Tobee_Night_Funkin_PSYCH/source/PlayerSettings.hx

160 lines
3.4 KiB
Haxe

package;
import Controls;
import flixel.FlxCamera;
import flixel.FlxG;
import flixel.util.FlxSignal;
// import ui.DeviceManager;
// import props.Player;
class PlayerSettings
{
static public var numPlayers(default, null) = 0;
static public var numAvatars(default, null) = 0;
static public var player1(default, null):PlayerSettings;
static public var player2(default, null):PlayerSettings;
#if (haxe >= "4.0.0")
static public final onAvatarAdd = new FlxTypedSignal<PlayerSettings->Void>();
static public final onAvatarRemove = new FlxTypedSignal<PlayerSettings->Void>();
#else
static public var onAvatarAdd = new FlxTypedSignal<PlayerSettings->Void>();
static public var onAvatarRemove = new FlxTypedSignal<PlayerSettings->Void>();
#end
public var id(default, null):Int;
#if (haxe >= "4.0.0")
public final controls:Controls;
#else
public var controls:Controls;
#end
// public var avatar:Player;
// public var camera(get, never):PlayCamera;
function new(id, scheme)
{
this.id = id;
this.controls = new Controls('player$id', scheme);
}
public function setKeyboardScheme(scheme)
{
controls.setKeyboardScheme(scheme);
}
/*
static public function addAvatar(avatar:Player):PlayerSettings
{
var settings:PlayerSettings;
if (player1 == null)
{
player1 = new PlayerSettings(0, Solo);
++numPlayers;
}
if (player1.avatar == null)
settings = player1;
else
{
if (player2 == null)
{
if (player1.controls.keyboardScheme.match(Duo(true)))
player2 = new PlayerSettings(1, Duo(false));
else
player2 = new PlayerSettings(1, None);
++numPlayers;
}
if (player2.avatar == null)
settings = player2;
else
throw throw 'Invalid number of players: ${numPlayers + 1}';
}
++numAvatars;
settings.avatar = avatar;
avatar.settings = settings;
splitCameras();
onAvatarAdd.dispatch(settings);
return settings;
}
static public function removeAvatar(avatar:Player):Void
{
var settings:PlayerSettings;
if (player1 != null && player1.avatar == avatar)
settings = player1;
else if (player2 != null && player2.avatar == avatar)
{
settings = player2;
if (player1.controls.keyboardScheme.match(Duo(_)))
player1.setKeyboardScheme(Solo);
}
else
throw "Cannot remove avatar that is not for a player";
settings.avatar = null;
while (settings.controls.gamepadsAdded.length > 0)
{
final id = settings.controls.gamepadsAdded.shift();
settings.controls.removeGamepad(id);
DeviceManager.releaseGamepad(FlxG.gamepads.getByID(id));
}
--numAvatars;
splitCameras();
onAvatarRemove.dispatch(avatar.settings);
}
*/
static public function init():Void
{
if (player1 == null)
{
player1 = new PlayerSettings(0, Solo);
++numPlayers;
}
var numGamepads = FlxG.gamepads.numActiveGamepads;
if (numGamepads > 0)
{
var gamepad = FlxG.gamepads.getByID(0);
if (gamepad == null)
throw 'Unexpected null gamepad. id:0';
player1.controls.addDefaultGamepad(0);
}
if (numGamepads > 1)
{
if (player2 == null)
{
player2 = new PlayerSettings(1, None);
++numPlayers;
}
var gamepad = FlxG.gamepads.getByID(1);
if (gamepad == null)
throw 'Unexpected null gamepad. id:0';
player2.controls.addDefaultGamepad(1);
}
// DeviceManager.init();
}
static public function reset()
{
player1 = null;
player2 = null;
numPlayers = 0;
}
}