forked from GeyserMC/Geyser
Fix interact and attack in interact translator
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4f461bf374
commit
bf90b803ca
1 changed files with 2 additions and 2 deletions
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@ -44,12 +44,12 @@ public class BedrockInteractTranslator extends PacketTranslator<InteractPacket>
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return;
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return;
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switch (packet.getAction()) {
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switch (packet.getAction()) {
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case NONE:
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case UNKNOWN_1: // interact
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ClientPlayerInteractEntityPacket interactPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(),
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ClientPlayerInteractEntityPacket interactPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(),
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InteractAction.INTERACT, Hand.MAIN_HAND);
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InteractAction.INTERACT, Hand.MAIN_HAND);
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session.getDownstream().getSession().send(interactPacket);
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session.getDownstream().getSession().send(interactPacket);
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break;
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break;
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case UNKNOWN_1:
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case DAMAGE:
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ClientPlayerInteractEntityPacket attackPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(),
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ClientPlayerInteractEntityPacket attackPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(),
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InteractAction.ATTACK, Hand.MAIN_HAND);
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InteractAction.ATTACK, Hand.MAIN_HAND);
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session.getDownstream().getSession().send(attackPacket);
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session.getDownstream().getSession().send(attackPacket);
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