Commit Graph

12 Commits

Author SHA1 Message Date
DoctorMacc c17f21eedc Fix respawn bugs - hopefully for good
Thanks to @bundabrg for spotting this one.
2020-07-01 12:28:03 -04:00
DoctorMacc ba6adc988b Strider mounting fixes; update mappings
This commit refactors health visual logic to make it a global system for each living entity.
2020-06-29 21:34:01 -04:00
DoctorMacc ea1a9e5427 Bedrock 1.16 updating part 1 2020-06-22 20:11:09 -04:00
Luke 7195d20fae
Implement helper methods for sending packets (#487)
* Implement helper methods for sending packets, fixes an NPE when chatting before connecting to the remote server

* Change method names

* Add a space between doc comment lines

* Add debug messages
2020-05-05 10:51:43 -05:00
RednedEpic 7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00
RednedEpic e4c2f79bc5 Fix a couple minor entity bugs 2020-03-06 15:56:48 -06:00
AJ Ferguson fa7324e1f5 Add support for offhand 2020-02-13 17:45:14 -09:00
AJ Ferguson b18b83fd9a Fix armor not showing if partially armored 2020-02-13 17:45:14 -09:00
AJ Ferguson 276a8d6485 Fix hotbar slot changing when the player's hand is updated
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
RednedEpic 843c7a3047 Add support for showing item in hand for entities (Closes #106) 2020-01-11 13:05:43 -06:00
RednedEpic dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic 2c10274fc3 Break entities into separate classes and add equipment translator
This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00