Camotoy
256c62ce88
Entity (mostly rotation) fixes ( #675 )
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* Entity (mostly rotation) fixes
This PR adds:
- Pig health displaying. Doesn't fix pigs being able to be controlled
- Entity rotation is *mostly* correct. Villagers and sitting cats still seem to be odd but the ender dragon works great.
* Remove debug line
* Abstract rotation updating to functions per-entity
* Don't include changes from other projects
* Minor improvements
* Make updateRotation and updatePositionAndRotation cleaner
* Javadoc
2020-06-16 18:58:06 -05:00
rtm516
bea070395f
Handle player teleports properly ( #389 )
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* Handle player teleports properly
Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
* impl teleport cache
* impl teleport cache
* removed debugs
* Cleanup
Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
2020-04-29 11:06:25 -05:00
Ender
bbf6683bd8
Make all translators annotation based
2020-03-23 23:24:17 -05:00
RednedEpic
ee85abf34c
Fix player movement not being visible, movement bugs and laggy entities
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(Addresses #74 , #109 )
2020-02-15 17:39:34 -06:00
RednedEpic
dc594ee22c
Update license headers
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Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
Tim203
15506cf5b4
Edited PlayerInit behavior and updated protocol lib to 2.3.0
2019-10-09 20:39:38 +02:00
Tim203
5eb7565b0a
Third party capes, rotation fixed, wait for the client and updated protocol lib
2019-10-02 22:45:29 +02:00
Tim203
cbdf4f7633
Made paintings not crash the client, bugfixes and improvements
2019-09-21 09:42:44 +02:00
RednedEpic
c114e4d541
(A lot) more work on entities
2019-08-03 01:51:05 -05:00
RednedEpic
bbacbfdf66
Fix invalid package declarations
2019-07-25 23:26:42 -05:00
Ryan Hecht
2a07e05877
Refactored Java packets to follow package structure of MCProtocolLib, removed redundant 'JavaTimeTranslator'
2019-07-24 21:44:15 -07:00