forked from GeyserMC/Geyser
Add some code in case of a rogue plugin
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746cd29a6d
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daa1888c09
1 changed files with 10 additions and 1 deletions
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@ -29,6 +29,8 @@ import com.nukkitx.protocol.bedrock.data.GameRuleData;
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import com.nukkitx.protocol.bedrock.packet.GameRulesChangedPacket;
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import it.unimi.dsi.fastutil.longs.Long2BooleanMap;
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import it.unimi.dsi.fastutil.longs.Long2BooleanOpenHashMap;
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import it.unimi.dsi.fastutil.longs.Long2LongMap;
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import it.unimi.dsi.fastutil.longs.Long2LongOpenHashMap;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.Translator;
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@ -41,14 +43,17 @@ public class JavaUpdateTimeTranslator extends PacketTranslator<ServerUpdateTimeP
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// doDaylightCycle per-player for multi-world support
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static Long2BooleanMap daylightCycles = new Long2BooleanOpenHashMap();
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// If negative, the last time is stored so we know it's not some plugin behavior doing weird things.
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static Long2LongMap lastRecordedTimes = new Long2LongOpenHashMap();
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@Override
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public void translate(ServerUpdateTimePacket packet, GeyserSession session) {
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boolean doDayLightCycle = daylightCycles.getOrDefault(session.getPlayerEntity().getEntityId(), true);
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long lastTime = lastRecordedTimes.getOrDefault(session.getPlayerEntity().getEntityId(), 0);
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long time = packet.getTime();
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if ((!doDayLightCycle && time > 0) || (doDayLightCycle && time < 0)) {
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if ((!doDayLightCycle && time > 0 && lastTime != time) || (doDayLightCycle && time < 0)) {
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// doDaylightCycle is different than the client and we don't know
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// Time is set either way as a reference point for the current time
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setTime(time, session);
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@ -56,6 +61,10 @@ public class JavaUpdateTimeTranslator extends PacketTranslator<ServerUpdateTimeP
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} else if (time > 0) {
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// doDaylightCycle is true and we know
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setTime(time, session);
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} else if (time < 0) {
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setTime(time, session);
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// Only written to if negative to ease performance
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lastRecordedTimes.put(session.getPlayerEntity().getEntityId(), time);
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}
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}
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