Commit graph

1183 commits

Author SHA1 Message Date
DoctorMacc
0471fa89f4 Bedrock 1.16 updating part 2 (Doesn't work) 2020-06-22 21:21:42 -04:00
DoctorMacc
ea1a9e5427 Bedrock 1.16 updating part 1 2020-06-22 20:11:09 -04:00
DoctorMacc
56f9330a2d Remove ServerSpawnWeatherEntityPacket 2020-06-21 19:22:59 -04:00
DoctorMacc
63244ade53 Rename Geyser-Bukkit to Geyser-Spigot 2020-06-21 16:27:42 -04:00
DoctorMacc
427f4ef83d Merge master into Spigot rename 2020-06-21 16:21:47 -04:00
DoctorMacc
b9ccabb3bb According to all known laws of aviation, bees exist 2020-06-20 22:46:09 -04:00
DoctorMacc
117cdf282d Begin updating Geyser. Requires manual MCProtocolLib compile 2020-06-20 22:24:45 -04:00
DoctorMacc
77873b6fbb Update ViaVersion integration 2020-06-20 20:35:40 -04:00
DoctorMacc
dbe1755a8e Update mappings repository 2020-06-20 18:28:07 -04:00
DoctorMacc
1015b830ce Merge branch 'master' of https://github.com/GeyserMC/Geyser into mcprotocollibupdate 2020-06-20 17:50:00 -04:00
Redned
d0c95d3969
Use higher res logo 2020-06-20 14:40:12 -05:00
Redned
abf04d5004
Update logo 2020-06-20 14:35:53 -05:00
bundabrg
e66f57f9f0
Provide a platform independent method of retrieving the datafolder (#769)
* Provide a platform independent method of retrieving the datafolder

* LocaleUtils now uses datafolder

* Make use of Path instead of File

Changes:
* Rename getDataFolder() to getConfigFile() and update to return a Path in each bootstrap

* Rename filePath to tmpFilePath

* Update Velocity configFile to configFile Path
2020-06-20 12:54:40 -05:00
Camotoy
100d7b7759
Add villager interactive tag (#788)
* Add villager interactive tag

This adds a button/controller guide for villager trading, if the villager is able to trade.

* Use a broader variable for metadata
2020-06-20 13:44:40 -04:00
Camotoy
effd7602af
Clarify Bedrock remote address change (#787)
There's no reason for most users to try changing this.
2020-06-19 13:39:40 -05:00
rtm516
8c5f5829e0 Merge branch 'mcprotocollibupdate' of https://github.com/DoctorMacc/Geyser into DoctorMacc-mcprotocollibupdate 2020-06-19 19:30:14 +01:00
rtm516
47cadc7689 Fix json data in chat 2020-06-19 19:29:01 +01:00
DoctorMacc
5327610c35 Don't forget about Bukkit 2020-06-19 13:42:55 -04:00
DoctorMacc
65f61ec703 Finish block state changes 2020-06-19 09:06:29 -04:00
rtm516
5eb7c9d1dc
Add a setter to the auth type to allow for changing at runtime (#784)
This is mainly for GeyserConnect but may be useful in other cases
2020-06-19 08:50:10 -04:00
rtm516
ad4c1ff0c7 Update Message system 2020-06-19 11:57:34 +01:00
DoctorMacc
d6119375b2 (Incomplete) Update MCProtocolLib 2020-06-18 21:44:50 -04:00
rtm516
38ee19a32a
Fix toggle component json generation (#777) 2020-06-18 00:03:52 +01:00
Camotoy
6388a91587
Reset color instead of turning color to white for standalone (#759)
Allows non-black-back terminals to see the Geyser log.
2020-06-16 19:05:39 -05:00
Camotoy
9369b20209
Add 1.9+ PvP 'Cooldown' (#768)
* Add 1.9+ PvP 'Cooldown'

This commit adds a subtitle that acts as the Java cooldown. This is an optional feature disabled in the config with `show-cooldown`. This does not appear on plugins that use OldCombatMechanics.

* No need to bump up the config version; I was just tested with OldCombatMechanics

* Use simpler casting

* Use session variable of lastHitTime for theoretically better performance

* Reuse attribute value calculation from AttributeUtils

* Remove unused imports

* Revert config version update in config.yml
2020-06-16 19:03:28 -05:00
Camotoy
256c62ce88
Entity (mostly rotation) fixes (#675)
* Entity (mostly rotation) fixes

    This PR adds:

    - Pig health displaying. Doesn't fix pigs being able to be controlled
    - Entity rotation is *mostly* correct. Villagers and sitting cats still seem to be odd but the ender dragon works great.

* Remove debug line

* Abstract rotation updating to functions per-entity

* Don't include changes from other projects

* Minor improvements

* Make updateRotation and updatePositionAndRotation cleaner

* Javadoc
2020-06-16 18:58:06 -05:00
rtm516
a6f91d5e15
Fix maps not loading in sometimes (#758)
* Fix maps not loading in sometimes
Adds a default map ID so the map item isnt invisible on bedrock.
Respond to the MapInfoRequestPacket so the image loads on first join.

* Remove debug log

* Add comments
2020-06-15 14:24:52 -04:00
Sirawit Thaya
649cf28399
Fixed incorrectly arguments parsing (#773) 2020-06-15 11:20:38 +01:00
rtm516
0d6c3309e2
Fix form images (#771) 2020-06-13 19:01:58 -05:00
DoctorMacc
cc3b4c3eda Merge latest master; copy over old Geyser-Bukkit configs 2020-06-11 16:39:29 -04:00
Camotoy
7fcd8f2daf
Fix block entities on older versions (#756)
* Fix block entities on older versions

This commit solves two problems related to block entities on older versions:

- Occasionally, tags would contain the ID under a StringTag with an empty value, and not the ID tag.
- The block entity regex did not account for block entity tags that were already in a Bedrock-compatible format (BlockEntity)

* Move BLOCK_ENTITY_TRANSLATIONS to BlockEntityTranslator
2020-06-10 18:02:29 -05:00
Camotoy
34b367bfc3
Configuration updates (#653)
* Configuration updates

The main feature of this commit is switching Bukkit and BungeeCord to using Jackson configuration. This allows comments to load. Along with this, the Jackson configs have been consolidated into one abstract class, and a check is made to ensure auth-type cannot be set to Floodgate if Floodgate is not installed.

* Add deleted file; remove imports

* Re-add changing of Bukkit port

* Alphabetize import

* Alphabetize Bungee import

* Updates

* Swap values in GeyserJacksonConfiguration

* Add a null check for GeyserConnector in Bukkit's onDisable
2020-06-10 17:58:29 -05:00
Camotoy
7231758a19
Prevent swimming animation from appearing on older servers (#692)
The swimming animation could be played on older servers since that was a legacy value for using an item.
2020-06-10 17:52:36 -05:00
rtm516
a5eba85880
Add ServerPlayerListDataPacket to ignored packets (#755)
This packet handles the header and footer of the scoreboard, therefore this does not exist in bedrock.
2020-06-10 17:52:07 -05:00
6e127edfd6
Stop using TrigMath class (#753)
* Stop using TrigMath class

* Use MathUtils
2020-06-09 14:50:21 +02:00
Camotoy
891490a443
Relocate Jackson dependency (#678) 2020-06-08 20:23:15 -05:00
1da130ab07
Fix initial movement speed (#751)
Bedrock clients move very fast by default until they get an attribute packet correcting the speed.
2020-06-08 08:13:25 -04:00
Redned
bafe7d430a
Update README to not include villager trading in what needs to be implemented 2020-06-06 13:15:54 -05:00
Redned
96d47548f7
Merge pull request #740 from GeyserMC/feature/villager-trading
Add villager trading support
2020-06-06 13:15:15 -05:00
DoctorMacc
afb12e923b Show villager display name 2020-06-06 00:04:05 -04:00
DoctorMacc
4c5d80e2e9 Update to latest master 2020-06-05 22:52:11 -04:00
rtm516
ccb44f604e
Fix query not following normal MC standards (#736)
Changed the query token generation to generate a 4 byte int represented as a null terminated string
2020-06-04 20:04:38 -04:00
AJ Ferguson
1d8995efe6
Add minimum delay between closing and opening a new window (#735)
Should fix new windows not showing up with some plugins like Lottery.
2020-06-04 14:49:32 -04:00
Camotoy
69a4cd3860
Use static commit of MCProtocolLib (#734)
This prevents changes upstream from immediately affecting Geyser workflow. This also removes the CodeMC repository in favor of Jitpack (which can use the commit hash as a version).
2020-06-03 22:57:36 -04:00
rtm516
5fca5d5ef5
Fix position of non-marker invisible armour stands (#697)
This adds the height of the armour stand to the position if its invisible and not a marker to counteract the scale being 0 therefore having a wrong nametag position
2020-06-03 21:12:16 +01:00
rtm516
5eef265f80
Fix display of some more entities (#726)
* Fix display of Evoker and Evoker Fangs

* Fix spawner minecart display

* Centeralise custom blocks for spawner and furnace minecarts

* Add comment explaining class
2020-06-02 18:16:04 -05:00
rtm516
a91eaa7821
Add item name translation (#559)
* Added item name translation

* Change to more appropriate NPE catch

* Remove whitespace

* Switch from try/catch to null checking

* Update mappings

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-06-02 16:33:37 -04:00
AJ Ferguson
3d357af739
Inventory Fixes (#602)
* Fix edge case when shift clicking an output slot

* Don't send window close packet if window is already closed

* Limit amount of window close packets sent to the client

Fixes hidden inventory bar bug

* Restrict user from unusable chest inventory slots

* Fix crafting table slot mappings

* Always send cursor update
2020-06-02 08:48:26 -08:00
Camotoy
18891a22f1
Check for instance of TranslationMessage (#722)
Checks for class of custom name ID in case it's translation message.
2020-06-02 10:45:33 -04:00
AJ Ferguson
05024dde8c
Don't manually grab MCProtocolLib's dependencies (#720)
* Don't manually grab MCProtocolLib's dependencies

* Add netty-resolver-dns and exclude netty-all
2020-06-01 22:19:16 -04:00