Geyser/connector/src/main/java/org/geysermc/connector/entity/Entity.java

400 lines
19 KiB
Java

/*
* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.entity;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.MetadataType;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.Pose;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
import com.github.steveice10.mc.protocol.data.game.entity.player.Hand;
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
import com.github.steveice10.mc.protocol.data.game.world.block.BlockFace;
import com.github.steveice10.mc.protocol.data.message.TextMessage;
import com.github.steveice10.mc.protocol.data.message.TranslationMessage;
import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerActionPacket;
import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerUseItemPacket;
import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.math.vector.Vector3i;
import com.nukkitx.protocol.bedrock.data.AttributeData;
import com.nukkitx.protocol.bedrock.data.entity.EntityData;
import com.nukkitx.protocol.bedrock.data.entity.EntityDataMap;
import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
import com.nukkitx.protocol.bedrock.data.entity.EntityFlags;
import com.nukkitx.protocol.bedrock.packet.*;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import lombok.Getter;
import lombok.Setter;
import org.geysermc.connector.entity.attribute.Attribute;
import org.geysermc.connector.entity.attribute.AttributeType;
import org.geysermc.connector.entity.living.ArmorStandEntity;
import org.geysermc.connector.entity.type.EntityType;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.item.ItemRegistry;
import org.geysermc.connector.utils.AttributeUtils;
import org.geysermc.connector.utils.ChunkUtils;
import org.geysermc.connector.utils.MessageUtils;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@Getter
@Setter
public class Entity {
protected long entityId;
protected long geyserId;
protected String dimension;
protected Vector3f position;
protected Vector3f motion;
/**
* x = Yaw, y = Pitch, z = HeadYaw
*/
protected Vector3f rotation;
/**
* Saves if the entity should be on the ground. Otherwise entities like parrots are flapping when rotating
*/
protected boolean onGround;
protected float scale = 1;
protected EntityType entityType;
protected boolean valid;
protected LongOpenHashSet passengers = new LongOpenHashSet();
protected Map<AttributeType, Attribute> attributes = new HashMap<>();
protected EntityDataMap metadata = new EntityDataMap();
public Entity(long entityId, long geyserId, EntityType entityType, Vector3f position, Vector3f motion, Vector3f rotation) {
this.entityId = entityId;
this.geyserId = geyserId;
this.entityType = entityType;
this.motion = motion;
this.rotation = rotation;
this.valid = false;
this.dimension = "minecraft:overworld";
setPosition(position);
metadata.put(EntityData.SCALE, 1f);
metadata.put(EntityData.COLOR, 0);
metadata.put(EntityData.MAX_AIR_SUPPLY, (short) 300);
metadata.put(EntityData.AIR_SUPPLY, (short) 0);
metadata.put(EntityData.LEASH_HOLDER_EID, -1L);
metadata.put(EntityData.BOUNDING_BOX_HEIGHT, entityType.getHeight());
metadata.put(EntityData.BOUNDING_BOX_WIDTH, entityType.getWidth());
EntityFlags flags = new EntityFlags();
flags.setFlag(EntityFlag.HAS_GRAVITY, true);
flags.setFlag(EntityFlag.HAS_COLLISION, true);
flags.setFlag(EntityFlag.CAN_SHOW_NAME, true);
flags.setFlag(EntityFlag.CAN_CLIMB, true);
metadata.putFlags(flags);
}
public void spawnEntity(GeyserSession session) {
AddEntityPacket addEntityPacket = new AddEntityPacket();
addEntityPacket.setIdentifier(entityType.getIdentifier());
addEntityPacket.setRuntimeEntityId(geyserId);
addEntityPacket.setUniqueEntityId(geyserId);
addEntityPacket.setPosition(position);
addEntityPacket.setMotion(motion);
addEntityPacket.setRotation(getBedrockRotation());
addEntityPacket.setEntityType(entityType.getType());
addEntityPacket.getMetadata().putAll(metadata);
valid = true;
session.sendUpstreamPacket(addEntityPacket);
session.getConnector().getLogger().debug("Spawned entity " + entityType + " at location " + position + " with id " + geyserId + " (java id " + entityId + ")");
}
/**
* Despawns the entity
*
* @param session The GeyserSession
* @return can be deleted
*/
public boolean despawnEntity(GeyserSession session) {
if (!valid) return true;
for (long passenger : passengers) { // Make sure all passengers on the despawned entity are updated
Entity entity = session.getEntityCache().getEntityByJavaId(passenger);
if (entity == null) continue;
entity.getMetadata().getOrCreateFlags().setFlag(EntityFlag.RIDING, false);
entity.updateBedrockMetadata(session);
}
RemoveEntityPacket removeEntityPacket = new RemoveEntityPacket();
removeEntityPacket.setUniqueEntityId(geyserId);
session.sendUpstreamPacket(removeEntityPacket);
valid = false;
return true;
}
public void moveRelative(GeyserSession session, double relX, double relY, double relZ, float yaw, float pitch, boolean isOnGround) {
moveRelative(session, relX, relY, relZ, Vector3f.from(yaw, pitch, this.rotation.getZ()), isOnGround);
}
public void moveRelative(GeyserSession session, double relX, double relY, double relZ, Vector3f rotation, boolean isOnGround) {
setRotation(rotation);
setOnGround(isOnGround);
this.position = Vector3f.from(position.getX() + relX, position.getY() + relY, position.getZ() + relZ);
MoveEntityAbsolutePacket moveEntityPacket = new MoveEntityAbsolutePacket();
moveEntityPacket.setRuntimeEntityId(geyserId);
moveEntityPacket.setPosition(position);
moveEntityPacket.setRotation(getBedrockRotation());
moveEntityPacket.setOnGround(isOnGround);
moveEntityPacket.setTeleported(false);
session.sendUpstreamPacket(moveEntityPacket);
}
public void moveAbsolute(GeyserSession session, Vector3f position, float yaw, float pitch, boolean isOnGround, boolean teleported) {
moveAbsolute(session, position, Vector3f.from(yaw, pitch, this.rotation.getZ()), isOnGround, teleported);
}
public void moveAbsolute(GeyserSession session, Vector3f position, Vector3f rotation, boolean isOnGround, boolean teleported) {
setPosition(position);
setRotation(rotation);
setOnGround(isOnGround);
MoveEntityAbsolutePacket moveEntityPacket = new MoveEntityAbsolutePacket();
moveEntityPacket.setRuntimeEntityId(geyserId);
moveEntityPacket.setPosition(position);
moveEntityPacket.setRotation(getBedrockRotation());
moveEntityPacket.setOnGround(isOnGround);
moveEntityPacket.setTeleported(teleported);
session.sendUpstreamPacket(moveEntityPacket);
}
/**
* Teleports an entity to a new location. Used in JavaEntityTeleportTranslator.
* @param session GeyserSession.
* @param position The new position of the entity.
* @param yaw The new yaw of the entity.
* @param pitch The new pitch of the entity.
* @param isOnGround Whether the entity is currently on the ground.
*/
public void teleport(GeyserSession session, Vector3f position, float yaw, float pitch, boolean isOnGround) {
moveAbsolute(session, position, yaw, pitch, isOnGround, false);
}
/**
* Updates an entity's head position. Used in JavaEntityHeadLookTranslator.
* @param session GeyserSession.
* @param headYaw The new head rotation of the entity.
*/
public void updateHeadLookRotation(GeyserSession session, float headYaw) {
moveRelative(session, 0, 0, 0, Vector3f.from(headYaw, rotation.getY(), rotation.getZ()), onGround);
}
/**
* Updates an entity's position and rotation. Used in JavaEntityPositionRotationTranslator.
* @param session GeyserSession
* @param moveX The new X offset of the current position.
* @param moveY The new Y offset of the current position.
* @param moveZ The new Z offset of the current position.
* @param yaw The new yaw of the entity.
* @param pitch The new pitch of the entity.
* @param isOnGround Whether the entity is currently on the ground.
*/
public void updatePositionAndRotation(GeyserSession session, double moveX, double moveY, double moveZ, float yaw, float pitch, boolean isOnGround) {
moveRelative(session, moveX, moveY, moveZ, Vector3f.from(rotation.getX(), pitch, yaw), isOnGround);
}
/**
* Updates an entity's rotation. Used in JavaEntityRotationTranslator.
* @param session GeyserSession.
* @param yaw The new yaw of the entity.
* @param pitch The new pitch of the entity.
* @param isOnGround Whether the entity is currently on the ground.
*/
public void updateRotation(GeyserSession session, float yaw, float pitch, boolean isOnGround) {
updatePositionAndRotation(session, 0, 0, 0, yaw, pitch, isOnGround);
}
public void updateBedrockAttributes(GeyserSession session) {
if (!valid) return;
List<AttributeData> attributes = new ArrayList<>();
for (Map.Entry<AttributeType, Attribute> entry : this.attributes.entrySet()) {
if (!entry.getValue().getType().isBedrockAttribute())
continue;
attributes.add(AttributeUtils.getBedrockAttribute(entry.getValue()));
}
UpdateAttributesPacket updateAttributesPacket = new UpdateAttributesPacket();
updateAttributesPacket.setRuntimeEntityId(geyserId);
updateAttributesPacket.setAttributes(attributes);
session.sendUpstreamPacket(updateAttributesPacket);
}
public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) {
switch (entityMetadata.getId()) {
case 0:
if (entityMetadata.getType() == MetadataType.BYTE) {
byte xd = (byte) entityMetadata.getValue();
metadata.getFlags().setFlag(EntityFlag.ON_FIRE, ((xd & 0x01) == 0x01) && !metadata.getFlags().getFlag(EntityFlag.FIRE_IMMUNE)); // Otherwise immune entities sometimes flicker onfire
metadata.getFlags().setFlag(EntityFlag.SNEAKING, (xd & 0x02) == 0x02);
metadata.getFlags().setFlag(EntityFlag.SPRINTING, (xd & 0x08) == 0x08);
metadata.getFlags().setFlag(EntityFlag.SWIMMING, ((xd & 0x10) == 0x10) && metadata.getFlags().getFlag(EntityFlag.SPRINTING)); // Otherwise swimming is enabled on older servers
metadata.getFlags().setFlag(EntityFlag.GLIDING, (xd & 0x80) == 0x80);
if ((xd & 0x20) == 0x20) {
// Armour stands are handled in their own class
if (!this.is(ArmorStandEntity.class)) {
metadata.getFlags().setFlag(EntityFlag.INVISIBLE, true);
}
} else {
metadata.getFlags().setFlag(EntityFlag.INVISIBLE, false);
}
// Shield code
if (session.getPlayerEntity().getEntityId() == entityId && metadata.getFlags().getFlag(EntityFlag.SNEAKING)) {
if ((session.getInventory().getItemInHand() != null && session.getInventory().getItemInHand().getId() == ItemRegistry.SHIELD) ||
(session.getInventoryCache().getPlayerInventory().getItem(45) != null && session.getInventoryCache().getPlayerInventory().getItem(45).getId() == ItemRegistry.SHIELD)) {
ClientPlayerUseItemPacket useItemPacket;
metadata.getFlags().setFlag(EntityFlag.BLOCKING, true);
if (session.getInventory().getItemInHand() != null && session.getInventory().getItemInHand().getId() == ItemRegistry.SHIELD) {
useItemPacket = new ClientPlayerUseItemPacket(Hand.MAIN_HAND);
}
// Else we just assume it's the offhand, to simplify logic and to assure the packet gets sent
else {
useItemPacket = new ClientPlayerUseItemPacket(Hand.OFF_HAND);
}
session.sendDownstreamPacket(useItemPacket);
}
} else if (session.getPlayerEntity().getEntityId() == entityId && !metadata.getFlags().getFlag(EntityFlag.SNEAKING) && metadata.getFlags().getFlag(EntityFlag.BLOCKING)) {
metadata.getFlags().setFlag(EntityFlag.BLOCKING, false);
metadata.getFlags().setFlag(EntityFlag.IS_AVOIDING_BLOCK, true); //TODO: CHECK
ClientPlayerActionPacket releaseItemPacket = new ClientPlayerActionPacket(PlayerAction.RELEASE_USE_ITEM, new Position(0, 0, 0), BlockFace.DOWN);
session.sendDownstreamPacket(releaseItemPacket);
}
}
break;
case 1: // Air/bubbles
if ((int) entityMetadata.getValue() == 300) {
metadata.put(EntityData.AIR_SUPPLY, (short) 0); // Otherwise the bubble counter remains in the UI
} else {
metadata.put(EntityData.AIR_SUPPLY, (short) (int) entityMetadata.getValue());
}
break;
case 2: // custom name
if (entityMetadata.getValue() instanceof TextMessage) {
TextMessage name = (TextMessage) entityMetadata.getValue();
if (name != null)
metadata.put(EntityData.NAMETAG, MessageUtils.getBedrockMessage(name));
} else if (entityMetadata.getValue() instanceof TranslationMessage) {
TranslationMessage message = (TranslationMessage) entityMetadata.getValue();
if (message != null)
metadata.put(EntityData.NAMETAG, MessageUtils.getTranslatedBedrockMessage(message, session.getClientData().getLanguageCode(), true));
}
break;
case 3: // is custom name visible
if (!this.is(PlayerEntity.class))
metadata.put(EntityData.NAMETAG_ALWAYS_SHOW, (byte) ((boolean) entityMetadata.getValue() ? 1 : 0));
break;
case 4: // silent
metadata.getFlags().setFlag(EntityFlag.SILENT, (boolean) entityMetadata.getValue());
break;
case 5: // no gravity
metadata.getFlags().setFlag(EntityFlag.HAS_GRAVITY, !(boolean) entityMetadata.getValue());
break;
case 6: // Pose change
if (entityMetadata.getValue().equals(Pose.SLEEPING)) {
metadata.getFlags().setFlag(EntityFlag.SLEEPING, true);
// Has to be a byte or it does not work
metadata.put(EntityData.PLAYER_FLAGS, (byte) 2); //TODO: CHECK
if (entityId == session.getPlayerEntity().getEntityId()) {
Vector3i lastInteractionPos = session.getLastInteractionPosition();
metadata.put(EntityData.BED_POSITION, lastInteractionPos);
if (session.getConnector().getConfig().isCacheChunks()) {
int bed = session.getConnector().getWorldManager().getBlockAt(session, lastInteractionPos.getX(),
lastInteractionPos.getY(), lastInteractionPos.getZ());
// Bed has to be updated, or else player is floating in the air
ChunkUtils.updateBlock(session, bed, lastInteractionPos);
}
} else {
metadata.put(EntityData.BED_POSITION, Vector3i.from(position.getFloorX(), position.getFloorY() - 2, position.getFloorZ()));
}
metadata.put(EntityData.BOUNDING_BOX_WIDTH, 0.2f);
metadata.put(EntityData.BOUNDING_BOX_HEIGHT, 0.2f);
} else if (metadata.getFlags().getFlag(EntityFlag.SLEEPING)) {
metadata.getFlags().setFlag(EntityFlag.SLEEPING, false);
metadata.put(EntityData.BOUNDING_BOX_WIDTH, getEntityType().getWidth());
metadata.put(EntityData.BOUNDING_BOX_HEIGHT, getEntityType().getHeight());
metadata.put(EntityData.PLAYER_FLAGS, (byte) 0);
}
break;
case 7: // blocking
if (entityMetadata.getType() == MetadataType.BYTE) {
byte xd = (byte) entityMetadata.getValue();
metadata.getFlags().setFlag(EntityFlag.BLOCKING, (xd & 0x01) == 0x01);
}
break;
}
updateBedrockMetadata(session);
}
public void updateBedrockMetadata(GeyserSession session) {
if (!valid) return;
SetEntityDataPacket entityDataPacket = new SetEntityDataPacket();
entityDataPacket.setRuntimeEntityId(geyserId);
entityDataPacket.getMetadata().putAll(metadata);
session.sendUpstreamPacket(entityDataPacket);
}
/**
* x = Pitch, y = HeadYaw, z = Yaw
*
* @return the bedrock rotation
*/
public Vector3f getBedrockRotation() {
return Vector3f.from(rotation.getY(), rotation.getZ(), rotation.getX());
}
@SuppressWarnings("unchecked")
public <I extends Entity> I as(Class<I> entityClass) {
return entityClass.isInstance(this) ? (I) this : null;
}
public <I extends Entity> boolean is(Class<I> entityClass) {
return entityClass.isInstance(this);
}
}