Commit graph

331 commits

Author SHA1 Message Date
RednedEpic
52b23950ea Merge branch 'master' into plugin (should fix building) 2020-01-18 16:46:07 -06:00
RednedEpic
843c7a3047 Add support for showing item in hand for entities (Closes #106) 2020-01-11 13:05:43 -06:00
AJ Ferguson
9f7cba1915 Fix build error caused by mappings submodule 2020-01-08 19:48:03 -09:00
RednedEpic
dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic
b1d93fb633 Organize entity packages a bit more 2020-01-08 20:35:00 -06:00
RednedEpic
814da2453c Implement sheep colors and shearing (Closes #126) 2020-01-08 20:26:44 -06:00
Tim203
c5205cc873 Added a simple way to identify Geyser players.
Keep in mind that using this to identify players is less secure than using Floodgate
2020-01-07 22:29:49 +01:00
RednedEpic
2fc591e341 Merge Floodgate changes 2020-01-03 23:58:58 -06:00
RednedEpic
0c24ffc629 Merge branch 'master' into plugin 2020-01-03 23:25:00 -06:00
RednedEpic
7d14d079ef Fix NPE with ServerInfo being null for ping passthrough 2020-01-02 12:37:30 -06:00
SupremeMortal
d686a009d1
Fix most block palette issues. Others are due to the mappings 2019-12-31 23:24:54 +00:00
AJ Ferguson
cc4cfd020e Support end credits 2019-12-30 19:26:11 -09:00
AJ Ferguson
423d02306c Fix compass 2019-12-30 19:24:21 -09:00
SupremeMortal
94851ef4b8
Move all block related code into BlockTranslator
It makes more sense.
2019-12-31 00:14:38 +00:00
SupremeMortal
2e46ecf28f
Rename map and use correct ID when entering. 2019-12-30 23:37:30 +00:00
SupremeMortal
6599aefc43
Use correct ID for duplicates 2019-12-30 23:35:28 +00:00
SupremeMortal
b96ef99beb
Start working on direct block mapping.
This will not work
2019-12-30 23:33:27 +00:00
AJ Ferguson
377a87f7e3 Fix health edge case
If the java server sent a health value between 0 and 1, the player would die in the bedrock client
2019-12-29 01:45:57 -09:00
AJ Ferguson
4153e98134 Change lighting fix method 2019-12-28 23:20:48 -09:00
AJ Ferguson
c4658ecdae Small changes 2019-12-28 21:45:41 -09:00
AJ Ferguson
6635241526 Fix rare slow dimension switching 2019-12-28 21:15:12 -09:00
AJ Ferguson
782feed641 Fix lighting when reloading world 2019-12-28 18:17:00 -09:00
AJ Ferguson
b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson
8efeb3fe25 Fix exception when removing all entities 2019-12-27 03:03:12 -09:00
AJ Ferguson
cc0b3293bf Start fixing dimension switching and respawning 2019-12-27 02:29:46 -09:00
Redned
2ed492edb8
Merge pull request #116 from OnlyBMan/master
Fix baby animal sizes
2019-12-24 17:08:50 -06:00
OnlyBMan
0f70ad087c Added scaling for Zombies, Villagers, and Armor Stands
Fixed code a bit and added support for new mobs.
2019-12-24 11:07:36 -05:00
Redned
97d8b8db68
Merge pull request #115 from AJ-Ferguson/master
Block states and fix waterlogged blocks
2019-12-23 12:03:15 -06:00
LegacyGamerHD
1f7b8ba5d5 Update Nukkit Protocol Library to 1.14 (#117)
* Update nukkit protocolib to 1.14

* Fixes

* Remove debug
2019-12-23 11:47:31 -06:00
OnlyBMan
efd5bae13b Fix baby animal sizes
This should fix most baby animal sizes including Rabbits and their adult sizes!
2019-12-22 12:35:22 -05:00
AJ Ferguson
776d4c6585 Optimize waterlogged check 2019-12-22 00:32:49 -09:00
AJ Ferguson
a4279d1f34 Fix bubble columns 2019-12-21 14:14:20 -09:00
RednedEpic
b70edac3cc Update Geyser help command message on startup 2019-12-21 16:19:32 -06:00
RednedEpic
70fd9867f5 Add Sponge platform bootstrap 2019-12-21 16:18:34 -06:00
RednedEpic
1fbbb87689 Add PlatformType enum and add bStats platform chart 2019-12-21 11:53:19 -06:00
RednedEpic
0960ab2365 Close bedrock server upon shutdown 2019-12-21 11:38:45 -06:00
RednedEpic
e38322a3ec Nuke plugin API
https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00
RednedEpic
d062e36fae Merge branch 'master' into plugin 2019-12-21 10:05:21 -06:00
AJ Ferguson
d06f963b67 Block states and fix waterlogged blocks 2019-12-20 20:05:20 -09:00
RednedEpic
49caffc73e Remove comment in AgeableEntity as it no longer true
This was due to the wrong entity IDs in MCProtocolLib, which have since been patched.
2019-12-18 20:53:30 -06:00
Redned
42ac37fe40
Merge pull request #112 from OnlyBMan/master
Update SkinProvider.java
2019-12-18 20:43:32 -06:00
Tim203
64b04330c3 Added the player his IP to the transferable data 2019-12-17 23:27:29 +01:00
OnlyBMan
afab21695a Update SkinProvider.java
Remove duplicate code
2019-12-16 22:26:35 -05:00
OnlyBMan
203b3b9d46 Update SkinProvider.java
Instead of calling the scale method 3 times, just used a cached scaled image
2019-12-15 19:24:00 -05:00
OnlyBMan
16950bf8f2 Update SkinProvider.java
Fix OptiFine capes and downscales banner capes so they work on PE too.
2019-12-14 21:12:12 -05:00
RednedEpic
76e80df94c Add trader llama entity 2019-12-14 11:40:04 -06:00
RednedEpic
8aaf411473 Add bee EntityType 2019-12-10 19:07:52 -06:00
RednedEpic
f0e02aad32 Initial 1.14 Bedrock support 2019-12-10 19:06:18 -06:00
Tim203
9527709c59 Merge branch 'master' of https://github.com/GeyserMC/Geyser
 Conflicts:
	common/pom.xml
	connector/src/main/java/org/geysermc/connector/utils/SkinUtils.java
2019-12-10 20:52:42 +01:00
RednedEpic
5e8a3d2ca9 Add support for 1.15-pre6
Merely just a protocol change, nothing new has been implemented (such as bees) and won't be until bedrock 1.14 is released.
2019-12-09 20:19:09 -06:00
Redned
374436172a
Merge pull request #104 from GeyserMC/pr/pom-cleanup
General pom cleanup
2019-12-06 08:36:35 -06:00
Redned
30717a227a
Merge pull request #103 from AJ-Ferguson/master
Slightly improve movement
2019-12-06 08:35:30 -06:00
SupremeMortal
f5923d8e2e
General pom cleanup. 2019-12-06 11:02:31 +00:00
AJ Ferguson
fd95b8b36a Slightly improve movement
A lot more work is needed to fix movement.
2019-12-05 21:54:29 -09:00
RednedEpic
855a253894 Add cat entity 2019-12-04 22:42:20 -06:00
SupremeMortal
6e8a0847b4
Fix typo from protocol lib 2019-12-04 18:13:49 +00:00
RednedEpic
83d943e426 Only set variant for actual horses (Fixes #99) 2019-12-03 18:49:13 -06:00
RednedEpic
3e7e34dfb9 Move command reader into standalone module 2019-12-01 18:28:36 -06:00
RednedEpic
1c2ef99a54 Separate bootstrap and allow for Geyser to run on Bukkit (Addresses #54) 2019-12-01 15:16:52 -06:00
RednedEpic
2c10274fc3 Break entities into separate classes and add equipment translator
This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00
RednedEpic
cd17dc5f4c Use FastUtil over Trove for maps/collections to reduce memory usage
This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
Tim203
f1b19fc04e Little changes 2019-11-30 19:10:29 +01:00
Tim203
1c48279a9f Little changes 2019-11-30 18:38:09 +01:00
Tim203
b12256bc1e Changed a method name 2019-11-30 15:32:13 +01:00
Tim203
7d645fbf16 First Flootgate commit 2019-11-30 13:34:45 +01:00
RednedEpic
c91e8e1958 Update mappings to use new submodule 2019-11-29 20:34:51 -06:00
AJ Ferguson
8c297990a9 Fix dropped items 2019-11-29 17:18:03 -09:00
RednedEpic
98cb8f406d Suppress "could not submit stats" warning
This error usually means nothing (as said by Bastian himself) and it can be ignored. This does not appear to cause issues with displaying information on bStats itself.
2019-11-28 20:54:47 -06:00
RednedEpic
faffa07e89 Fix flying in creative mode
Flying with commands such as /fly will not work for now (it didn't in the first place). This will need to be addressed later.
2019-11-28 10:11:50 -06:00
Redned
7a4621cf51
Fix 'version' typo in startup message 2019-11-27 22:33:45 -06:00
RednedEpic
ee4a01e304 (Actually) fix offline mode skins 2019-11-27 21:22:27 -06:00
Redned
0e7fff0b9b
Fix permissions 2019-11-27 20:58:58 -06:00
RednedEpic
9875d204e3 Add more entity metadata translations and fix autojump (Closes #73) 2019-11-27 19:30:30 -06:00
Redned
2e90759f40
Merge pull request #87 from GeyserMC/feature/1.13-bedrock
1.13 Support
2019-11-27 10:09:58 -06:00
RednedEpic
5c7ecbd203 Fix end crystal entity 2019-11-26 21:12:35 -06:00
RednedEpic
c67630dfb1 Update to latest NukkitX Protocol changes 2019-11-26 20:03:23 -06:00
RednedEpic
ca9fc4e64c Merge remote-tracking branch 'origin/feature/1.13-bedrock' into feature/1.13-bedrock 2019-11-26 19:53:29 -06:00
RednedEpic
8725dba69c Fix offline mode console spam for skins 2019-11-26 19:52:13 -06:00
Redned
beda8f24b4
Merge pull request #84 from Tim203/feature/1.13-bedrock
Fixes errors related to skins
2019-11-26 19:45:43 -06:00
Redned
d7568ef523
Fix entity types with wrong names 2019-11-22 17:54:36 -06:00
Tim203
068033aeaa Fixes errors related to skins 2019-11-19 21:31:24 +01:00
RednedEpic
577aa6c8fc Add unload chunk translator 2019-11-17 15:40:13 -06:00
RednedEpic
d203485418 Add entity status translator 2019-11-17 15:29:49 -06:00
RednedEpic
51c1792d67 Only send one empty chunk upon login 2019-11-15 22:21:26 -06:00
RednedEpic
73c9ee313c Add fox entity type 2019-11-15 22:10:23 -06:00
RednedEpic
3e8ab6ca83 Fix players not showing up
Skins still need some work as it applies to every player online rather than a specific player; however, players are now visible regardless.
2019-11-15 21:25:43 -06:00
Redned
68b9f66e88
Fix tabs in formatting from previous commit 2019-11-14 21:07:22 -06:00
LegacyGamerHD
38ae400d0c add phew entity flags (#79)
* Add some entity flags
* goddangit stupid web editor
* whoops

(Some information pulled from BMan's pull request for flags)
2019-11-14 21:04:30 -06:00
AJ Ferguson
7d4cb06fbe Fix crash on login 2019-11-13 17:26:45 -09:00
RednedEpic
cfdaacf017 Minor cleanup 2019-11-12 22:28:47 -06:00
RednedEpic
3ffaf5c0e5 Attempt to fix crashes on login 2019-11-10 16:53:01 -06:00
AJ Ferguson
e676a428fb Fix dropped items 2019-11-10 03:41:39 -09:00
RednedEpic
21ddf8af1e Update block palette 2019-11-09 11:14:31 -06:00
RednedEpic
90e6ebc1be More work on 1.13 2019-11-05 18:55:59 -06:00
RednedEpic
18c13067b8 Set version for ResourcePackStackPacket 2019-11-02 16:14:28 -05:00
Redned
a4b2a016f8 Set version for pong and StartGamePacket from bedrock packet codec 2019-11-02 15:58:50 -05:00
Redned
5fee344743 Fix block palette 2019-11-02 15:50:04 -05:00
RednedEpic
9b7fe5c879 Remove init method from previous testing 2019-10-30 21:27:34 -05:00
RednedEpic
0e2f64b95a Start on 1.13 changes (not functional yet)
Cached palette still needs fixing, therefore this build actually does nothing yet.
2019-10-30 21:14:23 -05:00
AJ Ferguson
a65a14c2f2 Fix block breaking in creative 2019-10-27 01:56:47 -08:00