Tobee_Night_Funkin_PSYCH/source/LatencyState.hx

75 lines
1.4 KiB
Haxe

package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.text.FlxText;
class LatencyState extends FlxState
{
var offsetText:FlxText;
var noteGrp:FlxTypedGroup<Note>;
var strumLine:FlxSprite;
override function create()
{
FlxG.sound.playMusic(Paths.sound('soundTest'));
noteGrp = new FlxTypedGroup<Note>();
add(noteGrp);
for (i in 0...32)
{
var note:Note = new Note(Conductor.crochet * i, 1);
noteGrp.add(note);
}
offsetText = new FlxText();
offsetText.screenCenter();
add(offsetText);
strumLine = new FlxSprite(FlxG.width / 2, 100).makeGraphic(FlxG.width, 5);
add(strumLine);
Conductor.changeBPM(120);
super.create();
}
override function update(elapsed:Float)
{
offsetText.text = "Offset: " + Conductor.offset + "ms";
Conductor.songPosition = FlxG.sound.music.time - Conductor.offset;
var multiply:Float = 1;
if (FlxG.keys.pressed.SHIFT)
multiply = 10;
if (FlxG.keys.justPressed.RIGHT)
Conductor.offset += 1 * multiply;
if (FlxG.keys.justPressed.LEFT)
Conductor.offset -= 1 * multiply;
if (FlxG.keys.justPressed.SPACE)
{
FlxG.sound.music.stop();
FlxG.resetState();
}
noteGrp.forEach(function(daNote:Note)
{
daNote.y = (strumLine.y - (Conductor.songPosition - daNote.strumTime) * 0.45);
daNote.x = strumLine.x + 30;
if (daNote.y < strumLine.y)
daNote.kill();
});
super.update(elapsed);
}
}