Slots and drawing now positioned based on inventory slot positions
This commit is contained in:
parent
e622b3d9bb
commit
f2bd540675
6 changed files with 274 additions and 230 deletions
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@ -5,12 +5,11 @@ import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.api.client.screen.v1.ScreenEvents;
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import net.fabricmc.fabric.api.client.rendering.v1.LivingEntityFeatureRendererRegistrationCallback;
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import net.fabricmc.fabric.api.client.rendering.v1.TooltipComponentCallback;
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import net.minecraft.client.gui.screen.ingame.GenericContainerScreen;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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import net.minecraft.client.gui.screen.ingame.ShulkerBoxScreen;
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import net.minecraft.entity.EntityType;
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import net.minecraft.inventory.Inventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.screen.ScreenHandler;
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import net.minecraft.screen.slot.Slot;
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import net.minecraft.util.collection.DefaultedList;
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@ -120,83 +119,114 @@ public class ScoutClient implements ClientModInitializer {
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return;
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}
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var handledScreenAccessor = (HandledScreenAccessor) handledScreen;
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var handledScreenAccessor = (HandledScreenAccessor<?>) handledScreen;
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ScreenHandler handler = handledScreenAccessor.getHandler();
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var sx = handledScreenAccessor.getX();
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var sy = handledScreenAccessor.getY();
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var sw = handledScreenAccessor.getBackgroundWidth();
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var sh = handledScreenAccessor.getBackgroundHeight();
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var playerInventory = client.player.getInventory();
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int x = 0;
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int y = 0;
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// satchel
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int x = sx;
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int y = sy + sh + 2;
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var _hotbarSlot1 = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 0).findFirst();
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Slot hotbarSlot1 = _hotbarSlot1.isPresent() ? _hotbarSlot1.get() : null;
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if (hotbarSlot1 != null) {
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if (!hotbarSlot1.isEnabled()) {
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for (int i = 0; i < ScoutUtil.MAX_SATCHEL_SLOTS; i++) {
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.SATCHEL_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(Integer.MAX_VALUE);
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slot.setY(Integer.MAX_VALUE);
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}
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}
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} else {
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x = hotbarSlot1.x;
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y = hotbarSlot1.y + 27;
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if (screen instanceof GenericContainerScreen || screen instanceof ShulkerBoxScreen) {
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y -= 1;
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}
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for (int i = 0; i < ScoutUtil.MAX_SATCHEL_SLOTS; i++) {
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if (i % 9 == 0) {
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x = hotbarSlot1.x;
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}
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for (int i = 0; i < ScoutUtil.MAX_SATCHEL_SLOTS; i++) {
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if (i % 9 == 0) {
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x = sx + 8;
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}
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.SATCHEL_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(x);
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slot.setY(y);
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}
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.SATCHEL_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(x - sx);
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slot.setY(y - sy);
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}
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x += 18;
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x += 18;
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if ((i + 1) % 9 == 0) {
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y += 18;
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if ((i + 1) % 9 == 0) {
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y += 18;
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}
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}
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}
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}
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// left pouch
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x = sx + 8;
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y = (sy + sh) - 100;
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var _topLeftSlot = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 9).findFirst();
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Slot topLeftSlot = _topLeftSlot.isPresent() ? _topLeftSlot.get() : null;
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if (topLeftSlot != null) {
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if (!topLeftSlot.isEnabled()) {
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for (int i = 0; i < ScoutUtil.MAX_POUCH_SLOTS; i++) {
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.LEFT_POUCH_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(Integer.MAX_VALUE);
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slot.setY(Integer.MAX_VALUE);
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}
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}
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} else {
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x = topLeftSlot.x;
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y = topLeftSlot.y - 18;
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if (screen instanceof GenericContainerScreen || screen instanceof ShulkerBoxScreen) {
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y -= 1;
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}
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for (int i = 0; i < ScoutUtil.MAX_POUCH_SLOTS; i++) {
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if (i % 3 == 0) {
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x -= 18;
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y += 54;
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}
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for (int i = 0; i < ScoutUtil.MAX_POUCH_SLOTS; i++) {
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if (i % 3 == 0) {
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x -= 18;
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y += 54;
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.LEFT_POUCH_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(x);
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slot.setY(y);
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}
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y -= 18;
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}
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}
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.LEFT_POUCH_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(x - sx);
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slot.setY(y - sy);
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}
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y -= 18;
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}
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// right pouch
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x = sx + sw - 24;
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y = (sy + sh) - 100;
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var _topRightSlot = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 17).findFirst();
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Slot topRightSlot = _topRightSlot.isPresent() ? _topRightSlot.get() : null;
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if (topRightSlot != null) {
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if (!topLeftSlot.isEnabled()) {
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for (int i = 0; i < ScoutUtil.MAX_POUCH_SLOTS; i++) {
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.RIGHT_POUCH_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(Integer.MAX_VALUE);
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slot.setY(Integer.MAX_VALUE);
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}
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}
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} else {
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x = topRightSlot.x;
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y = topRightSlot.y - 18;
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if (screen instanceof GenericContainerScreen || screen instanceof ShulkerBoxScreen) {
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y -= 1;
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}
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for (int i = 0; i < ScoutUtil.MAX_POUCH_SLOTS; i++) {
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if (i % 3 == 0) {
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x += 18;
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y += 54;
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}
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for (int i = 0; i < ScoutUtil.MAX_POUCH_SLOTS; i++) {
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if (i % 3 == 0) {
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x += 18;
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y += 54;
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.RIGHT_POUCH_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(x);
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slot.setY(y);
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}
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y -= 18;
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}
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}
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BagSlot slot = (BagSlot) ScoutUtil.getBagSlot(ScoutUtil.RIGHT_POUCH_SLOT_START - i, client.player.playerScreenHandler);
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if (slot != null) {
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slot.setX(x - sx);
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slot.setY(y - sy);
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}
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y -= 18;
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}
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}
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});
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@ -4,9 +4,7 @@ import org.jetbrains.annotations.Nullable;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.gui.screen.ingame.BeaconScreen;
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import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
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import net.minecraft.client.gui.screen.ingame.MerchantScreen;
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import net.minecraft.screen.PlayerScreenHandler;
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public class ScoutUtilClient {
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@ -21,8 +19,6 @@ public class ScoutUtilClient {
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// FIXME: registry system for mods to register their own blacklisted screens
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public static boolean isScreenBlacklisted(Screen screen) {
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return screen instanceof CreativeInventoryScreen
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|| screen instanceof MerchantScreen // FIXME: needs repositioning
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|| screen instanceof BeaconScreen; // FIXME: needs repositioning
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return screen instanceof CreativeInventoryScreen;
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}
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}
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@ -4,10 +4,10 @@ import dev.emi.emi.api.EmiPlugin;
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import dev.emi.emi.api.EmiRegistry;
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import dev.emi.emi.api.widget.Bounds;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.screen.ingame.GenericContainerScreen;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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import net.minecraft.client.gui.screen.ingame.ShulkerBoxScreen;
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import net.minecraft.item.ItemStack;
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import net.minecraft.screen.ScreenHandler;
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import net.minecraft.screen.slot.Slot;
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import pm.c7.scout.ScoutUtil;
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import pm.c7.scout.client.ScoutUtilClient;
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import pm.c7.scout.item.BaseBagItem;
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@ -23,30 +23,34 @@ public class ScoutEmiPlugin implements EmiPlugin {
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MinecraftClient client = MinecraftClient.getInstance();
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var handledScreenAccessor = (HandledScreenAccessor) handledScreen;
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var handledScreenAccessor = (HandledScreenAccessor<?>) handledScreen;
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ScreenHandler handler = handledScreenAccessor.getHandler();
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var sx = handledScreenAccessor.getX();
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var sy = handledScreenAccessor.getY();
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var sw = handledScreenAccessor.getBackgroundWidth();
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var sh = handledScreenAccessor.getBackgroundHeight();
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var playerInventory = client.player.getInventory();
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ItemStack satchelStack = ScoutUtil.findBagItem(client.player, BagType.SATCHEL, false);
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if (!satchelStack.isEmpty()) {
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BaseBagItem bagItem = (BaseBagItem) satchelStack.getItem();
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int slots = bagItem.getSlotCount();
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int rows = (int) Math.ceil(slots / 9);
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int x = sx;
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int y = sy + sh;
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var _hotbarSlot1 = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 0).findFirst();
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Slot hotbarSlot1 = _hotbarSlot1.isPresent() ? _hotbarSlot1.get() : null;
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if (hotbarSlot1 != null) {
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if (hotbarSlot1.isEnabled()) {
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int x = sx + hotbarSlot1.x - 8;
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int y = sy + hotbarSlot1.y + 22;
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if (screen instanceof GenericContainerScreen || screen instanceof ShulkerBoxScreen) {
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y -= 1;
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int w = 176;
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int h = (rows * 18) + 8;
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consumer.accept(new Bounds(x, y, w, h));
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}
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}
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int w = sw;
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int h = (rows * 18) + 8;
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consumer.accept(new Bounds(x, y, w, h));
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}
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ItemStack leftPouchStack = ScoutUtil.findBagItem(client.player, BagType.POUCH, false);
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@ -55,17 +59,19 @@ public class ScoutEmiPlugin implements EmiPlugin {
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int slots = bagItem.getSlotCount();
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int columns = (int) Math.ceil(slots / 3);
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int x = sx - (columns * 18);
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int y = (sy + sh) - 100;
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var _topLeftSlot = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 9).findFirst();
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Slot topLeftSlot = _topLeftSlot.isPresent() ? _topLeftSlot.get() : null;
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if (topLeftSlot != null) {
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if (topLeftSlot.isEnabled()) {
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int x = sx + topLeftSlot.x - 7 - (columns * 18);
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int y = sy + topLeftSlot.y;
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if (screen instanceof GenericContainerScreen || screen instanceof ShulkerBoxScreen) {
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y -= 1;
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int w = (columns * 18) + 7;
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int h = 68;
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consumer.accept(new Bounds(x, y, w, h));
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}
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}
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int w = (columns * 18);
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int h = 68;
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consumer.accept(new Bounds(x, y, w, h));
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}
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ItemStack rightPouchStack = ScoutUtil.findBagItem(client.player, BagType.POUCH, true);
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@ -74,17 +80,19 @@ public class ScoutEmiPlugin implements EmiPlugin {
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int slots = bagItem.getSlotCount();
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int columns = (int) Math.ceil(slots / 3);
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int x = sx + sw;
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int y = (sy + sh) - 100;
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var _topRightSlot = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 17).findFirst();
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Slot topRightSlot = _topRightSlot.isPresent() ? _topRightSlot.get() : null;
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if (topRightSlot != null) {
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if (topRightSlot.isEnabled()) {
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int x = sx + topRightSlot.x;
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int y = sy + topRightSlot.y;
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if (screen instanceof GenericContainerScreen || screen instanceof ShulkerBoxScreen) {
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y -= 1;
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int w = (columns * 18) + 7;
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int h = 68;
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consumer.accept(new Bounds(x, y, w, h));
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}
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}
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int w = (columns * 18);
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int h = 68;
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consumer.accept(new Bounds(x, y, w, h));
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}
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});
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}
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@ -9,6 +9,7 @@ import net.minecraft.screen.slot.SlotActionType;
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import net.minecraft.util.collection.DefaultedList;
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import org.jetbrains.annotations.Nullable;
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import org.spongepowered.asm.mixin.Dynamic;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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@ -45,6 +46,7 @@ public abstract class ScreenHandlerMixin {
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}
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}
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@Dynamic("Workaround for Debugify. Other calls are modified via the attached transformer class.")
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@Redirect(method = "internalOnSlotClick", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/collection/DefaultedList;get(I)Ljava/lang/Object;", ordinal = 5))
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public Object scout$fixSlotIndexing(DefaultedList<Slot> self, int index, int slotIndex, int button, SlotActionType actionType, PlayerEntity player) {
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if (ScoutUtil.isBagSlot(index)) {
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@ -3,12 +3,14 @@ package pm.c7.scout.mixin.client;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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import net.minecraft.screen.ScreenHandler;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.gen.Accessor;
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@Environment(EnvType.CLIENT)
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@Mixin(HandledScreen.class)
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public interface HandledScreenAccessor {
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public interface HandledScreenAccessor<T extends ScreenHandler> {
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@Accessor("x")
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int getX();
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@Accessor("y")
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@ -17,4 +19,6 @@ public interface HandledScreenAccessor {
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int getBackgroundWidth();
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@Accessor("backgroundHeight")
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int getBackgroundHeight();
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@Accessor("handler")
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T getHandler();
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}
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@ -4,10 +4,8 @@ import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.gui.screen.ingame.GenericContainerScreen;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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import net.minecraft.client.gui.screen.ingame.ScreenHandlerProvider;
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import net.minecraft.client.gui.screen.ingame.ShulkerBoxScreen;
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import net.minecraft.item.ItemStack;
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import net.minecraft.screen.ScreenHandler;
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import net.minecraft.screen.slot.Slot;
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@ -43,54 +41,58 @@ public abstract class HandledScreenMixin<T extends ScreenHandler> extends Screen
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protected int backgroundWidth;
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@Shadow
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protected int backgroundHeight;
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@Shadow
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protected T handler;
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawBackground(Lnet/minecraft/client/gui/DrawContext;FII)V"))
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private void scout$drawSatchelRow(DrawContext graphics, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (this.client != null && this.client.player != null && !ScoutUtilClient.isScreenBlacklisted(this)) {
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var playerInventory = this.client.player.getInventory();
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ItemStack backStack = ScoutUtil.findBagItem(this.client.player, BaseBagItem.BagType.SATCHEL, false);
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if (!backStack.isEmpty()) {
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BaseBagItem bagItem = (BaseBagItem) backStack.getItem();
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int slots = bagItem.getSlotCount();
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graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
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var _hotbarSlot1 = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 0).findFirst();
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Slot hotbarSlot1 = _hotbarSlot1.isPresent() ? _hotbarSlot1.get() : null;
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if (hotbarSlot1 != null) {
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int x = this.x + hotbarSlot1.x - 8;
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int y = this.y + hotbarSlot1.y + 22;
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int x = this.x;
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int y = this.y + this.backgroundHeight - 3;
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graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
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if ((Object) this instanceof GenericContainerScreen || (Object) this instanceof ShulkerBoxScreen) {
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y -= 1;
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}
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graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 32, 176, 4);
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y += 4;
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graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 32, 176, 4);
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y += 4;
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int u = 0;
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int v = 36;
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int u = 0;
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int v = 36;
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for (int slot = 0; slot < slots; slot++) {
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if (slot % 9 == 0) {
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x = this.x + hotbarSlot1.x - 8;
|
||||
u = 0;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, u, v, 7, 18);
|
||||
x += 7;
|
||||
u += 7;
|
||||
}
|
||||
|
||||
for (int slot = 0; slot < slots; slot++) {
|
||||
if (slot % 9 == 0) {
|
||||
x = this.x;
|
||||
u = 0;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, u, v, 7, 18);
|
||||
x += 7;
|
||||
u += 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, u, v, 18, 18);
|
||||
|
||||
x += 18;
|
||||
u += 18;
|
||||
|
||||
if ((slot + 1) % 9 == 0) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, u, v, 7, 18);
|
||||
y += 18;
|
||||
}
|
||||
}
|
||||
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, u, v, 18, 18);
|
||||
x = this.x + hotbarSlot1.x - 8;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 54, 176, 7);
|
||||
|
||||
x += 18;
|
||||
u += 18;
|
||||
|
||||
if ((slot + 1) % 9 == 0) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, u, v, 7, 18);
|
||||
y += 18;
|
||||
}
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
x = this.x;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 54, 176, 7);
|
||||
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -98,70 +100,72 @@ public abstract class HandledScreenMixin<T extends ScreenHandler> extends Screen
|
|||
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;disableDepthTest()V", remap = false))
|
||||
private void scout$drawPouchSlots(DrawContext graphics, int mouseX, int mouseY, float delta, CallbackInfo ci) {
|
||||
if (this.client != null && this.client.player != null && !ScoutUtilClient.isScreenBlacklisted(this)) {
|
||||
var playerInventory = this.client.player.getInventory();
|
||||
|
||||
ItemStack leftPouchStack = ScoutUtil.findBagItem(this.client.player, BaseBagItem.BagType.POUCH, false);
|
||||
if (!leftPouchStack.isEmpty()) {
|
||||
BaseBagItem bagItem = (BaseBagItem) leftPouchStack.getItem();
|
||||
int slots = bagItem.getSlotCount();
|
||||
int columns = (int) Math.ceil(slots / 3);
|
||||
|
||||
int x = this.x;
|
||||
int y = (this.y + this.backgroundHeight) - 29;
|
||||
var _topLeftSlot = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 9).findFirst();
|
||||
Slot topLeftSlot = _topLeftSlot.isPresent() ? _topLeftSlot.get() : null;
|
||||
if (topLeftSlot != null) {
|
||||
int x = this.x + topLeftSlot.x - 8;
|
||||
int y = this.y + topLeftSlot.y + 53;
|
||||
|
||||
if ((Object) this instanceof GenericContainerScreen || (Object) this instanceof ShulkerBoxScreen) {
|
||||
y -= 1;
|
||||
}
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 18, 25, 7, 7);
|
||||
for (int i = 0; i < columns; i++) {
|
||||
x -= 11;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 25, 11, 7);
|
||||
}
|
||||
if (columns > 1) {
|
||||
for (int i = 0; i < columns - 1; i++) {
|
||||
x -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 25, 7, 7);
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 18, 25, 7, 7);
|
||||
for (int i = 0; i < columns; i++) {
|
||||
x -= 11;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 25, 11, 7);
|
||||
}
|
||||
}
|
||||
x -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 25, 7, 7);
|
||||
|
||||
x = this.x + 7;
|
||||
y -= 54;
|
||||
for (int slot = 0; slot < slots; slot++) {
|
||||
if (slot % 3 == 0) {
|
||||
x -= 18;
|
||||
y += 54;
|
||||
if (columns > 1) {
|
||||
for (int i = 0; i < columns - 1; i++) {
|
||||
x -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 25, 7, 7);
|
||||
}
|
||||
}
|
||||
y -= 18;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 7, 18, 18);
|
||||
}
|
||||
x -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 25, 7, 7);
|
||||
|
||||
x -= 7;
|
||||
y += 54;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
y -= 18;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 7, 7, 18);
|
||||
}
|
||||
|
||||
x = this.x;
|
||||
y -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 18, 0, 7, 7);
|
||||
for (int i = 0; i < columns; i++) {
|
||||
x -= 11;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 0, 11, 7);
|
||||
}
|
||||
if (columns > 1) {
|
||||
for (int i = 0; i < columns - 1; i++) {
|
||||
x -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 0, 7, 7);
|
||||
x = this.x + topLeftSlot.x - 1;
|
||||
y -= 54;
|
||||
for (int slot = 0; slot < slots; slot++) {
|
||||
if (slot % 3 == 0) {
|
||||
x -= 18;
|
||||
y += 54;
|
||||
}
|
||||
y -= 18;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 7, 18, 18);
|
||||
}
|
||||
}
|
||||
x -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 0, 7, 7);
|
||||
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
x -= 7;
|
||||
y += 54;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
y -= 18;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 7, 7, 18);
|
||||
}
|
||||
|
||||
x = this.x + topLeftSlot.x - 8;
|
||||
y -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 18, 0, 7, 7);
|
||||
for (int i = 0; i < columns; i++) {
|
||||
x -= 11;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 0, 11, 7);
|
||||
}
|
||||
if (columns > 1) {
|
||||
for (int i = 0; i < columns - 1; i++) {
|
||||
x -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 0, 7, 7);
|
||||
}
|
||||
}
|
||||
x -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 0, 0, 7, 7);
|
||||
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
ItemStack rightPouchStack = ScoutUtil.findBagItem(this.client.player, BaseBagItem.BagType.POUCH, true);
|
||||
|
@ -170,64 +174,64 @@ public abstract class HandledScreenMixin<T extends ScreenHandler> extends Screen
|
|||
int slots = bagItem.getSlotCount();
|
||||
int columns = (int) Math.ceil(slots / 3);
|
||||
|
||||
int x = this.x + this.backgroundWidth - 7;
|
||||
int y = (this.y + this.backgroundHeight) - 29;
|
||||
var _topRightSlot = handler.slots.stream().filter(slot->slot.inventory.equals(playerInventory) && slot.getIndex() == 17).findFirst();
|
||||
Slot topRightSlot = _topRightSlot.isPresent() ? _topRightSlot.get() : null;
|
||||
if (topRightSlot != null) {
|
||||
int x = this.x + topRightSlot.x + 17;
|
||||
int y = this.y + topRightSlot.y + 53;
|
||||
|
||||
if ((Object) this instanceof GenericContainerScreen || (Object) this instanceof ShulkerBoxScreen) {
|
||||
y -= 1;
|
||||
}
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 25, 25, 7, 7);
|
||||
x += 7;
|
||||
for (int i = 0; i < columns; i++) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 25, 11, 7);
|
||||
x += 11;
|
||||
}
|
||||
if (columns > 1) {
|
||||
for (int i = 0; i < columns - 1; i++) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 25, 7, 7);
|
||||
x += 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 25, 25, 7, 7);
|
||||
x += 7;
|
||||
for (int i = 0; i < columns; i++) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 25, 11, 7);
|
||||
x += 11;
|
||||
}
|
||||
}
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 32, 25, 7, 7);
|
||||
|
||||
x = this.x + this.backgroundWidth - 25;
|
||||
y -= 54;
|
||||
for (int slot = 0; slot < slots; slot++) {
|
||||
if (slot % 3 == 0) {
|
||||
x += 18;
|
||||
y += 54;
|
||||
if (columns > 1) {
|
||||
for (int i = 0; i < columns - 1; i++) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 25, 7, 7);
|
||||
x += 7;
|
||||
}
|
||||
}
|
||||
y -= 18;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 7, 18, 18);
|
||||
}
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 32, 25, 7, 7);
|
||||
|
||||
x += 18;
|
||||
y += 54;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
y -= 18;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 32, 7, 7, 18);
|
||||
}
|
||||
|
||||
x = this.x + this.backgroundWidth - 7;
|
||||
y -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 25, 0, 7, 7);
|
||||
x += 7;
|
||||
for (int i = 0; i < columns; i++) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 0, 11, 7);
|
||||
x += 11;
|
||||
}
|
||||
if (columns > 1) {
|
||||
for (int i = 0; i < columns - 1; i++) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 0, 7, 7);
|
||||
x += 7;
|
||||
x = this.x + topRightSlot.x - 1;
|
||||
y -= 54;
|
||||
for (int slot = 0; slot < slots; slot++) {
|
||||
if (slot % 3 == 0) {
|
||||
x += 18;
|
||||
y += 54;
|
||||
}
|
||||
y -= 18;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 7, 18, 18);
|
||||
}
|
||||
}
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 32, 0, 7, 7);
|
||||
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
x += 18;
|
||||
y += 54;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
y -= 18;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 32, 7, 7, 18);
|
||||
}
|
||||
|
||||
x = this.x + topRightSlot.x + 17;
|
||||
y -= 7;
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 25, 0, 7, 7);
|
||||
x += 7;
|
||||
for (int i = 0; i < columns; i++) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 0, 11, 7);
|
||||
x += 11;
|
||||
}
|
||||
if (columns > 1) {
|
||||
for (int i = 0; i < columns - 1; i++) {
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 7, 0, 7, 7);
|
||||
x += 7;
|
||||
}
|
||||
}
|
||||
graphics.drawTexture(ScoutUtil.SLOT_TEXTURE, x, y, 32, 0, 7, 7);
|
||||
|
||||
graphics.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue