dotfiles-pub/linux/.config/awesome/rc.lua

1129 lines
30 KiB
Lua

-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
pcall(require, "luarocks.loader")
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Themehandling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local lain = require("lain")
local freedesktop = require("freedesktop")
local hotkeys_popup = require("awful.hotkeys_popup")
-- Enable hotkeys help widget for VIM and other apps
-- when client with a matching name is opened:
require("awful.hotkeys_popup.keys")
-- {{{ Error handling
-- Checkif awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({
preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors
})
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal("debug::error", function (err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
naughty.notify({
preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = tostring(err)
})
in_error = false
end)
end
-- }}}
-- {{{ helpers
function debug_print(val)
naughty.notify({
title = "debug",
text = tostring(val),
preset = naughty.config.presets.critical,
})
end
-- }}}
-- {{{ Variable definitions
local HOME = os.getenv("HOME")
local CONFIG_DIR = gears.filesystem.get_xdg_config_home() .. "awesome/"
local ICON_DIR = CONFIG_DIR .. "icons"
local config = require("config")
local terminal = config.terminal or "xterm"
local terminal_separator = config.terminal_separator or "-e"
local editor = config.editor or os.getenv("EDITOR") or "nano"
local editor_cmd = terminal .. " " .. terminal_separator .. " " .. editor
local modkey = config.modkey or "Mod4"
local altkey = config.altkey or "Mod1"
-- Themes define colours, icons, font and wallpapers.
do
local theme = require("themes/".. config.theme)
require("icons")(ICON_DIR, theme)
if config.font then
theme.font = config.font
end
if config.gap then
theme.useless_gap = config.gap
end
if config.border_width then
theme.border_width = config.border_width
theme.menu_border_width = config.border_width
theme.notification_border_width = config.border_width
end
if config.icon_theme then
theme.icon_theme = config.icon_theme
end
theme.menu_height = 16
theme.menu_width = 128
theme.wibar_height = 20
theme = beautiful.theme_assets.recolor_titlebar(theme, theme.fg_normal, "normal")
theme = beautiful.theme_assets.recolor_titlebar(theme, theme.fg_focus, "focus")
theme = beautiful.theme_assets.recolor_layout(theme, theme.layout_fg)
do
local image = gears.surface.duplicate_surface(theme.menu_submenu_icon)
theme.menu_submenu_icon = gears.color.recolor_image(image, theme.menu_fg_normal)
end
local bar_icons = {
clock = {
path = "clock",
color = theme.widget_clock,
},
volume = {
path = "volume",
color = theme.widget_volume,
},
volume_muted = {
path = "volume_muted",
color = theme.widget_volume_muted,
},
memory = {
path = "memory",
color = theme.widget_memory,
},
gpu = {
path = "gpu",
color = theme.widget_gpu,
},
gpu_temp = {
path = "temp",
color = theme.widget_gpu,
},
cpu = {
path = "cpu",
color = theme.widget_cpu,
},
cpu_temp = {
path = "temp",
color = theme.widget_cpu,
},
music = {
path = "music",
color = theme.widget_music,
},
}
for key, icon in pairs(bar_icons) do
local image = gears.surface.duplicate_surface(ICON_DIR .. "/bar/" .. icon.path .. ".png")
theme["bar_" .. key] = gears.color.recolor_image(image, icon.color or theme.wibar_fg)
end
theme.tasklist_floating = "~"
if not beautiful.init(theme) then
beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua")
end
end
if config.wallpaper then
beautiful.wallpaper = config.wallpaper
end
-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {}
for _, layout in ipairs(config.layouts) do
if layout:find("%.") then
local perStart, perEnd = layout:find("%.")
local first = layout:sub(1, perStart - 1)
local second = layout:sub(perEnd + 1, #layout)
table.insert(awful.layout.layouts, awful.layout.suit[first][second])
else
table.insert(awful.layout.layouts, awful.layout.suit[layout])
end
end
-- }}}
-- {{{ Menu
-- Create a launcher widget and a main menu
local awesomemenu = {
{ "hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end },
{ "manual", terminal .. " " .. terminal_separator .. " man awesome" },
{ "edit config", editor_cmd .. " " .. awesome.conffile },
{ "restart", awesome.restart },
{ "quit", function() awesome.quit() end },
}
local mainmenu = freedesktop.menu.build({
before = {
{ "awesome", awesomemenu, beautiful.awesome_icon },
},
after = {
{ "open terminal", terminal },
},
})
local launcher = awful.widget.launcher({
image = beautiful.awesome_icon,
menu = mainmenu
})
-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, true)
end
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
-- {{{ Bar
local markup = lain.util.markup
-- Create a wibox for each screen and add it
local taglist_buttons = gears.table.join(
awful.button({}, 1, function(t)
t:view_only()
end),
awful.button({modkey}, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({}, 3, awful.tag.viewtoggle),
awful.button({modkey}, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({}, 4, function(t)
awful.tag.viewnext(t.screen)
end),
awful.button({}, 5, function(t)
awful.tag.viewprev(t.screen)
end)
)
local tasklist_buttons = gears.table.join(
awful.button({}, 1, function(c)
if c == client.focus then
c.minimized = true
else
c:emit_signal(
"request::activate",
"tasklist",
{raise = true}
)
end
end),
awful.button({}, 3, function()
awful.menu.client_list({
theme = {
width = 256
}
})
end),
awful.button({}, 4, function()
awful.client.focus.byidx(1)
end),
awful.button({}, 5, function()
awful.client.focus.byidx(-1)
end)
)
local layout_buttons = gears.table.join(
awful.button({}, 1, function()
awful.layout.inc(1)
end),
awful.button({}, 3, function()
awful.layout.inc(-1)
end),
awful.button({}, 4, function()
awful.layout.inc(1)
end),
awful.button({}, 5, function()
awful.layout.inc(-1)
end)
)
local function makeBarIcon(icon)
local img = wibox.widget.imagebox(beautiful["bar_" .. icon], false)
img.forced_height = 18
img.forced_width = 18
return img
end
-- Widgets
local volume_icon = makeBarIcon("volume")
local volume = lain.widget.alsa({
settings = function()
if volume_now.status == "off" then
volume_now.level = "MUTE"
else
volume_now.level = volume_now.level .. "%"
end
volume_icon.image = volume_now.status == "off" and beautiful.bar_volume_muted or beautiful.bar_volume
widget:set_markup(markup(volume_now.status == "off" and beautiful.widget_volume_muted or beautiful.widget_volume, volume_now.level))
end,
})
local volume_buttons = awful.util.table.join(
awful.button({}, 1, function() -- left click
os.execute(string.format("%s set %s toggle", volume.cmd, volume.togglechannel or volume.channel))
volume.update()
end),
awful.button({}, 4, function() -- scroll up
os.execute(string.format("%s set %s 1%%+", volume.cmd, volume.channel))
volume.update()
end),
awful.button({}, 5, function() -- scroll down
os.execute(string.format("%s set %s 1%%-", volume.cmd, volume.channel))
volume.update()
end)
)
volume.widget:buttons(volume_buttons)
volume_icon:buttons(volume_buttons)
local memory = lain.widget.mem({
settings = function()
widget:set_markup(markup(beautiful.widget_memory or beautiful.wibar_fg, mem_now.used .. " MB, " .. mem_now.swapused .. " MB"))
end
})
local cpu = lain.widget.cpu({
settings = function()
widget:set_markup(markup(beautiful.widget_cpu or beautiful.wibar_fg, cpu_now.usage .. "%"))
end
})
local cpu_temp = lain.widget.temp({
settings = function()
widget:set_markup(markup(beautiful.widget_cpu or beautiful.wibar_fg, coretemp_now .. " °C"))
end
})
local music_icon = makeBarIcon("music")
local music = wibox.widget.textbox()
awful.widget.watch(
'bash -c "~/.config/awesome/scripts/cmus.sh"',
1,
function(widget, stdout, stderr)
if stdout == "<not running>" then
music_icon._private.image = nil
music_icon:emit_signal("widget::redraw_needed")
music_icon:emit_signal("widget::layout_changed")
widget:set_markup("")
else
music_icon.image = beautiful.bar_music
widget:set_markup(markup(beautiful.widget_music, stdout))
end
end,
music
)
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.__promptbox = awful.widget.prompt()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.__layoutbox = awful.widget.layoutbox(s)
s.__layoutbox:buttons(layout_buttons)
-- Create a taglist widget
s.__taglist = awful.widget.taglist({
screen = s,
filter = awful.widget.taglist.filter.all,
buttons = taglist_buttons
})
-- Create a tasklist widget
s.__tasklist = awful.widget.tasklist({
screen = s,
filter = awful.widget.tasklist.filter.currenttags,
buttons = tasklist_buttons,
widget_template = {
{
{
{
id = "icon_role",
widget = wibox.widget.imagebox,
},
margins = 2,
widget = wibox.container.margin,
},
{
{
id = "text_role",
widget = wibox.widget.textbox,
},
left = 2,
widget = wibox.container.margin,
},
layout = wibox.layout.fixed.horizontal
},
id = "background_role",
widget = wibox.container.background,
},
})
-- Create the wibox
s.__bar = awful.wibar({
position = "top",
screen = s
})
-- Add widgets to the wibox
s.__bar:setup({
layout = wibox.layout.align.horizontal,
-- Left widgets
{
layout = wibox.layout.fixed.horizontal,
launcher,
s.__taglist,
{
s.__layoutbox,
margins = 2,
layout = wibox.container.margin,
},
s.__promptbox,
},
-- Middle widgets
s.__tasklist,
-- Right widgets
{
{
{
music_icon,
music,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
makeBarIcon("cpu"),
cpu.widget,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
makeBarIcon("cpu_temp"),
cpu_temp.widget,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
-- TODO: GPU + Temp when not in VM
{
{
makeBarIcon("memory"),
memory.widget,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
volume_icon,
volume.widget,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
makeBarIcon("clock"),
wibox.widget.textclock(markup(beautiful.widget_clock or beautiful.wibar_fg, "%H:%M:%S"), 1),
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
wibox.widget.systray(),
margins = 2,
layout = wibox.container.margin,
},
layout = wibox.layout.fixed.horizontal,
},
})
end)
-- }}}
-- {{{ Mouse bindings
root.buttons(gears.table.join(
awful.button({}, 3, function()
mainmenu:toggle()
end),
awful.button({}, 4, awful.tag.viewnext),
awful.button({}, 5, awful.tag.viewprev)
))
-- }}}
-- {{{ Key bindings
globalkeys = gears.table.join(
-- awesome
awful.key(
{modkey, altkey}, "r",
awesome.restart,
{
description = "reload awesome",
group = "awesome",
}
),
awful.key(
{modkey, altkey}, "q",
awesome.quit,
{
description = "quit awesome",
group = "awesome",
}
),
awful.key(
{modkey}, "s",
hotkeys_popup.show_help,
{
description="show help",
group = "awesome",
}
),
awful.key(
{modkey}, "w",
function()
mainmenu:show()
end,
{
description = "show main menu",
group = "awesome",
}
),
awful.key(
{modkey}, "x",
function()
awful.prompt.run({
prompt = "Run Lua code: ",
textbox = awful.screen.focused().__promptbox.widget,
exe_callback = awful.util.eval,
history_path = awful.util.get_cache_dir() .. "/history_eval"
})
end,
{
description = "lua execute prompt",
group = "awesome",
}
),
-- launcher
awful.key(
{modkey}, "Return",
function()
awful.spawn(terminal)
end,
{
description = "open a terminal",
group = "launcher",
}
),
awful.key(
{"Control", altkey}, "p",
function()
menubar.show()
end,
{
description = "open launcher",
group = "launcher",
}
),
awful.key(
{modkey}, "r",
function()
awful.screen.focused().__promptbox:run()
end,
{
description = "run prompt",
group = "launcher",
}
),
-- client
awful.key(
{modkey}, "Up",
function()
awful.client.focus.byidx(1)
end,
{
description = "focus next by index",
group = "client",
}
),
awful.key(
{modkey}, "Down",
function()
awful.client.focus.byidx(-1)
end,
{
description = "focus previous by index",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "Up",
function()
awful.client.swap.byidx(1)
end,
{
description = "swap with next client by index",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "Down",
function()
awful.client.swap.byidx(-1)
end,
{
description = "swap with previous client by index",
group = "client",
}
),
awful.key(
{modkey}, "u",
awful.client.urgent.jumpto,
{
description = "jump to urgent client",
group = "client",
}
),
awful.key(
{altkey}, "Tab",
function()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end,
{
description = "go back",
group = "client",
}
),
-- layout
awful.key(
{modkey}, "Right",
function()
awful.tag.incmwfact(0.05)
end,
{
description = "increase master width factor",
group = "layout",
}
),
awful.key(
{modkey}, "Left",
function()
awful.tag.incmwfact(-0.05)
end,
{
description = "decrease master width factor",
group = "layout",
}
),
awful.key(
{modkey, "Control"}, "Up",
function()
awful.tag.incnmaster(1, nil, true)
end,
{
description = "increase the number of master clients",
group = "layout",
}
),
awful.key(
{modkey, "Control"}, "Down",
function()
awful.tag.incnmaster(-1, nil, true)
end,
{
description = "decrease the number of master clients",
group = "layout",
}
),
awful.key(
{modkey, "Control"}, "Right",
function()
awful.tag.incncol(1, nil, true)
end,
{
description = "increase the number of columns",
group = "layout",
}
),
awful.key(
{modkey, "Control"}, "Left",
function()
awful.tag.incncol(-1, nil, true)
end,
{
description = "decrease the number of columns",
group = "layout",
}
),
awful.key(
{modkey}, "Tab",
function()
awful.layout.inc(1)
end,
{
description = "select next layout",
group = "layout",
}
),
awful.key(
{modkey, "Shift"}, "Tab",
function()
awful.layout.inc(-1)
end,
{
description = "select previous layout",
group = "layout",
}
),
-- cmus
awful.key(
{}, "XF86AudioPlay",
function()
awful.spawn("cmus-remote -u")
end,
{
description = "play/pause",
group = "cmus",
}
),
awful.key(
{}, "XF86AudioPrev",
function()
awful.spawn("cmus-remote -r")
end,
{
description = "previous track",
group = "cmus",
}
),
awful.key(
{}, "XF86AudioNext",
function()
awful.spawn("cmus-remote -n")
end,
{
description = "next track",
group = "cmus",
}
)
)
clientkeys = gears.table.join(
awful.key(
{modkey, "Shift"}, "f",
function(c)
c.fullscreen = not c.fullscreen
c:raise()
end,
{
description = "toggle fullscreen",
group = "client",
}
),
awful.key(
{modkey}, "q",
function(c)
c:kill()
end,
{
description = "close",
group = "client",
}
),
awful.key(
{modkey}, "f",
awful.client.floating.toggle ,
{
description = "toggle floating",
group = "client",
}
),
awful.key(
{modkey}, "t",
function(c)
c.sticky = not c.sticky
end,
{
description = "toggle sticky",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "t",
function(c)
c.ontop = not c.ontop
end,
{
description = "toggle keep on top",
group = "client",
}
),
awful.key(
{modkey}, "m",
function(c)
c.maximized = not c.maximized
c:raise()
end,
{
description = "(un)maximize",
group = "client",
}
),
awful.key(
{modkey, "Control"}, "m",
function (c)
c.maximized_vertical = not c.maximized_vertical
c:raise()
end,
{
description = "(un)maximize vertically",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "m",
function(c)
c.maximized_horizontal = not c.maximized_horizontal
c:raise()
end,
{
description = "(un)maximize horizontally",
group = "client",
}
)
)
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it work on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
globalkeys = gears.table.join(globalkeys,
-- View tag only.
awful.key(
{modkey}, "#" .. i + 9,
function()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
tag:view_only()
end
end,
{
description = "view tag #"..i,
group = "tag",
}
),
-- Toggle tag display.
awful.key(
{modkey, "Control"}, "#" .. i + 9,
function()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
awful.tag.viewtoggle(tag)
end
end,
{
description = "toggle tag #" .. i,
group = "tag"
}
),
-- Move client to tag.
awful.key(
{modkey, "Shift"}, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:move_to_tag(tag)
end
end
end,
{
description = "move focused client to tag #"..i,
group = "tag",
}
),
-- Toggle tag on focused client.
awful.key(
{modkey, "Control", "Shift"}, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:toggle_tag(tag)
end
end
end,
{
description = "toggle focused client on tag #" .. i,
group = "tag",
}
)
)
end
clientbuttons = gears.table.join(
awful.button({}, 1, function(c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
end),
awful.button({modkey}, 1, function(c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({modkey}, 3, function(c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
awful.mouse.client.resize(c)
end)
)
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{
rule = {},
properties = {
border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientkeys,
buttons = clientbuttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap + awful.placement.no_offscreen,
}
},
-- Floating clients.
{
rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
"pinentry",
},
class = {
"Arandr",
"Blueman-manager",
"Gpick",
"Kruler",
"MessageWin", -- kalarm.
"Sxiv",
"Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size.
"Wpa_gui",
"veromix",
"xtightvncviewer"
},
-- Note that the name property shown in xprop might be set slightly after creation of the client
-- and the name shown there might not match defined rules here.
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"ConfigManager", -- Thunderbird's about:config.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
}
},
properties = {
floating = true
}
},
-- Add titlebars to normal clients and dialogs
{
rule_any = {
type = {
"normal",
"dialog",
}
},
properties = {
titlebars_enabled = true
},
},
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
if
awesome.startup
and not c.size_hints.user_position
and not c.size_hints.program_position
then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = gears.table.join(
awful.button({}, 1, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({}, 3, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.resize(c)
end)
)
awful.titlebar(c):setup({
{ -- Left
{
awful.titlebar.widget.iconwidget(c),
margins = 2,
layout = wibox.container.margin,
},
{
awful.titlebar.widget.titlewidget(c),
left = 2,
layout = wibox.container.margin,
},
buttons = buttons,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
{
awful.titlebar.widget.ontopbutton(c),
awful.titlebar.widget.stickybutton(c),
awful.titlebar.widget.floatingbutton(c),
awful.titlebar.widget.minimizebutton(c),
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.closebutton(c),
layout = wibox.layout.fixed.horizontal
},
margins = 2,
layout = wibox.container.margin,
},
layout = wibox.layout.align.horizontal,
})
end)
-- Enable sloppy focus, so that focus follows mouse.
--[[client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", {raise = false})
end)--]]
client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}
--{{{ Autostart
for _, program in ipairs(config.autostart) do
awful.spawn(program)
end
--}}}