forked from GeyserMC/Geyser
Fix scoreboards bleeding into other servers (#902)
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1 changed files with 3 additions and 0 deletions
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@ -31,6 +31,7 @@ import com.github.steveice10.mc.protocol.data.game.setting.SkinPart;
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import com.github.steveice10.mc.protocol.packet.ingame.client.ClientSettingsPacket;
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import org.geysermc.connector.entity.PlayerEntity;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.session.cache.ScoreboardCache;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.Translator;
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import org.geysermc.connector.utils.DimensionUtils;
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@ -58,6 +59,8 @@ public class JavaJoinGameTranslator extends PacketTranslator<ServerJoinGamePacke
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String fakeDim = entity.getDimension().equals(DimensionUtils.OVERWORLD) ? DimensionUtils.NETHER : DimensionUtils.OVERWORLD;
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DimensionUtils.switchDimension(session, fakeDim);
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DimensionUtils.switchDimension(session, packet.getDimension());
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session.getScoreboardCache().removeScoreboard();
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}
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AdventureSettingsPacket bedrockPacket = new AdventureSettingsPacket();
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