483 lines
17 KiB
Markdown
483 lines
17 KiB
Markdown
## Default hotkeys
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### General description
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The hotkeys, as you can set them in `Config.ini`, are noted in the format
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`Config_hotkey=<modifier><key>::<function>(<argument>)`; you may copy the
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string from ` ` and use it as a template for a new line in `Config.ini`.
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Possible modifiers are the following:
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* `!` <kbd>Alt</kbd>
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* `^` <kbd>Ctrl</kbd>, Control
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* `#` <kbd>Win</kbd> / LWin, the left Windows key
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* `+` <kbd>Shift</kbd>
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You will have to press all keys of a hotkey at the same time beginning with the
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modifier for calling the associated function, e.g. `#^q` means pressing the
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left 'Windows key' and the 'Control key' and the 'Q key'
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(<kbd>Win</kbd><kbd>Ctrl</kbd><kbd>Q</kbd>) for quitting bug.n.
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### Window management
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`Config_hotkey=#Down::View_activateWindow(0, +1)`
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_Activate_ the _next_ window in the active view.
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-------------------------------------------------------------------------------
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`Config_hotkey=#Up::View_activateWindow(0, -1)`
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_Activate_ the _previous_ window in the active view.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+Down::View_shuffleWindow(0, +1)`
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_Move_ the active window _to the next position_ in the window list of the view.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+Up::View_shuffleWindow(0, -1)`
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_Move_ the active window _to the previous position_ in the window list of the
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view.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+Enter::View_shuffleWindow(1)`
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_Move_ the active window _to the first position_ in the window list of the
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view.
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> You may also move the active window to any other absolute position in the
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window list by using the first parameter.
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-------------------------------------------------------------------------------
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`Config_hotkey=#c::Manager_closeWindow()`
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_Close_ the active window.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+d::Window_toggleDecor()`
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_Show / Hide the title bar_ of the active window.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+f::View_toggleFloatingWindow()`
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_Toggle_ the _floating status_ of the active window.
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> The floating status effects the tiling of the active window (i.e. dis- /
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regard it).
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-------------------------------------------------------------------------------
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`Config_hotkey=#^m::Manager_minimizeWindow()`
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_Minimize_ the active window.
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> This implicitly sets the window to be floating.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+m::Manager_moveWindow()`
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_Move_ the active window _by key_.
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> This implicitly sets the window to be floating.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+s::Manager_sizeWindow()`
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_Resize_ the active window _by key_.
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> This implicitly sets the window to be floating.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+x::Manager_maximizeWindow()`
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_Move and resize_ the active window _to_ the size of the _work area_.
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> This implicitly sets the window to be floating.
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-------------------------------------------------------------------------------
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`Config_hotkey=#i::Manager_getWindowInfo()`
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Get information for the active window.
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> The information being id, title, class, process name, style, geometry, tags
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and floating state.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+i::Manager_getWindowList()`
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_Get a window list_ for the active view.
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> The list contains information about the window id, title and class.
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-------------------------------------------------------------------------------
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`Config_hotkey=!Down::View_moveWindow(0, +1)`
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Manually _move_ the active window _to the next area_ in the layout.
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> This has only an effect, if dynamic tiling is disabled (`Config_dynamicTiling=0`).
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-------------------------------------------------------------------------------
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`Config_hotkey=!Up::View_moveWindow(0, -1)`
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Manually _move_ the active window _to the previous area_ in the layout.
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> This has only an effect, if dynamic tiling is disabled
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(`Config_dynamicTiling=0`).
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-------------------------------------------------------------------------------
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`Config_hotkey=!+Enter::Manager_maximizeWindow()`
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_Move and resize_ the active window _to_ the size of the _work area_.
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> This implicitly sets the window to be floating.
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-------------------------------------------------------------------------------
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`Config_hotkey=!<n>::View_moveWindow(<n>)`
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Manually _move_ the active window _to the n<sup><small>th</small></sup> area_
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in the layout.
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> <n> can be an integer between 1 and 9. This has only an effect, if
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dynamic tiling is disabled (`Config_dynamicTiling=0`).
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-------------------------------------------------------------------------------
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`Config_hotkey=!BackSpace::View_toggleStackArea()`
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Toggle the stack area of the layout.
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> If the stack area is toggled off, the master area takes up the whole view and
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the stack area cannot be used to position windows.
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> This has only an effect, if dynamic tiling is disabled (`Config_dynamicTiling=0`).
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### Window debugging
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`Config_hotkey=#^i::Debug_logViewWindowList()`
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_Dump_ window information on the _windows of the active view_ to the log.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^+i::Debug_logManagedWindowList()`
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_Dump_ window information on the _managed windows_ to the log.
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> The list of managed windows contains the floating and tiled windows of all
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views.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^h::Debug_logHelp()`
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_Print column headings_ to the log.
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> The column headings give a description of the formatting used in the previous
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two hotkeys being `Manager_logViewWindowList` and `Manager_logManagedWindowList`.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^d::Debug_setLogLevel(0, -1)`
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Decrement the debug log level.
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> This results in showing fewer debug messages. You may also set the debug log
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level to an absolute value by using the first parameter.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^+d::Debug_setLogLevel(0, +1)`
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Increment the debug log level.
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> This results in showing more debug messages. You may also set the debug log
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level to an absolute value by using the first parameter.
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### Layout management
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`Config_hotkey=#Tab::View_setLayout(-1)`
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Set the _previous_-ly set _layout_.
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> You may also use `View_setLayout(0, +1)` for setting the next or
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`View_setLayout(0, -1)` for setting the previous layout in the layout array.
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-------------------------------------------------------------------------------
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`Config_hotkey=#f::View_setLayout(3)`
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Set the _floating layout_.
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-------------------------------------------------------------------------------
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`Config_hotkey=#m::View_setLayout(2)`
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Set the _monocle layout_.
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-------------------------------------------------------------------------------
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`Config_hotkey=#t::View_setLayout(1)`
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Set the _tile layout_.
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-------------------------------------------------------------------------------
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`Config_hotkey=#Left::View_setLayoutProperty(MFactor, 0, -0.05)`
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_Reduce_ the size of _the master area_ in the active view.
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> This has only an effect, if the tile layout is active.
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> You may also set an additional parameter for accelerating the third one. E.g.
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with `Config_hotkey=#Left::View_setLayoutProperty(MFactor, 0, -0.05, 2)` the
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first step, by which the master area is reduced, is -0.0016% and will be
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doubled with consecutive calls until it reaches -0.05%.
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With the second parameter you may set an absolute value, e.g.
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`View_setLayoutProperty(MFactor, 0.5, 0)` splits the view in half.
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-------------------------------------------------------------------------------
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`Config_hotkey=#Right::View_setLayoutProperty(MFactor, 0, +0.05)`
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_Enlarge_ the size of _the master area_ in the active view.
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> This has only an effect, if the tile layout is active.
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> You may also set a additional parameter for accelerating the third one. E.g.
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with `Config_hotkey=#Right::View_setLayoutProperty(MFactor, 0, +0.05, 0.5)` the
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first step, by which the master area is reduced, is 0.05%, but with consecutive
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calls it will be halved until it reaches 0.0016%.
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With the second parameter you may set an absolute value, e.g.
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`View_setLayoutProperty(MFactor, 0.67, 0)` makes the master area two thirds
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and the stacking area one third the size of the view.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^t::View_setLayoutProperty(Axis, 0, +1, 1)`
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Rotate the layout axis.
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> I.e. 2 -> 1 = vertical layout, 1 -> 2 = horizontal layout.
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> This has only an effect, if the tile layout is active.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^Enter::View_setLayoutProperty(Axis, 0, +2, 1)`
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Mirror the layout axis.
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> I.e. -1 -> 1 / 1 -> -1 = master on the left / right side,
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-2 -> 2 / 2 -> -2 = master at top / bottom.
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> This has only an effect, if the tile layout is active.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^Tab::View_setLayoutProperty(Axis, 0, +1, 2)`
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Rotate the master axis.
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> I.e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 = y-axis = vertical stack,
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2 -> 3 = z-axis = monocle.
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> This has only an effect, if the tile layout is active.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^+Tab::View_setLayoutProperty(Axis, 0, +1, 3)`
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Rotate the stack axis.
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> I.e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 = y-axis = vertical stack,
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2 -> 3 = z-axis = monocle.
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> This has only an effect, if the tile layout is active.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^Up::View_setLayoutProperty(MY, 0, +1)`
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Increase the master Y dimension.
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> This results in an increased number of windows in the master area by X.
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Maximum of 9.
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> This has only an effect, if the tile layout is active.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^Down::View_setLayoutProperty(MY, 0, -1)`
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Decrease the master Y dimension.
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> This results in a decreased number of windows in the master area by X.
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Minimum of 1.
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> This has only an effect, if the tile layout is active.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^Right::View_setLayoutProperty(MX, 0, +1)`
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Increase the master X dimension.
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> This results in an increased number of windows in the master area by Y.
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Maximum of 9.
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> This has only an effect, if the tile layout is active.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^Left::View_setLayoutProperty(MX, 0, -1)`
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Decrease the master X dimension.
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> This results in a decreased number of windows in the master area by Y.
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Minimum of 1.
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> This has only an effect, if the tile layout is active.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+Left::View_setLayoutProperty(GapWidth, 0, -2)`
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_Decrease the gap between windows_ in "monocle" and "tile" layout.
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> You may also set an absolute value for the gap width by using the first
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parameter, e.g. `View_setLayoutProperty(GapWidth, 0, 0)` will eliminate the
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gap and `View_setLayoutProperty(GapWidth, 20, 0)` will set it to 20px.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+Right::View_setLayoutProperty(GapWidth, 0, +2)`
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_Increase the gap between windows_ in "monocle" and "tile" layout.
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### View / Tag management
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`Config_hotkey=#+n::View_toggleMargins()`
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Toggle the view margins.
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> These are set by the configuration variable `Config_viewMargins`.
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-------------------------------------------------------------------------------
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`Config_hotkey=#BackSpace::Monitor_activateView(-1)`
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Activate the previously activated view.
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> You may also use `Monitor_activateView(0, -1)` or `Monitor_activateView(0, +1)`
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for activating the previous or next adjacent view.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+0::Monitor_setWindowTag(10)`
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Tag the active window with all tags.
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-------------------------------------------------------------------------------
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`Config_hotkey=#<n>::Monitor_activateView(<n>)`
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Activate the n<sup><small>th</small></sup> view.
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> <n> can be an integer between 1 and `Config_viewCount`.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+<n>::Monitor_setWindowTag(<n>)`
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Tag the active window with the n<sup><small>th</small></sup> tag.
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> <n> can be an integer between 1 and `Config_viewCount`.
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> You may also use `Monitor_setWindowTag(0, -1)` or `Monitor_setWindowTag(0, +1)`
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for setting the tag of the previous or next adjacent to the current view.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^<n>::Monitor_toggleWindowTag(<n>)`
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Add / Remove the n<sup><small>th</small></sup> tag for the active window, if it
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is not / is already set.
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> <n> can be an integer between 1 and `Config_viewCount`.
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### Monitor management
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`Config_hotkey=#.::Manager_activateMonitor(0, +1)`
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Activate the _next monitor_ in a multi-monitor environment.
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> You may also activate a specific monitor by using the first parameter, e.g.
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`Manager_activateMonitor(1)` will activate the first monitor.
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-------------------------------------------------------------------------------
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`Config_hotkey=#,::Manager_activateMonitor(0, -1)`
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Activate the _previous monitor_ in a multi-monitor environment.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+.::Manager_setWindowMonitor(0, +1)`
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_Set_ the active window's view _to_ the active view on _the next monitor_ in a
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multi-monitor environment.
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> You may also set the active window on a specific monitor by using the first
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parameter, e.g. `Manager_setWindowMonitor(1)` will set the active window on
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the first monitor.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+,::Manager_setWindowMonitor(0, -1)`
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_Set_ the active window's view _to_ the active view on _the previous monitor_
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in a multi-monitor environment.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^+.::Manager_setViewMonitor(0, +1)`
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_Set all windows_ of the active view _on_ the active view of _the next monitor_
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in a multi-monitor environment.
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> You may also set all windows of the active view on a specific monitor by
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using the first parameter, e.g. `Manager_setViewMonitor(1)` will set all
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windows of the active view on the first monitor.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^+,::Manager_setViewMonitor(0, -1)`
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_Set all windows_ of the active view _on_ the active view of
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_the previous monitor_ in a multi-monitor environment.
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### GUI management
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`Config_hotkey=#+Space::Monitor_toggleBar()`
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_Hide / Show the bar_ (bug.n status bar) on the active monitor.
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-------------------------------------------------------------------------------
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`Config_hotkey=#Space::Monitor_toggleTaskBar()`
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Hide / Show the task bar.
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-------------------------------------------------------------------------------
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`Config_hotkey=#y::Bar_toggleCommandGui()`
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_Open the command GUI_ for executing programmes or bug.n functions.
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-------------------------------------------------------------------------------
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`Config_hotkey=#+y::Monitor_toggleNotifyIconOverflowWindow()`
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Toggle the overflow window of the 'notify icons'.
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-------------------------------------------------------------------------------
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`Config_hotkey=!+y::View_traceAreas()`
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Indicate the areas of the "tile" layout.
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### Administration
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`Config_hotkey=#^e::Run, edit <Config_filePath>`
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Open the configuration file in the standard text editor.
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> If you want to set this hotkey in `Config.ini`, you have to replace
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`<Config_filePath>` with an explicit file path.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^s::Config_UI_saveSession()`
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_Save the current state_ of monitors, views, layouts to the configuration file.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^r::Reload`
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_Reload_ bug.n (i.e. the whole script).
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> This resets i.a. the configuration and internal variables of bug.n,
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including the window lists. It is like Quitting and restarting bug.n.
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If `Config_autoSaveSession` is not set to `off`, the window lists can be
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restored and windows are put to their associated monitor and views.
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-------------------------------------------------------------------------------
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`Config_hotkey=#^q::ExitApp`
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_Quit_ bug.n, restore the default Windows UI and show all windows.
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