7d74dd4fe5
... redundant with `Config_autoSaveSession`
279 lines
10 KiB
Markdown
279 lines
10 KiB
Markdown
## Default hotkeys
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### General description
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The hotkeys, as you can set them in `Config.ini`, are noted in the format
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`<modifier><key>::<function>(<argument>)`.
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Possible modifiers are the following:
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* `!` (Alt)
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* `^` (Ctrl, Control)
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* `#` (LWin, left Windows)
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* `+` (Shift)
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You will have to press all keys of a hotkey at the same time beginning with the
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modifier for calling the associated function, e. g. `#^q` means pressing the
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left 'Windows key' and the 'Control key' and the 'Q key' (`Win+Ctrl+Q`) for
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quitting bug.n.
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### Window management
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`#Down::View_activateWindow(0, +1)`
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> Activate the next window in the active view.
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`#Up::View_activateWindow(0, -1)`
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> Activate the previous window in the active view.
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`#+Down::View_shuffleWindow(0, +1)`
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> Move the active window to the next position in the window list of the view.
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`#+Up::View_shuffleWindow(0, -1)`
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> Move the active window to the previous position in the window list of the view.
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`#+Enter::View_shuffleWindow(1)`
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> Move the active window to the first position in the window list of the view.
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You may also move the active window to any other absolute position in the
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window list by using the first parameter.
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`#c::Manager_closeWindow()`
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> Close the active window.
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`#+d::Window_toggleDecor()`
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> Show / Hide the title bar of the active window.
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`#+f::View_toggleFloatingWindow()`
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> Toggle the floating status of the active window (i. e. dis- / regard it when
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tiling).
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`#+m::Manager_moveWindow()`
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> Move the active window by key (only floating windows).
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`#+s::Manager_sizeWindow()`
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> Resize the active window by key (only floating windows).
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`#+x::Manager_maximizeWindow()`
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> Move and resize the active window to the size of the work area (only floating
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windows).
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`#i::Manager_getWindowInfo()`
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> Get information for the active window (id, title, class, process name, style,
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geometry, tags and floating state).
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`#+i::Manager_getWindowList()`
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> Get a window list for the active view (id, title and class).
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`!Down::View_moveWindow(0, +1)`
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> Manually move the active window to the next area in the layout.
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`!Up::View_moveWindow(0, -1)`
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> Manually move the active window to the previous area in the layout.
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`!+Enter::Manager_maximizeWindow()`
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> Move and resize the active window to the size of the work area (only floating
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windows).
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`!<n>::View_moveWindow(<n>)`
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> Manually move the active window to the n<sup><small>th</small></sup> area in
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the layout (n = 1..9).
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`!0::View_moveWindow(10)`
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> Manually move the active window to the n<sup><small>th</small></sup> area in
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the layout.
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`!BackSpace::View_toggleStackArea()`
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> Toggle the stack area of the layout. If the stack area is disabled, the
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master area takes up the whole view.
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### Window debugging
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`#^i::Debug_logViewWindowList()`
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> Dump window information on the windows of the active view to the log.
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`#+^i::Debug_logManagedWindowList()`
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> Dump window information on the contents of the managed window list (floating
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and tiled windows of all views) to the log.
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`#^h::Debug_logHelp()`
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> Print a description of the formatting (column headings) used in the previous
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two log messages (`Manager_logViewWindowList` and
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`Manager_logManagedWindowList`) to the log.
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`#^d::Debug_setLogLevel(0, -1)`
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> Decrement the debug log level. Show fewer debug messages. You may also set
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the debug log level to an absolute value by using the first parameter.
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`#^+d::Debug_setLogLevel(0, +1)`
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> Increment the debug log level. Show more debug messages. You may also set
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the debug log level to an absolute value by using the first parameter.
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### Layout management
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`#Tab::View_setLayout(-1)`
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> Set the previously set layout. You may also use `View_setLayout(0, +1)` for
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setting the next or `View_setLayout(0, -1)` for setting the previous layout in
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the layout array.
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`#f::View_setLayout(3)`
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> Set the 3<sup><small>rd</small></sup> defined layout (i. e. floating layout
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in the default configuration).
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`#m::View_setLayout(2)`
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> Set the 2<sup><small>nd</small></sup> defined layout (i. e. monocle layout in
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the default configuration).
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`#t::View_setLayout(1)`
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> Set the 1<sup><small>st</small></sup> defined layout (i. e. tile layout in
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the default configuration).
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`#Left::View_setLayoutProperty("MFactor", 0, -0.05)`
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> Reduce the size of the master area in the active view (only for the "tile"
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layout). You may also set an additional parameter for accelerating the third
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one. E. g. with `#Left::View_setLayoutProperty(MFactor, 0, -0.05, 2)` the
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first step, by which the master area is reduced, is -0.0016% and will be
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doubled with consecutive calls until it reaches -0.05%.
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With the second parameter you may set an absolute value, e. g.
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'View_setLayoutProperty(MFactor, 0.5, 0)' splits the view in half.
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`#Right::View_setLayoutProperty("MFactor", 0, +0.05)`
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> Enlarge the size of the master area in the active view (only for the "tile"
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layout). You may also set a additional parameter for accelerating the third
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one. E. g. with `#Right::View_setLayoutProperty(MFactor, 0, +0.05, 0.5)` the
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first step, by which the master area is reduced, is 0.05%, but with consecutive
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calls it will be halved until it reaches 0.0016%.
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With the second parameter you may set an absolute value, e. g.
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'View_setLayoutProperty(MFactor, 0.67, 0)' makes the master area two thirds
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and the stacking area one third the size of the view.
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`#^t::View_setLayoutProperty("Axis", 0, +1, 1)`
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> Rotate the layout axis (i. e. 2 -> 1 = vertical layout, 1 -> 2 = horizontal
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layout, only for the "tile" layout).
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`#^Enter::View_setLayoutProperty("Axis", 0, +2, 1)`
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> Mirror the layout axis (i. e. -1 -> 1 / 1 -> -1 = master on the left / right
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side, -2 -> 2 / 2 -> -2 = master at top / bottom, only for the "tile" layout).
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`#^Tab::View_setLayoutProperty("Axis", 0, +1, 2)`
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> Rotate the master axis (i. e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 =
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y-axis = vertical stack, 2 -> 3 = z-axis = monocle, only for the "tile" layout).
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`#^+Tab::View_setLayoutProperty("Axis", 0, +1, 3)`
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> Rotate the stack axis (i. e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 =
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y-axis = vertical stack, 2 -> 3 = z-axis = monocle, only for the "tile" layout).
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`#^Up::View_setLayoutProperty("MY", 0, +1)`
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> Increase the master Y dimension by 1, i.e. increase the number of windows in
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the master area by X. Maximum of 9 (only for the "tile" layout).
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`#^Down::View_setLayoutProperty("MY", 0, -1)`
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> Decrease the master Y dimension by 1, i.e. decrease the number of windows in
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the master area by X. Minimum of 1 (only for the "tile" layout).
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`#^Right::View_setLayoutProperty("MX", 0, +1)`
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> Increase the master X dimension by 1, i. e. increase the number of windows in
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the master area by Y. Maximum of 9 (only for the "tile" layout).
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`#^Left::View_setLayoutProperty("MX", 0, +1)`
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> Decrease the master X dimension by 1, i. e. decrease the number of windows in
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the master area by Y. Minimum of 1 (only for the "tile" layout).
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`#+Left::View_setLayoutProperty("GapWidth", 0, -2)`
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> Decrease the gap between windows in "monocle" and "tile" layout. You may also
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set an absolute value for the gap width by using the first parameter, e. g.
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`View_setLayoutProperty(GapWidth, 0, 0)` will eliminate the gap and
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`View_setLayoutProperty(GapWidth, 20, 0)` will set it to 20px.
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`#+Right::View_setLayoutProperty("GapWidth", 0, +2)`
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> Increase the gap between windows in "monocle" and "tile" layout.
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### View / Tag management
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`#+n::View_toggleMargins()`
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> Toggle the view margins, which are set by the configuration variable
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`Config_viewMargins`.
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`#BackSpace::Monitor_activateView(-1)`
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> Activate the previously activated view. You may also use
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`Monitor_activateView(0, -1)` or `Monitor_activateView(0, +1)` for activating
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the previous or next adjacent view.
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`#+0::Monitor_setWindowTag(10)`
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> Tag the active window with all tags (n = 1..`Config_viewCount`). You may also
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use `Monitor_setWindowTag(0, -1)` or `Monitor_setWindowTag(0, +1)` for setting
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the tag of the previous or next adjacent to the current view.
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`#<n>::Monitor_activateView(<n>)`
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> Activate the n<sup><small>th</small></sup> view (n = 1..`Config_viewCount`).
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`#+<n>::Monitor_setWindowTag(<n>)`
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> Tag the active window with the n<sup><small>th</small></sup> tag (n =
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1..`Config_viewCount`).
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`#^<n>::Monitor_toggleWindowTag(<n>)`
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> Add / Remove the n<sup><small>th</small></sup> tag (n = 1..`Config_viewCount`)
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for the active window, if it is not / is already set.
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### Monitor management
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`#.::Manager_activateMonitor(0, +1)`
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> Activate the next monitor in a multi-monitor environment. You may also
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activate a specific monitor by using the first parameter, e. g.
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`Manager_activateMonitor(1)` will activate the first monitor.
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`#,::Manager_activateMonitor(0, -1)`
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> Activate the previous monitor in a multi-monitor environment.
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`#+.::Manager_setWindowMonitor(0, +1)`
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> Set the active window's view to the active view on the next monitor in a
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multi-monitor environment. You may also set the active window on a specific
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monitor by using the first parameter, e. g. `Manager_setWindowMonitor(1)` will
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set the active window on the first monitor.
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`#+,::Manager_setWindowMonitor(0, -1)`
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> Set the active window's view to the active view on the previous monitor in a
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multi-monitor environment.
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`#^+.::Manager_setViewMonitor(0, +1)`
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> Set all windows of the active view on the active view of the next monitor in
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a multi-monitor environment. You may also set all windows of the active view on
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a specific monitor by using the first parameter, e. g.
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`Manager_setViewMonitor(1)` will set all windows of the active view on the
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first monitor.
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`#^+,::Manager_setViewMonitor(0, -1)`
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> Set all windows of the active view on the active view of the previous monitor
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in a multi-monitor environment.
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### GUI management
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`#+Space::Monitor_toggleBar()`
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> Hide / Show the bar (bug.n status bar) on the active monitor.
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`#Space::Monitor_toggleTaskBar()`
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> Hide / Show the task bar.
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`#y::Bar_toggleCommandGui()`
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> Open the command GUI for executing programmes or bug.n functions.
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`#+y::Monitor_toggleNotifyIconOverflowWindow()`
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> Toggle the overflow window of the 'notify icons'.
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`!+y::View_traceAreas()`
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> Indicate the areas of the "tile" layout.
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### Administration
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`#^e::Run, edit %Config_filePath%`
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> Open the configuration file in the standard text editor.
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`#^s::Config_UI_saveSession()`
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> Save the current state of monitors, views, layouts to the configuration file.
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`#^+r::Reload`
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> Reload bug.n (i. e. the whole script), which resets i. a. the configuration
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and internal variables of bug.n, including the window lists. It is like
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Quitting and restarting bug.n.
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If `Config_autoSaveSession` is not set to `off`, the window lists can be
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restored and windows are put to their associated monitor and views.
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`#^q::ExitApp`
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> Quit bug.n, restore the default Windows UI and show all windows.
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