263 lines
8.7 KiB
Markdown
263 lines
8.7 KiB
Markdown
## Hotkeys
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### General description
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The hotkeys, as you can set them in `Config.ini`, are noted in the format
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`<modifier><key>::<function>(<argument>)`.
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Possible modifiers are the following:
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* `!` (Alt)
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* `^` (Ctrl, Control)
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* `+` (Shift)
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* `#` (LWin, left Windows)
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You will have to press all keys of a hotkey at the same time beginning
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with the modifier for calling the associated function, e. g. "#^q" means
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pressing the left Windows key and the shift key and the q key
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(WIN+CTRL+Q) for quitting bug.n.
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### Window management
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`#Down::View_activateWindow(+1)`
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> Activate the next window in the active view.
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`#Up::View_activateWindow(-1)`
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> Activate the previous window in the active view.
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`#+Down::View_shuffleWindow(+1)`
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> Move the active window to the next position in the window list of the view.
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`#+Up::View_shuffleWindow(-1)`
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> Move the active window to the previous position in the window list of the view.
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`#+Enter::View_shuffleWindow(0)`
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> Move the active window to the first position in the window list of the view.
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`#c::Manager_closeWindow()`
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> Close the active window.
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`#+d::Manager_toggleDecor()`
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> Show / Hide the title bar of the active window.
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`#+f::View_toggleFloating()`
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> Toggle the floating status of the active window (i. e. dis- / regard it when
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tiling).
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`#+m::Manager_moveWindow()`
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> Move the active window by key (only floating windows).
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`#+s::Manager_sizeWindow()`
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> Resize the active window by key (only floating windows).
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`#+x::Manager_maximizeWindow()`
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> Move and resize the active window to the size of the work area (only floating
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windows).
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`#i::Manager_getWindowInfo()`
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> Get information for the active window (id, title, class, process name, style,
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geometry, tags and floating state).
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`#+i::Manager_getWindowList()`
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> Get a window list for the active view (id, title and class).
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`!Down::View_moveWindow(0, +1)`
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> Manually move the active window to the next area in the layout.
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`!Up::View_moveWindow(0, -1)`
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> Manually move the active window to the previous area in the layout.
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`!+Enter::Manager_maximizeWindow()`
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> Move and resize the active window to the size of the work area (only floating
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windows).
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`!<n>::View_moveWindow(<n>)`
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> Manually move the active window to the n<sup><small>th</small></sup> area in
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the layout (n = 1..9).
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`!0::View_moveWindow(10)`
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> Manually move the active window to the n<sup><small>th</small></sup> area in
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the layout.
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`!BackSpace::View_toggleStackArea()`
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> Toggle the stack area of the layout. If the stack area is disabled, the
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master area takes up the whole view.
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### Window debugging
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`#^i::Debug_logViewWindowList()`
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> Dump window information on the windows of the active view to the log.
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`#+^i::Debug_logManagedWindowList()`
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> Dump window information on the contents of the managed window list (floating
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and tiled windows of all views) to the log.
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`#^h::Debug_logHelp()`
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> Print a description of the formatting (column headings) used in the previous
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two log messages (Manager_logViewWindowList and Manager_logManagedWindowList)
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to the log.
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`#^d::Debug_setLogLevel(-1)`
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> Decrement the debug log level. Show fewer debug messages.
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`#^+d::Debug_setLogLevel(+1)`
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> Increment the debug log level. Show more debug messages.
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### Layout management
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`#Tab::View_setLayout(-1)`
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> Set the previously set layout. You may also use View_setLayout(>) for
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setting the next layout in the layout array.
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`#f::View_setLayout(3)`
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> Set the 3rd defined layout (i. e. floating layout in the default
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configuration).
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`#m::View_setLayout(2)`
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> Set the 2nd defined layout (i. e. monocle layout in the default
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configuration).
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`#t::View_setLayout(1)`
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> Set the 1st defined layout (i. e. tile layout in the default
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configuration).
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`#Left::View_setMFactor(-0.05)`
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> Reduce the size of the master area in the active view (only for the "tile"
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layout).
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`#Right::View_setMFactor(+0.05)`
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> Enlarge the size of the master area in the active view (only for the "tile"
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layout).
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`#^t::View_rotateLayoutAxis(1, +1)`
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> Rotate the layout axis (i. e. 2 -> 1 = vertical layout, 1 -> 2 = horizontal
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layout, only for the "tile" layout).
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`#^Enter::View_rotateLayoutAxis(1, +2)`
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> Mirror the layout axis (i. e. -1 -> 1 / 1 -> -1 = master on the left / right
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side, -2 -> 2 / 2 -> -2 = master at top / bottom, only for the "tile" layout).
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`#^Tab::View_rotateLayoutAxis(2, +1)`
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> Rotate the master axis (i. e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 =
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y-axis = vertical stack, 2 -> 3 = z-axis = monocle, only for the "tile" layout).
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`#^+Tab::View_rotateLayoutAxis(3, +1)`
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> Rotate the stack axis (i. e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 =
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y-axis = vertical stack, 2 -> 3 = z-axis = monocle, only for the "tile" layout).
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`#^Up::View_setMY(+1)`
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> Increase the master Y dimension by 1, i.e. increase the number of windows in
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the master area by X. Maximum of 9 (only for the "tile" layout).
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`#^Down::View_setMY(-1)`
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> Decrease the master Y dimension by 1, i.e. decrease the number of windows in
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the master area by X. Minimum of 1 (only for the "tile" layout).
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`#^Right::View_setMX(+1)`
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> Increase the master X dimension by 1, i. e. increase the number of windows in
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the master area by Y. Maximum of 9 (only for the "tile" layout).
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`#^Left::View_setMX(-1)`
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> Decrease the master X dimension by 1, i. e. decrease the number of windows in
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the master area by Y. Minimum of 1 (only for the "tile" layout).
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`#+Left::View_setGapWidth(-2)`
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> Decrease the gap between windows in "tile" layout.
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`#+Right::View_setGapWidth(+2)`
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> Increase the gap between windows in "tile" layout.
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### View / Tag management
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`#+n::View_toggleMargins()`
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> Toggle the view margins, which are set by the configuration variable
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`Config_viewMargins`.
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`#BackSpace::Monitor_activateView(-1)`
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> Activate the previously activated view. You may also use
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Monitor_activateView(<) or Monitor_activateView(>) for activating the
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previous or next adjacent view.
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`#+0::Monitor_setWindowTag(0)`
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> Tag the active window with all tags (1 ... Config_viewCount). You may also
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use Monitor_setWindowTag(<) or Monitor_setWindowTag(>) for setting the tag
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of the previous or next adjacent to the current view.
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`#<n>::Monitor_activateView(<n>)`
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> Activate the n<sup><small>th</small></sup> view (n = 1..Config_viewCount).
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`#+<n>::Monitor_setWindowTag(<n>)`
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> Tag the active window with the n<sup><small>th</small></sup> tag (n =
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1..Config_viewCount).
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`#^<n>::Monitor_toggleWindowTag(<n>)`
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> Add / Remove the n<sup><small>th</small></sup> tag (n = 1.Config_viewCount)
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for the active window, if it is not / is already set.
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### Monitor management
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`#.::Manager_activateMonitor(+1)`
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> Activate the next monitor in a multi-monitor environment.
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`#,::Manager_activateMonitor(-1)`
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> Activate the previous monitor in a multi-monitor environment.
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`#+.::Manager_setWindowMonitor(+1)`
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> Set the active window to the active view on the next monitor in a
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multi-monitor environment.
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`#+,::Manager_setWindowMonitor(-1)`
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> Set the active window to the active view on the previous monitor in a
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multi-monitor environment.
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`#^+.::Manager_setViewMonitor(+1)`
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> Set all windows of the active view on the active view of the next monitor in
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a multi-monitor environment.
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`#^+,::Manager_setViewMonitor(-1)`
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> Set all windows of the active view on the active view of the previous monitor
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in a multi-monitor environment.
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### GUI management
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`#+Space::Monitor_toggleBar()`
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> Hide / Show the bar (bug.n status bar) on the active monitor.
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`#Space::Monitor_toggleTaskBar()`
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> Hide / Show the task bar.
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`#y::Bar_toggleCommandGui()`
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> Open the command GUI for executing programmes or bug.n functions.
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`#+y::Monitor_toggleNotifyIconOverflowWindow()`
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> Toggle the overflow window of the 'notify icons'.
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`!+y::View_traceAreas()`
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> Indicate the areas of the "tile" layout.
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### Administration
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`#^e::Run, edit %Config_filePath%
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> Open the configuration file in the standard text editor.
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`#^s::Config_UI_saveSession()`
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> Save the current state of monitors, views, layouts to the configuration file.
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`#^r::Main_reload()`
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> Reload bug.n (i. e. the configuration and its dependent settings) without
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deleting the window lists of bug.n and restoring windows.
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- It does not reset internal configuration variables, the tray icon or menu,
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hotkeys (unless defined in Config.ini), individual window settings like
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Config_showBorder (since windows might be hidden) or hiding the title bar, the
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monitor count or views.
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- It does not reload the monitor configuration and therefor does not recognize
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any changes in the number of monitors.
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- It does not reload functions.
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- Changed rules are only applied to new windows.
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`#^+r::Reload`
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> Reload bug.n (i. e. the whole script), which resets the configuration, the
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bar, the monitor configuration and window lists of bug.n. It is like Quitting
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and restarting bug.n.
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`#^q::ExitApp`
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> Quit bug.n, restore the default Windows UI and show all windows.
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