8.7 KiB
Hotkeys
General description
The hotkeys, as you can set them in Config.ini
, are noted in the format
<modifier><key>::<function>(<argument>)
.
Possible modifiers are the following:
!
(Alt)^
(Ctrl, Control)+
(Shift)#
(LWin, left Windows)
You will have to press all keys of a hotkey at the same time beginning with the modifier for calling the associated function, e. g. "#^q" means pressing the left Windows key and the shift key and the q key (WIN+CTRL+Q) for quitting bug.n.
Window management
#Down::View_activateWindow(+1)
Activate the next window in the active view.
#Up::View_activateWindow(-1)
Activate the previous window in the active view.
#+Down::View_shuffleWindow(+1)
Move the active window to the next position in the window list of the view.
#+Up::View_shuffleWindow(-1)
Move the active window to the previous position in the window list of the view.
#+Enter::View_shuffleWindow(0)
Move the active window to the first position in the window list of the view.
#c::Manager_closeWindow()
Close the active window.
#+d::Manager_toggleDecor()
Show / Hide the title bar of the active window.
#+f::View_toggleFloating()
Toggle the floating status of the active window (i. e. dis- / regard it when tiling).
#+m::Manager_moveWindow()
Move the active window by key (only floating windows).
#+s::Manager_sizeWindow()
Resize the active window by key (only floating windows).
#+x::Manager_maximizeWindow()
Move and resize the active window to the size of the work area (only floating windows).
#i::Manager_getWindowInfo()
Get information for the active window (id, title, class, process name, style, geometry, tags and floating state).
#+i::Manager_getWindowList()
Get a window list for the active view (id, title and class).
!Down::View_moveWindow(0, +1)
Manually move the active window to the next area in the layout.
!Up::View_moveWindow(0, -1)
Manually move the active window to the previous area in the layout.
!+Enter::Manager_maximizeWindow()
Move and resize the active window to the size of the work area (only floating windows).
!<n>::View_moveWindow(<n>)
Manually move the active window to the nth area in the layout (n = 1..9).
!0::View_moveWindow(10)
Manually move the active window to the nth area in the layout.
!BackSpace::View_toggleStackArea()
Toggle the stack area of the layout. If the stack area is disabled, the master area takes up the whole view.
Window debugging
#^i::Debug_logViewWindowList()
Dump window information on the windows of the active view to the log.
#+^i::Debug_logManagedWindowList()
Dump window information on the contents of the managed window list (floating and tiled windows of all views) to the log.
#^h::Debug_logHelp()
Print a description of the formatting (column headings) used in the previous two log messages (Manager_logViewWindowList and Manager_logManagedWindowList) to the log.
#^d::Debug_setLogLevel(-1)
Decrement the debug log level. Show fewer debug messages.
#^+d::Debug_setLogLevel(+1)
Increment the debug log level. Show more debug messages.
Layout management
#Tab::View_setLayout(-1)
Set the previously set layout. You may also use View_setLayout(">") for setting the next layout in the layout array.
#f::View_setLayout(3)
Set the 3rd defined layout (i. e. floating layout in the default configuration).
#m::View_setLayout(2)
Set the 2nd defined layout (i. e. monocle layout in the default configuration).
#t::View_setLayout(1)
Set the 1st defined layout (i. e. tile layout in the default configuration).
#Left::View_setMFactor(-0.05)
Reduce the size of the master area in the active view (only for the "tile" layout).
#Right::View_setMFactor(+0.05)
Enlarge the size of the master area in the active view (only for the "tile" layout).
#^t::View_rotateLayoutAxis(1, +1)
Rotate the layout axis (i. e. 2 -> 1 = vertical layout, 1 -> 2 = horizontal layout, only for the "tile" layout).
#^Enter::View_rotateLayoutAxis(1, +2)
Mirror the layout axis (i. e. -1 -> 1 / 1 -> -1 = master on the left / right side, -2 -> 2 / 2 -> -2 = master at top / bottom, only for the "tile" layout).
#^Tab::View_rotateLayoutAxis(2, +1)
Rotate the master axis (i. e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 = y-axis = vertical stack, 2 -> 3 = z-axis = monocle, only for the "tile" layout).
#^+Tab::View_rotateLayoutAxis(3, +1)
Rotate the stack axis (i. e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 = y-axis = vertical stack, 2 -> 3 = z-axis = monocle, only for the "tile" layout).
#^Up::View_setMY(+1)
Increase the master Y dimension by 1, i.e. increase the number of windows in the master area by X. Maximum of 9 (only for the "tile" layout).
#^Down::View_setMY(-1)
Decrease the master Y dimension by 1, i.e. decrease the number of windows in the master area by X. Minimum of 1 (only for the "tile" layout).
#^Right::View_setMX(+1)
Increase the master X dimension by 1, i. e. increase the number of windows in the master area by Y. Maximum of 9 (only for the "tile" layout).
#^Left::View_setMX(-1)
Decrease the master X dimension by 1, i. e. decrease the number of windows in the master area by Y. Minimum of 1 (only for the "tile" layout).
#+Left::View_setGapWidth(-2)
Decrease the gap between windows in "tile" layout.
#+Right::View_setGapWidth(+2)
Increase the gap between windows in "tile" layout.
View / Tag management
#+n::View_toggleMargins()
Toggle the view margins, which are set by the configuration variable "Config_viewMargins".
#BackSpace::Monitor_activateView(-1)
Activate the previously activated view. You may also use Monitor_activateView("<") or Monitor_activateView(">") for activating the previous or next adjacent view.
#+0::Monitor_setWindowTag(0)
Tag the active window with all tags (1 ... Config_viewCount). You may also use Monitor_setWindowTag("<") or Monitor_setWindowTag(">") for setting the tag of the previous or next adjacent to the current view.
#<n>::Monitor_activateView(<n>)
Activate the nth view (n = 1..Config_viewCount).
#+<n>::Monitor_setWindowTag(<n>)
Tag the active window with the nth tag (n = 1..Config_viewCount).
#^<n>::Monitor_toggleWindowTag(<n>)
Add / Remove the nth tag (n = 1.Config_viewCount) for the active window, if it is not / is already set.
Monitor management
#.::Manager_activateMonitor(+1)
Activate the next monitor in a multi-monitor environment.
#,::Manager_activateMonitor(-1)
Activate the previous monitor in a multi-monitor environment.
#+.::Manager_setWindowMonitor(+1)
Set the active window to the active view on the next monitor in a multi-monitor environment.
#+,::Manager_setWindowMonitor(-1)
Set the active window to the active view on the previous monitor in a multi-monitor environment.
#^+.::Manager_setViewMonitor(+1)
Set all windows of the active view on the active view of the next monitor in a multi-monitor environment.
#^+,::Manager_setViewMonitor(-1)
Set all windows of the active view on the active view of the previous monitor in a multi-monitor environment.
GUI management
#+Space::Monitor_toggleBar()
Hide / Show the bar (bug.n status bar) on the active monitor.
#Space::Monitor_toggleTaskBar()
Hide / Show the task bar.
#y::Bar_toggleCommandGui()
Open the command GUI for executing programmes or bug.n functions.
#+y::Monitor_toggleNotifyIconOverflowWindow()
Toggle the overflow window of the 'notify icons'.
!+y::View_traceAreas()
Indicate the areas of the "tile" layout.
Administration
`#^e::Run, edit %Config_filePath%
Open the configuration file in the standard text editor.
#^s::Config_UI_saveSession()
Save the current state of monitors, views, layouts to the configuration file.
#^r::Main_reload()
Reload bug.n (i. e. the configuration and its dependent settings) without deleting the window lists of bug.n and restoring windows. ! It does not reset internal configuration variables, the tray icon or menu, hotkeys (unless defined in Config.ini), individual window settings like Config_showBorder (since windows might be hidden) or hiding the title bar, the monitor count or views. ! It does not reload the monitor configuration and therefor does not recognize any changes in the number of monitors. ! It does not reload functions. ! Changed rules are only applied to new windows.
#^+r::Reload
Reload bug.n (i. e. the whole script), which resets the configuration, the bar, the monitor configuration and window lists of bug.n. It is like Quitting and restarting bug.n.
#^q::ExitApp
Quit bug.n, restore the default Windows UI and show all windows.