new screenshots
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|  | @ -341,8 +341,8 @@ void DrawGameplayScreen(void) | |||
|     case LEVEL2: DrawTexture(background, 0, 0, ORANGE); break; | ||||
|     case LEVEL3: DrawTexture(background, 0, 0, RED); break; | ||||
|   } | ||||
|   DrawFPS(10, 430); | ||||
|   if (DebugMode) { | ||||
|     DrawFPS(10, 430); | ||||
|     DrawRectangleLines(player.hitbox.x, player.hitbox.y, player.hitbox.width, player.hitbox.height, BLUE); | ||||
|     DrawRectangleLines(feather.hitbox.x, feather.hitbox.y, feather.hitbox.width, feather.hitbox.height, WHITE); | ||||
|     //DrawRectangleLines(enemy.hitbox.x, enemy.hitbox.y, enemy.hitbox.width, enemy.hitbox.height, BLACK);
 | ||||
|  |  | |||
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