new screenshots
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4 changed files with 1 additions and 1 deletions
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@ -341,8 +341,8 @@ void DrawGameplayScreen(void)
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case LEVEL2: DrawTexture(background, 0, 0, ORANGE); break;
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case LEVEL2: DrawTexture(background, 0, 0, ORANGE); break;
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case LEVEL3: DrawTexture(background, 0, 0, RED); break;
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case LEVEL3: DrawTexture(background, 0, 0, RED); break;
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}
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}
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DrawFPS(10, 430);
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if (DebugMode) {
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if (DebugMode) {
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DrawFPS(10, 430);
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DrawRectangleLines(player.hitbox.x, player.hitbox.y, player.hitbox.width, player.hitbox.height, BLUE);
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DrawRectangleLines(player.hitbox.x, player.hitbox.y, player.hitbox.width, player.hitbox.height, BLUE);
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DrawRectangleLines(feather.hitbox.x, feather.hitbox.y, feather.hitbox.width, feather.hitbox.height, WHITE);
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DrawRectangleLines(feather.hitbox.x, feather.hitbox.y, feather.hitbox.width, feather.hitbox.height, WHITE);
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//DrawRectangleLines(enemy.hitbox.x, enemy.hitbox.y, enemy.hitbox.width, enemy.hitbox.height, BLACK);
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//DrawRectangleLines(enemy.hitbox.x, enemy.hitbox.y, enemy.hitbox.width, enemy.hitbox.height, BLACK);
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