forked from GeyserMC/Geyser
Merge pull request #336 from OnlyBMan/inventory
Implements Skulls and Heads
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commit
5ffd5d50f1
4 changed files with 105 additions and 0 deletions
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@ -67,6 +67,8 @@ public class BlockTranslator {
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private static final Map<BlockState, String> JAVA_ID_TO_BLOCK_ENTITY_MAP = new HashMap<>();
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private static final Object2ByteMap<BlockState> BED_COLORS = new Object2ByteOpenHashMap<>();
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private static final Object2ByteMap<BlockState> SKULL_VARIANTS = new Object2ByteOpenHashMap<>();
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private static final Object2ByteMap<BlockState> SKULL_ROTATIONS = new Object2ByteOpenHashMap<>();
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public static final Int2DoubleMap JAVA_RUNTIME_ID_TO_HARDNESS = new Int2DoubleOpenHashMap();
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public static final Int2BooleanMap JAVA_RUNTIME_ID_TO_CAN_HARVEST_WITH_HAND = new Int2BooleanOpenHashMap();
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@ -147,6 +149,17 @@ public class BlockTranslator {
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JAVA_ID_TO_BLOCK_ENTITY_MAP.put(javaBlockState, javaId);
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}
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JsonNode skullVariation = entry.getValue().get("variation");
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if(skullVariation != null) {
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SKULL_VARIANTS.put(javaBlockState, (byte) skullVariation.intValue());
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}
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JsonNode skullRotation = entry.getValue().get("skull_rotation");
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if (skullRotation != null) {
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SKULL_ROTATIONS.put(javaBlockState, (byte) skullRotation.intValue());
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}
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// If the Java ID is bed, signal that it needs a tag to show color
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// The color is in the namespace ID in Java Edition but it's a tag in Bedrock.
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JsonNode bedColor = entry.getValue().get("bed_color");
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@ -268,6 +281,20 @@ public class BlockTranslator {
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return -1;
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}
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public static byte getSkullVariant(BlockState state) {
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if (SKULL_VARIANTS.containsKey(state)) {
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return SKULL_VARIANTS.getByte(state);
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}
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return 0;
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}
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public static byte getSkullRotation(BlockState state) {
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if (SKULL_ROTATIONS.containsKey(state)) {
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return SKULL_ROTATIONS.getByte(state);
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}
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return 0;
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}
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public static BlockState getJavaWaterloggedState(int bedrockId) {
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return BEDROCK_TO_JAVA_BLOCK_MAP.get(1 << 31 | bedrockId);
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}
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@ -0,0 +1,67 @@
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/*
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* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.network.translators.block.entity;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockState;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.nbt.CompoundTagBuilder;
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import com.nukkitx.nbt.tag.CompoundTag;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.block.BlockTranslator;
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import org.geysermc.connector.utils.BlockEntityUtils;
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import java.util.concurrent.TimeUnit;
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public class SkullBlockEntityTranslator {
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public static void checkForSkullVariant(GeyserSession session, BlockState blockState, Vector3i position) {
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byte skullVariant = BlockTranslator.getSkullVariant(blockState);
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byte rotation = BlockTranslator.getSkullRotation(blockState);
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if (skullVariant > -1) {
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Position pos = new Position(position.getX(), position.getY(), position.getZ());
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CompoundTag finalSkullTag = getSkullTag(skullVariant, pos, rotation);
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// Delay needed, otherwise newly placed skulls will not appear
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// Delay is not needed for skulls already placed on login
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session.getConnector().getGeneralThreadPool().schedule(() ->
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BlockEntityUtils.updateBlockEntity(session, finalSkullTag, pos),
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500,
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TimeUnit.MILLISECONDS
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);
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}
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}
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public static CompoundTag getSkullTag(byte skullvariant, Position pos, byte rotation) {
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CompoundTagBuilder tagBuilder = CompoundTagBuilder.builder()
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.intTag("x", pos.getX())
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.intTag("y", pos.getY())
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.intTag("z", pos.getZ())
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.stringTag("id", "Skull")
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.floatTag("Rotation", rotation * 22.5f);
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tagBuilder.byteTag("SkullType", skullvariant);
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return tagBuilder.buildRootTag();
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}
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}
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@ -120,9 +120,13 @@ public class JavaChunkDataTranslator extends PacketTranslator<ServerChunkDataPac
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for (Map.Entry<Position, BlockState> blockEntityEntry: chunkData.beds.entrySet()) {
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ChunkUtils.updateBlock(session, blockEntityEntry.getValue(), blockEntityEntry.getKey());
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}
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for (Map.Entry<Position, BlockState> blockEntityEntry: chunkData.skulls.entrySet()) {
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ChunkUtils.updateBlock(session, blockEntityEntry.getValue(), blockEntityEntry.getKey());
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}
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chunkData.signs.clear();
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chunkData.gateways.clear();
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chunkData.beds.clear();
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chunkData.skulls.clear();
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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@ -42,6 +42,7 @@ import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
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import org.geysermc.connector.GeyserConnector;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.block.entity.BlockEntityTranslator;
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import org.geysermc.connector.network.translators.block.entity.SkullBlockEntityTranslator;
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import org.geysermc.connector.world.chunk.ChunkPosition;
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import org.geysermc.connector.network.translators.Translators;
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import org.geysermc.connector.network.translators.block.BlockTranslator;
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@ -86,6 +87,10 @@ public class ChunkUtils {
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// Beds need to be updated separately to add the bed color tag
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// Previously this was done by matching block state but this resulted in only one bed per color+orientation showing
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chunkData.beds.put(pos, blockState);
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} else if (BlockTranslator.getSkullVariant(blockState) > 0) {
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Position pos = new ChunkPosition(column.getX(), column.getZ()).getBlock(x, (chunkY << 4) + y, z);
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//Doing the same stuff as beds
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chunkData.skulls.put(pos, blockState);
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} else {
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section.getBlockStorageArray()[0].setFullBlock(ChunkSection.blockPosition(x, y, z), id);
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}
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@ -160,6 +165,7 @@ public class ChunkUtils {
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// Since Java stores bed colors as part of the namespaced ID and Bedrock stores it as a tag
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// This is the only place I could find that interacts with the Java block state and block updates
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BedBlockEntityTranslator.checkForBedColor(session, blockState, position);
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SkullBlockEntityTranslator.checkForSkullVariant(session, blockState, position);
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}
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public static void sendEmptyChunks(GeyserSession session, Vector3i position, int radius, boolean forceUpdate) {
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@ -194,5 +200,6 @@ public class ChunkUtils {
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public Object2IntMap<com.nukkitx.nbt.tag.CompoundTag> signs = new Object2IntOpenHashMap<>();
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public Object2IntMap<com.nukkitx.nbt.tag.CompoundTag> gateways = new Object2IntOpenHashMap<>();
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public Map<Position, BlockState> beds = new HashMap<>();
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public Map<Position, BlockState> skulls = new HashMap<>();
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}
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}
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