forked from GeyserMC/Geyser
0641800be7
* Add Tickable interface By having a tickable interface, we're only dedicating one thread to ticking entities and running tasks as opposed to several. This will also help with implementing world border support. * removeEntity already clears tickableEntities for us * Only tick the entity if it's not being ticked |
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animal | ||
merchant | ||
monster | ||
AbstractFishEntity.java | ||
AgeableEntity.java | ||
AmbientEntity.java | ||
ArmorStandEntity.java | ||
BatEntity.java | ||
CreatureEntity.java | ||
FlyingEntity.java | ||
GolemEntity.java | ||
InsentientEntity.java | ||
MagmaCubeEntity.java | ||
SlimeEntity.java | ||
SnowGolemEntity.java | ||
SquidEntity.java | ||
WaterEntity.java |