seen.len(),
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((seen.len() * 100) as f32) / total
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);
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std::io::stdout().flush().unwrap();
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}
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if sys.id == goal_sys.id {
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found = true;
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break;
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}
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queue.extend(
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self.neighbours(&sys, range)
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.filter(|&nb| (self.valid(nb) || (nb.id == goal_sys.id)))
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.filter(|&nb| seen.insert(nb.id))
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.map(|nb| {
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prev.insert(nb.id, sys.id);
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let d_g = (nb.distp(goal_sys) / range) as usize;
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return (depth + 1, d_g, nb);
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}),
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);
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queue.sort_by(|b, a| {
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let (a_0, a_1) = (a.0 as f32, a.1 as f32);
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let (b_0, b_1) = (b.0 as f32, b.1 as f32);
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let v_a = a_0 + a_1 * factor;
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let v_b = b_0 + b_1 * factor;
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return fcmp(&v_a, &v_b);
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});
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// queue.reverse();
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}
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}
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println!();
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println!();
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if !found {
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eprintln!(
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"No route from {} to {} found!",
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start_sys_name, goal_sys_name
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);
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return Vec::new();
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}
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let points = self.preload_points();
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let mut v: Vec<(&System, &Point)> = Vec::new();
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let mut prev_sys_id = goal_sys.id;
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loop {
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if let Some(sys) = self.systems.get(&prev_sys_id) {
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v.push((sys, points[&sys.id]));
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} else {
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break;
|
||||
};
|
||||
match prev.get(&prev_sys_id) {
|
||||
Some(sys_id) => prev_sys_id = *sys_id,
|
||||
None => {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
v.reverse();
|
||||
return v;
|
||||
}
|
||||
|
||||
pub fn route_greedy(
|
||||
&self,
|
||||
src: &[f32; 3],
|
||||
dst: &[f32; 3],
|
||||
range: f32,
|
||||
) -> Vec<(&System, &Point)> {
|
||||
println!("Running Greedy-Search");
|
||||
let start_sys = self.closest(src);
|
||||
let goal_sys = self.closest(dst);
|
||||
let start_sys_name = self.systems.get(&start_sys.id).unwrap().name.clone();
|
||||
let goal_sys_name = self.systems.get(&goal_sys.id).unwrap().name.clone();
|
||||
{
|
||||
let d = dist(src, dst);
|
||||
println!(
|
||||
"Plotting route from {} to {}...",
|
||||
start_sys_name, goal_sys_name
|
||||
);
|
||||
println!(
|
||||
"Jump Range: {} Ly, Distance: {} Ly, Theoretical Jumps: {}",
|
||||
range,
|
||||
d,
|
||||
d / range
|
||||
);
|
||||
}
|
||||
let total = self.tree.size() as f32;
|
||||
let mut prev = FnvHashMap::default();
|
||||
let mut seen = FnvHashSet::default();
|
||||
let t_start = Instant::now();
|
||||
let mut found = false;
|
||||
let mut maxd = 0;
|
||||
let mut queue: Vec<(f32, f32, usize, &Point)> = Vec::new();
|
||||
queue.push((
|
||||
-self.mult(goal_sys.id),
|
||||
start_sys.distp2(goal_sys),
|
||||
0,
|
||||
&start_sys,
|
||||
));
|
||||
seen.insert(start_sys.id);
|
||||
while !(queue.is_empty() || found) {
|
||||
std::io::stdout().flush().unwrap();
|
||||
while let Some((_, _, depth, sys)) = queue.pop() {
|
||||
if depth > maxd {
|
||||
maxd = depth;
|
||||
print!(
|
||||
"[{}] Depth: {}, Queue: {}, Seen: {} ({:.02}%) \r",
|
||||
format_duration(t_start.elapsed()),
|
||||
depth,
|
||||
queue.len(),
|
||||
seen.len(),
|
||||
((seen.len() * 100) as f32) / total
|
||||
);
|
||||
}
|
||||
if sys.id == goal_sys.id {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
queue.extend(
|
||||
self.neighbours(&sys, range)
|
||||
.filter(|&nb| (self.valid(nb) || (nb.id == goal_sys.id)))
|
||||
.filter(|&nb| seen.insert(nb.id))
|
||||
.map(|nb| {
|
||||
prev.insert(nb.id, sys.id);
|
||||
return (-self.mult(nb.id), nb.distp2(goal_sys), depth + 1, nb);
|
||||
}),
|
||||
);
|
||||
queue.sort_by(|a, b| fcmp(&a.0, &b.0).then(fcmp(&a.1, &b.1)));
|
||||
queue.reverse();
|
||||
}
|
||||
}
|
||||
println!();
|
||||
if !found {
|
||||
eprintln!(
|
||||
"No route from {} to {} found!",
|
||||
start_sys_name, goal_sys_name
|
||||
);
|
||||
return Vec::new();
|
||||
}
|
||||
let points = self.preload_points();
|
||||
let mut v: Vec<(&System, &Point)> = Vec::new();
|
||||
let mut prev_sys_id = goal_sys.id;
|
||||
loop {
|
||||
if let Some(sys) = self.systems.get(&prev_sys_id) {
|
||||
v.push((sys, points[&sys.id]));
|
||||
} else {
|
||||
break;
|
||||
};
|
||||
match prev.get(&prev_sys_id) {
|
||||
Some(sys_id) => prev_sys_id = *sys_id,
|
||||
None => {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
v.reverse();
|
||||
return v;
|
||||
}
|
||||
|
||||
pub fn route_bfs(&self, src: &[f32; 3], dst: &[f32; 3], range: f32) -> Vec<(&System, &Point)> {
|
||||
println!("Running BFS");
|
||||
let start_sys = self.closest(src);
|
||||
let goal_sys = self.closest(dst);
|
||||
let start_sys_name = self.systems.get(&start_sys.id).unwrap().name.clone();
|
||||
let goal_sys_name = self.systems.get(&goal_sys.id).unwrap().name.clone();
|
||||
{
|
||||
let d = dist(src, dst);
|
||||
let start_sys_name = self.systems.get(&start_sys.id).unwrap().name.clone();
|
||||
let goal_sys_name = self.systems.get(&goal_sys.id).unwrap().name.clone();
|
||||
println!(
|
||||
"Plotting route from {} to {}...",
|
||||
start_sys_name, goal_sys_name
|
||||
|
@ -314,6 +633,10 @@ impl Router {
|
|||
}
|
||||
println!();
|
||||
if !found {
|
||||
eprintln!(
|
||||
"No route from {} to {} found!",
|
||||
start_sys_name, goal_sys_name
|
||||
);
|
||||
return Vec::new();
|
||||
}
|
||||
let points = self.preload_points();
|
||||
|
@ -344,12 +667,31 @@ fn main() {
|
|||
let router: Router = Router::new(&path);
|
||||
println!("Done in {}!", format_duration(t_load.elapsed()));
|
||||
let t_route = Instant::now();
|
||||
let route = router.name_multiroute(&opts.systems, opts.range);
|
||||
let route = if opts.permute || opts.full_permute {
|
||||
router.best_name_multiroute(
|
||||
&opts.systems,
|
||||
opts.range,
|
||||
opts.full_permute,
|
||||
opts.mode,
|
||||
opts.factor.unwrap_or(1.0),
|
||||
)
|
||||
} else {
|
||||
router.name_multiroute(
|
||||
&opts.systems,
|
||||
opts.range,
|
||||
opts.mode,
|
||||
opts.factor.unwrap_or(1.0),
|
||||
)
|
||||
};
|
||||
println!(
|
||||
"Done in {} ({} Jumps)!\n",
|
||||
format_duration(t_route.elapsed()),
|
||||
route.len(),
|
||||
);
|
||||
if route.len() == 0 {
|
||||
eprintln!("No route found!");
|
||||
return;
|
||||
}
|
||||
let mut total: f32 = 0.0;
|
||||
for ((sys1, p1), (_, p2)) in route.iter().zip(route.iter().skip(1)) {
|
||||
let dist = p1.distp(p2);
|
||||
|
|
Loading…
Reference in a new issue