Commit graph

314 commits

Author SHA1 Message Date
RednedEpic
9ffec0021c Fix movement bugs *and* allow for teleportation 2020-02-16 12:40:54 -06:00
RednedEpic
f52684f0dd Fix teleportation 2020-02-15 19:06:18 -06:00
RednedEpic
ee85abf34c Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
2020-02-15 17:39:34 -06:00
RednedEpic
e6d166d4d4 Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:58:53 -06:00
RednedEpic
4bb34cdcce Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:57:28 -06:00
RednedEpic
4186715083 Update to NukkitX Protocol Lib 2.5.0 release 2020-02-14 17:39:26 -06:00
RednedEpic
bf90b803ca Fix interact and attack in interact translator 2020-02-14 17:27:08 -06:00
AJ Ferguson
35bf1b455e Fix new player entity data getting lost while loading skin 2020-02-13 17:45:15 -09:00
AJ Ferguson
fa7324e1f5 Add support for offhand 2020-02-13 17:45:14 -09:00
AJ Ferguson
b18b83fd9a Fix armor not showing if partially armored 2020-02-13 17:45:14 -09:00
AJ Ferguson
276a8d6485 Fix hotbar slot changing when the player's hand is updated
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
SupremeMortal
c70cf0bb47
Make biomes tag final 2020-02-09 22:55:07 +00:00
SupremeMortal
f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
 Conflicts:
	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
SupremeMortal
9594b42523
Add waterlogging support 2020-02-09 22:06:22 +00:00
SupremeMortal
c9f33f8344
Pull in new submodule changes 2020-02-09 21:22:39 +00:00
OnlyBMan
0bb18d26b0 Load biome definitions only once instead of everytime a new player joins 2020-02-05 22:02:23 -05:00
OnlyBMan
4dff067faa Add biomes 2020-02-05 21:10:34 -05:00
RednedEpic
0cf574ddcb Merge branch 'master' into feature/direct-block-mapping 2020-02-05 18:59:20 -06:00
RednedEpic
4f461bf374 Start on converting to the new NukkitX protocol library updates 2020-02-05 18:55:34 -06:00
RednedEpic
989312835f Fix custom name visible flag (Closes #137) 2020-01-26 00:05:05 -06:00
RednedEpic
a55381faaf Add support for Minecraft 1.15.2 and fix kick with villager (Fixes #138) 2020-01-22 20:28:08 -06:00
RednedEpic
ed322029f3 Update hybrid mode reference to 'floodgate' in config.yml 2020-01-18 17:53:56 -06:00
RednedEpic
843c7a3047 Add support for showing item in hand for entities (Closes #106) 2020-01-11 13:05:43 -06:00
AJ Ferguson
9f7cba1915 Fix build error caused by mappings submodule 2020-01-08 19:48:03 -09:00
RednedEpic
dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic
b1d93fb633 Organize entity packages a bit more 2020-01-08 20:35:00 -06:00
RednedEpic
814da2453c Implement sheep colors and shearing (Closes #126) 2020-01-08 20:26:44 -06:00
Tim203
c5205cc873 Added a simple way to identify Geyser players.
Keep in mind that using this to identify players is less secure than using Floodgate
2020-01-07 22:29:49 +01:00
AJ Ferguson
8a19e35342 Update mappings submodule 2019-12-31 16:49:30 -09:00
SupremeMortal
d686a009d1
Fix most block palette issues. Others are due to the mappings 2019-12-31 23:24:54 +00:00
AJ Ferguson
cc4cfd020e Support end credits 2019-12-30 19:26:11 -09:00
AJ Ferguson
423d02306c Fix compass 2019-12-30 19:24:21 -09:00
SupremeMortal
94851ef4b8
Move all block related code into BlockTranslator
It makes more sense.
2019-12-31 00:14:38 +00:00
SupremeMortal
2e46ecf28f
Rename map and use correct ID when entering. 2019-12-30 23:37:30 +00:00
SupremeMortal
6599aefc43
Use correct ID for duplicates 2019-12-30 23:35:28 +00:00
SupremeMortal
b96ef99beb
Start working on direct block mapping.
This will not work
2019-12-30 23:33:27 +00:00
AJ Ferguson
377a87f7e3 Fix health edge case
If the java server sent a health value between 0 and 1, the player would die in the bedrock client
2019-12-29 01:45:57 -09:00
AJ Ferguson
4153e98134 Change lighting fix method 2019-12-28 23:20:48 -09:00
AJ Ferguson
c4658ecdae Small changes 2019-12-28 21:45:41 -09:00
AJ Ferguson
6635241526 Fix rare slow dimension switching 2019-12-28 21:15:12 -09:00
AJ Ferguson
782feed641 Fix lighting when reloading world 2019-12-28 18:17:00 -09:00
AJ Ferguson
b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson
8efeb3fe25 Fix exception when removing all entities 2019-12-27 03:03:12 -09:00
AJ Ferguson
cc0b3293bf Start fixing dimension switching and respawning 2019-12-27 02:29:46 -09:00
Redned
2ed492edb8
Merge pull request #116 from OnlyBMan/master
Fix baby animal sizes
2019-12-24 17:08:50 -06:00
OnlyBMan
0f70ad087c Added scaling for Zombies, Villagers, and Armor Stands
Fixed code a bit and added support for new mobs.
2019-12-24 11:07:36 -05:00
Redned
97d8b8db68
Merge pull request #115 from AJ-Ferguson/master
Block states and fix waterlogged blocks
2019-12-23 12:03:15 -06:00
LegacyGamerHD
1f7b8ba5d5 Update Nukkit Protocol Library to 1.14 (#117)
* Update nukkit protocolib to 1.14

* Fixes

* Remove debug
2019-12-23 11:47:31 -06:00
OnlyBMan
efd5bae13b Fix baby animal sizes
This should fix most baby animal sizes including Rabbits and their adult sizes!
2019-12-22 12:35:22 -05:00
AJ Ferguson
776d4c6585 Optimize waterlogged check 2019-12-22 00:32:49 -09:00