A mod about extending the inventory via bags. Heavily inspired by makamys' "Satchels".
Find a file
2024-03-28 10:45:08 -06:00
.assets README 2024-03-13 22:52:15 -06:00
.github . 2024-03-18 12:13:41 -06:00
gradle Fabric-ify 2024-03-15 20:01:13 -06:00
src/main Slots and drawing now positioned based on inventory slot positions 2024-03-28 10:44:57 -06:00
.editorconfig Initial source import 2024-03-13 23:09:55 -06:00
.gitattributes Initial source import 2024-03-13 23:09:55 -06:00
.gitignore Everything except transformers fixed for 1.20.1 2024-03-14 00:12:23 -06:00
build.gradle Fabric-ify 2024-03-15 20:01:13 -06:00
gradle.properties Bump version 2024-03-28 10:45:08 -06:00
gradlew Initial source import 2024-03-13 23:09:55 -06:00
gradlew.bat Initial source import 2024-03-13 23:09:55 -06:00
LICENSE Initial source import 2024-03-13 23:09:55 -06:00
README.md README 2024-03-13 22:52:15 -06:00
settings.gradle Initial source import 2024-03-13 23:09:55 -06:00

Scout

Modrinth | CurseForge

A mod focused on "physically" extending the inventory (adding slots) through wearing various types of bags. Heavily inspired by makamys' Satchels.

Preview image of inventory with a pouch, an upgraded pouch, and upgraded satchel equipped

Items are retained on the bag items themselves. The bag items are equipped through Trinkets slots. A new slot type for pouches is added, with two slots.

Credits

  • makamys - Original inspiration from Satchels
  • Emi - Trinkets
  • Kat - Original pouch texture, taken from an older mod of mine and reworked for Scout