Commit Graph

8 Commits

Author SHA1 Message Date
DoctorMacc fe254380dc Clean up some TODOs 2020-07-08 12:36:26 -04:00
DoctorMacc 0471fa89f4 Bedrock 1.16 updating part 2 (Doesn't work) 2020-06-22 21:21:42 -04:00
DoctorMacc ea1a9e5427 Bedrock 1.16 updating part 1 2020-06-22 20:11:09 -04:00
DoctorMacc d6119375b2 (Incomplete) Update MCProtocolLib 2020-06-18 21:44:50 -04:00
RednedEpic 31be608038 Add block break sounds for blocks with 0 hardness, and refactor some things
The refactors in this commit go a bit beyond the scope of what the sound/effects branch was meant to accomplish, however most of these changes are necessary so chunk caching could be reintroduced for the standalone version. The chunk caching here allows for us to get the block ID before the block was broken, and in the future allow us to implement newer features. Chunk caching is optional (and disabled by default) as on non-Bukkit versions, it can eat up a lot of RAM with many players online.
2020-04-29 15:01:53 -05:00
DoctorMacc 9e93ea4c8d Add licenses 2020-04-14 21:52:25 -04:00
DoctorMacc ee453502e2 Final touches 2020-04-14 21:46:05 -04:00
DoctorMacc d92b83afdb Fix ender dragon; add enderman 2020-04-14 16:58:41 -04:00