-- If LuaRocks is installed, make sure that packages installed through it are -- found (e.g. lgi). If LuaRocks is not installed, do nothing. pcall(require, "luarocks.loader") -- Standard awesome library local gears = require("gears") local awful = require("awful") require("awful.autofocus") -- Widget and layout library local wibox = require("wibox") -- Themehandling library local beautiful = require("beautiful") -- Notification library local naughty = require("naughty") local menubar = require("menubar") local lain = require("lain") local freedesktop = require("freedesktop") local hotkeys_popup = require("awful.hotkeys_popup") -- Enable hotkeys help widget for VIM and other apps -- when client with a matching name is opened: require("awful.hotkeys_popup.keys") -- {{{ Error handling -- Checkif awesome encountered an error during startup and fell back to -- another config (This code will only ever execute for the fallback config) if awesome.startup_errors then naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, there were errors during startup!", text = awesome.startup_errors }) end -- Handle runtime errors after startup do local in_error = false awesome.connect_signal("debug::error", function (err) -- Make sure we don't go into an endless error loop if in_error then return end in_error = true naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, an error happened!", text = tostring(err) }) in_error = false end) end -- }}} -- {{{ helpers function debug_print(val) naughty.notify({ title = "debug", text = tostring(val), preset = naughty.config.presets.critical, }) end -- }}} -- {{{ Variable definitions local HOME = os.getenv("HOME") local CONFIG_DIR = gears.filesystem.get_xdg_config_home() .. "awesome/" local ICON_DIR = CONFIG_DIR .. "icons" local config = require("config") local terminal = config.terminal or "xterm" local terminal_separator = config.terminal_separator or "-e" local editor = config.editor or os.getenv("EDITOR") or "nano" local editor_cmd = terminal .. " " .. terminal_separator .. " " .. editor local modkey = config.modkey or "Mod4" local altkey = config.altkey or "Mod1" -- Themes define colours, icons, font and wallpapers. do local theme = require("themes/".. config.theme) require("icons")(ICON_DIR, theme) if config.font then theme.font = config.font end if config.gap then theme.useless_gap = config.gap end if config.border_width then theme.border_width = config.border_width theme.menu_border_width = config.border_width theme.notification_border_width = config.border_width end if config.icon_theme then theme.icon_theme = config.icon_theme end theme.menu_height = 16 theme.menu_width = 128 theme.wibar_height = 20 theme = beautiful.theme_assets.recolor_titlebar(theme, theme.fg_normal, "normal") theme = beautiful.theme_assets.recolor_titlebar(theme, theme.fg_focus, "focus") theme = beautiful.theme_assets.recolor_layout(theme, theme.layout_fg) do local image = gears.surface.duplicate_surface(theme.menu_submenu_icon) theme.menu_submenu_icon = gears.color.recolor_image(image, theme.menu_fg_normal) end local bar_icons = { clock = { path = "clock", color = theme.widget_clock, }, volume = { path = "volume", color = theme.widget_volume, }, volume_muted = { path = "volume_muted", color = theme.widget_volume_muted, }, memory = { path = "memory", color = theme.widget_memory, }, gpu = { path = "gpu", color = theme.widget_gpu, }, gpu_temp = { path = "temp", color = theme.widget_gpu, }, cpu = { path = "cpu", color = theme.widget_cpu, }, cpu_temp = { path = "temp", color = theme.widget_cpu, }, music = { path = "music", color = theme.widget_music, }, } for key, icon in pairs(bar_icons) do local image = gears.surface.duplicate_surface(ICON_DIR .. "/bar/" .. icon.path .. ".png") theme["bar_" .. key] = gears.color.recolor_image(image, icon.color or theme.wibar_fg) end theme.tasklist_floating = "~" if not beautiful.init(theme) then beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua") end end if config.wallpaper then beautiful.wallpaper = config.wallpaper end -- Table of layouts to cover with awful.layout.inc, order matters. awful.layout.layouts = {} for _, layout in ipairs(config.layouts) do if layout:find("%.") then local perStart, perEnd = layout:find("%.") local first = layout:sub(1, perStart - 1) local second = layout:sub(perEnd + 1, #layout) table.insert(awful.layout.layouts, awful.layout.suit[first][second]) else table.insert(awful.layout.layouts, awful.layout.suit[layout]) end end -- }}} -- {{{ Menu -- Create a launcher widget and a main menu local awesomemenu = { { "hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end }, { "manual", terminal .. " " .. terminal_separator .. " man awesome" }, { "edit config", editor_cmd .. " " .. awesome.conffile }, { "restart", awesome.restart }, { "quit", function() awesome.quit() end }, } local mainmenu = freedesktop.menu.build({ before = { { "awesome", awesomemenu, beautiful.awesome_icon }, }, after = { { "open terminal", terminal }, }, }) local launcher = awful.widget.launcher({ image = beautiful.awesome_icon, menu = mainmenu }) -- Menubar configuration menubar.utils.terminal = terminal -- Set the terminal for applications that require it -- }}} local function set_wallpaper(s) -- Wallpaper if beautiful.wallpaper then local wallpaper = beautiful.wallpaper -- If wallpaper is a function, call it with the screen if type(wallpaper) == "function" then wallpaper = wallpaper(s) end gears.wallpaper.maximized(wallpaper, s, true) end end -- Re-set wallpaper when a screen's geometry changes (e.g. different resolution) screen.connect_signal("property::geometry", set_wallpaper) -- {{{ Bar local markup = lain.util.markup -- Create a wibox for each screen and add it local taglist_buttons = gears.table.join( awful.button({}, 1, function(t) t:view_only() end), awful.button({modkey}, 1, function(t) if client.focus then client.focus:move_to_tag(t) end end), awful.button({}, 3, awful.tag.viewtoggle), awful.button({modkey}, 3, function(t) if client.focus then client.focus:toggle_tag(t) end end), awful.button({}, 4, function(t) awful.tag.viewnext(t.screen) end), awful.button({}, 5, function(t) awful.tag.viewprev(t.screen) end) ) local tasklist_buttons = gears.table.join( awful.button({}, 1, function(c) if c == client.focus then c.minimized = true else c:emit_signal( "request::activate", "tasklist", {raise = true} ) end end), awful.button({}, 3, function() awful.menu.client_list({ theme = { width = 256 } }) end), awful.button({}, 4, function() awful.client.focus.byidx(1) end), awful.button({}, 5, function() awful.client.focus.byidx(-1) end) ) local layout_buttons = gears.table.join( awful.button({}, 1, function() awful.layout.inc(1) end), awful.button({}, 3, function() awful.layout.inc(-1) end), awful.button({}, 4, function() awful.layout.inc(1) end), awful.button({}, 5, function() awful.layout.inc(-1) end) ) local function makeBarIcon(icon) local img = wibox.widget.imagebox(beautiful["bar_" .. icon], false) img.forced_height = 18 img.forced_width = 18 return img end -- Widgets local volume_icon = makeBarIcon("volume") local volume = lain.widget.alsa({ settings = function() if volume_now.status == "off" then volume_now.level = "MUTE" else volume_now.level = volume_now.level .. "%" end volume_icon.image = volume_now.status == "off" and beautiful.bar_volume_muted or beautiful.bar_volume widget:set_markup(markup(volume_now.status == "off" and beautiful.widget_volume_muted or beautiful.widget_volume, volume_now.level)) end, }) local volume_buttons = awful.util.table.join( awful.button({}, 1, function() -- left click os.execute(string.format("%s set %s toggle", volume.cmd, volume.togglechannel or volume.channel)) volume.update() end), awful.button({}, 4, function() -- scroll up os.execute(string.format("%s set %s 1%%+", volume.cmd, volume.channel)) volume.update() end), awful.button({}, 5, function() -- scroll down os.execute(string.format("%s set %s 1%%-", volume.cmd, volume.channel)) volume.update() end) ) volume.widget:buttons(volume_buttons) volume_icon:buttons(volume_buttons) local memory = lain.widget.mem({ settings = function() widget:set_markup(markup(beautiful.widget_memory or beautiful.wibar_fg, mem_now.used .. " MB, " .. mem_now.swapused .. " MB")) end }) local cpu = lain.widget.cpu({ settings = function() widget:set_markup(markup(beautiful.widget_cpu or beautiful.wibar_fg, cpu_now.usage .. "%")) end }) local cpu_temp = lain.widget.temp({ settings = function() widget:set_markup(markup(beautiful.widget_cpu or beautiful.wibar_fg, coretemp_now .. " °C")) end }) local music_icon = makeBarIcon("music") local music = wibox.widget.textbox() awful.widget.watch( 'bash -c "~/.config/awesome/scripts/cmus.sh"', 1, function(widget, stdout, stderr) if stdout == "" then music_icon._private.image = nil music_icon:emit_signal("widget::redraw_needed") music_icon:emit_signal("widget::layout_changed") widget:set_markup("") else music_icon.image = beautiful.bar_music widget:set_markup(markup(beautiful.widget_music, stdout)) end end, music ) awful.screen.connect_for_each_screen(function(s) -- Wallpaper set_wallpaper(s) -- Each screen has its own tag table. awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1]) -- Create a promptbox for each screen s.__promptbox = awful.widget.prompt() -- Create an imagebox widget which will contain an icon indicating which layout we're using. -- We need one layoutbox per screen. s.__layoutbox = awful.widget.layoutbox(s) s.__layoutbox:buttons(layout_buttons) -- Create a taglist widget s.__taglist = awful.widget.taglist({ screen = s, filter = awful.widget.taglist.filter.all, buttons = taglist_buttons }) -- Create a tasklist widget s.__tasklist = awful.widget.tasklist({ screen = s, filter = awful.widget.tasklist.filter.currenttags, buttons = tasklist_buttons, widget_template = { { { { id = "icon_role", widget = wibox.widget.imagebox, }, margins = 2, widget = wibox.container.margin, }, { { id = "text_role", widget = wibox.widget.textbox, }, left = 2, widget = wibox.container.margin, }, layout = wibox.layout.fixed.horizontal }, id = "background_role", widget = wibox.container.background, }, }) -- Create the wibox s.__bar = awful.wibar({ position = "top", screen = s }) -- Add widgets to the wibox s.__bar:setup({ layout = wibox.layout.align.horizontal, -- Left widgets { layout = wibox.layout.fixed.horizontal, launcher, s.__taglist, { s.__layoutbox, margins = 2, layout = wibox.container.margin, }, s.__promptbox, }, -- Middle widgets s.__tasklist, -- Right widgets { { { music_icon, music, layout = wibox.layout.fixed.horizontal, }, top = 2, bottom = 2, left = 4, right = 4, layout = wibox.container.margin, }, { { makeBarIcon("cpu"), cpu.widget, layout = wibox.layout.fixed.horizontal, }, top = 2, bottom = 2, left = 4, right = 4, layout = wibox.container.margin, }, { { makeBarIcon("cpu_temp"), cpu_temp.widget, layout = wibox.layout.fixed.horizontal, }, top = 2, bottom = 2, left = 4, right = 4, layout = wibox.container.margin, }, -- TODO: GPU + Temp when not in VM { { makeBarIcon("memory"), memory.widget, layout = wibox.layout.fixed.horizontal, }, top = 2, bottom = 2, left = 4, right = 4, layout = wibox.container.margin, }, { { volume_icon, volume.widget, layout = wibox.layout.fixed.horizontal, }, top = 2, bottom = 2, left = 4, right = 4, layout = wibox.container.margin, }, { { makeBarIcon("clock"), wibox.widget.textclock(markup(beautiful.widget_clock or beautiful.wibar_fg, "%H:%M:%S"), 1), layout = wibox.layout.fixed.horizontal, }, top = 2, bottom = 2, left = 4, right = 4, layout = wibox.container.margin, }, { wibox.widget.systray(), margins = 2, layout = wibox.container.margin, }, layout = wibox.layout.fixed.horizontal, }, }) end) -- }}} -- {{{ Mouse bindings root.buttons(gears.table.join( awful.button({}, 3, function() mainmenu:toggle() end), awful.button({}, 4, awful.tag.viewnext), awful.button({}, 5, awful.tag.viewprev) )) -- }}} -- {{{ Key bindings globalkeys = gears.table.join( -- awesome awful.key( {modkey, altkey}, "r", awesome.restart, { description = "reload awesome", group = "awesome", } ), awful.key( {modkey, altkey}, "q", awesome.quit, { description = "quit awesome", group = "awesome", } ), awful.key( {modkey}, "s", hotkeys_popup.show_help, { description="show help", group = "awesome", } ), awful.key( {modkey}, "w", function() mainmenu:show() end, { description = "show main menu", group = "awesome", } ), awful.key( {modkey}, "x", function() awful.prompt.run({ prompt = "Run Lua code: ", textbox = awful.screen.focused().__promptbox.widget, exe_callback = awful.util.eval, history_path = awful.util.get_cache_dir() .. "/history_eval" }) end, { description = "lua execute prompt", group = "awesome", } ), -- launcher awful.key( {modkey}, "Return", function() awful.spawn(terminal) end, { description = "open a terminal", group = "launcher", } ), awful.key( {"Control", altkey}, "p", function() menubar.show() end, { description = "open launcher", group = "launcher", } ), awful.key( {modkey}, "r", function() awful.screen.focused().__promptbox:run() end, { description = "run prompt", group = "launcher", } ), -- client awful.key( {modkey}, "Up", function() awful.client.focus.byidx(1) end, { description = "focus next by index", group = "client", } ), awful.key( {modkey}, "Down", function() awful.client.focus.byidx(-1) end, { description = "focus previous by index", group = "client", } ), awful.key( {modkey, "Shift"}, "Up", function() awful.client.swap.byidx(1) end, { description = "swap with next client by index", group = "client", } ), awful.key( {modkey, "Shift"}, "Down", function() awful.client.swap.byidx(-1) end, { description = "swap with previous client by index", group = "client", } ), awful.key( {modkey}, "u", awful.client.urgent.jumpto, { description = "jump to urgent client", group = "client", } ), awful.key( {altkey}, "Tab", function() awful.client.focus.history.previous() if client.focus then client.focus:raise() end end, { description = "go back", group = "client", } ), -- layout awful.key( {modkey}, "Right", function() awful.tag.incmwfact(0.05) end, { description = "increase master width factor", group = "layout", } ), awful.key( {modkey}, "Left", function() awful.tag.incmwfact(-0.05) end, { description = "decrease master width factor", group = "layout", } ), awful.key( {modkey, "Control"}, "Up", function() awful.tag.incnmaster(1, nil, true) end, { description = "increase the number of master clients", group = "layout", } ), awful.key( {modkey, "Control"}, "Down", function() awful.tag.incnmaster(-1, nil, true) end, { description = "decrease the number of master clients", group = "layout", } ), awful.key( {modkey, "Control"}, "Right", function() awful.tag.incncol(1, nil, true) end, { description = "increase the number of columns", group = "layout", } ), awful.key( {modkey, "Control"}, "Left", function() awful.tag.incncol(-1, nil, true) end, { description = "decrease the number of columns", group = "layout", } ), awful.key( {modkey}, "Tab", function() awful.layout.inc(1) end, { description = "select next layout", group = "layout", } ), awful.key( {modkey, "Shift"}, "Tab", function() awful.layout.inc(-1) end, { description = "select previous layout", group = "layout", } ), -- cmus awful.key( {}, "XF86AudioPlay", function() awful.spawn("cmus-remote -u") end, { description = "play/pause", group = "cmus", } ), awful.key( {}, "XF86AudioPrev", function() awful.spawn("cmus-remote -r") end, { description = "previous track", group = "cmus", } ), awful.key( {}, "XF86AudioNext", function() awful.spawn("cmus-remote -n") end, { description = "next track", group = "cmus", } ) ) clientkeys = gears.table.join( awful.key( {modkey, "Shift"}, "f", function(c) c.fullscreen = not c.fullscreen c:raise() end, { description = "toggle fullscreen", group = "client", } ), awful.key( {modkey}, "q", function(c) c:kill() end, { description = "close", group = "client", } ), awful.key( {modkey}, "f", awful.client.floating.toggle , { description = "toggle floating", group = "client", } ), awful.key( {modkey}, "t", function(c) c.sticky = not c.sticky end, { description = "toggle sticky", group = "client", } ), awful.key( {modkey, "Shift"}, "t", function(c) c.ontop = not c.ontop end, { description = "toggle keep on top", group = "client", } ), awful.key( {modkey}, "m", function(c) c.maximized = not c.maximized c:raise() end, { description = "(un)maximize", group = "client", } ), awful.key( {modkey, "Control"}, "m", function (c) c.maximized_vertical = not c.maximized_vertical c:raise() end, { description = "(un)maximize vertically", group = "client", } ), awful.key( {modkey, "Shift"}, "m", function(c) c.maximized_horizontal = not c.maximized_horizontal c:raise() end, { description = "(un)maximize horizontally", group = "client", } ) ) -- Bind all key numbers to tags. -- Be careful: we use keycodes to make it work on any keyboard layout. -- This should map on the top row of your keyboard, usually 1 to 9. for i = 1, 9 do globalkeys = gears.table.join(globalkeys, -- View tag only. awful.key( {modkey}, "#" .. i + 9, function() local screen = awful.screen.focused() local tag = screen.tags[i] if tag then tag:view_only() end end, { description = "view tag #"..i, group = "tag", } ), -- Toggle tag display. awful.key( {modkey, "Control"}, "#" .. i + 9, function() local screen = awful.screen.focused() local tag = screen.tags[i] if tag then awful.tag.viewtoggle(tag) end end, { description = "toggle tag #" .. i, group = "tag" } ), -- Move client to tag. awful.key( {modkey, "Shift"}, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:move_to_tag(tag) end end end, { description = "move focused client to tag #"..i, group = "tag", } ), -- Toggle tag on focused client. awful.key( {modkey, "Control", "Shift"}, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:toggle_tag(tag) end end end, { description = "toggle focused client on tag #" .. i, group = "tag", } ) ) end clientbuttons = gears.table.join( awful.button({}, 1, function(c) c:emit_signal("request::activate", "mouse_click", {raise = true}) end), awful.button({modkey}, 1, function(c) c:emit_signal("request::activate", "mouse_click", {raise = true}) awful.mouse.client.move(c) end), awful.button({modkey}, 3, function(c) c:emit_signal("request::activate", "mouse_click", {raise = true}) awful.mouse.client.resize(c) end) ) -- Set keys root.keys(globalkeys) -- }}} -- {{{ Rules -- Rules to apply to new clients (through the "manage" signal). awful.rules.rules = { -- All clients will match this rule. { rule = {}, properties = { border_width = beautiful.border_width, border_color = beautiful.border_normal, focus = awful.client.focus.filter, raise = true, keys = clientkeys, buttons = clientbuttons, screen = awful.screen.preferred, placement = awful.placement.no_overlap + awful.placement.no_offscreen, } }, -- Floating clients. { rule_any = { instance = { "DTA", -- Firefox addon DownThemAll. "copyq", -- Includes session name in class. "pinentry", }, class = { "Arandr", "Blueman-manager", "Gpick", "Kruler", "MessageWin", -- kalarm. "Sxiv", "Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size. "Wpa_gui", "veromix", "xtightvncviewer" }, -- Note that the name property shown in xprop might be set slightly after creation of the client -- and the name shown there might not match defined rules here. name = { "Event Tester", -- xev. }, role = { "AlarmWindow", -- Thunderbird's calendar. "ConfigManager", -- Thunderbird's about:config. "pop-up", -- e.g. Google Chrome's (detached) Developer Tools. } }, properties = { floating = true } }, -- Add titlebars to normal clients and dialogs { rule_any = { type = { "normal", "dialog", } }, properties = { titlebars_enabled = true }, }, } -- }}} -- {{{ Signals -- Signal function to execute when a new client appears. client.connect_signal("manage", function (c) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- if not awesome.startup then awful.client.setslave(c) end if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then -- Prevent clients from being unreachable after screen count changes. awful.placement.no_offscreen(c) end end) -- Add a titlebar if titlebars_enabled is set to true in the rules. client.connect_signal("request::titlebars", function(c) -- buttons for the titlebar local buttons = gears.table.join( awful.button({}, 1, function() c:emit_signal("request::activate", "titlebar", {raise = true}) awful.mouse.client.move(c) end), awful.button({}, 3, function() c:emit_signal("request::activate", "titlebar", {raise = true}) awful.mouse.client.resize(c) end) ) awful.titlebar(c):setup({ { -- Left { awful.titlebar.widget.iconwidget(c), margins = 2, layout = wibox.container.margin, }, { awful.titlebar.widget.titlewidget(c), left = 2, layout = wibox.container.margin, }, buttons = buttons, layout = wibox.layout.fixed.horizontal }, { -- Middle buttons = buttons, layout = wibox.layout.flex.horizontal }, { -- Right { awful.titlebar.widget.ontopbutton(c), awful.titlebar.widget.stickybutton(c), awful.titlebar.widget.floatingbutton(c), awful.titlebar.widget.minimizebutton(c), awful.titlebar.widget.maximizedbutton(c), awful.titlebar.widget.closebutton(c), layout = wibox.layout.fixed.horizontal }, margins = 2, layout = wibox.container.margin, }, layout = wibox.layout.align.horizontal, }) end) -- Enable sloppy focus, so that focus follows mouse. --[[client.connect_signal("mouse::enter", function(c) c:emit_signal("request::activate", "mouse_enter", {raise = false}) end)--]] client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end) client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) -- }}} --{{{ Autostart for _, program in ipairs(config.autostart) do awful.spawn(program) end --}}}