Fix flickering sky if time is too high (Closes #200)

This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.

This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
This commit is contained in:
RednedEpic 2020-03-15 13:20:55 -05:00
parent e203cfd4a7
commit 16c9317a36

View file

@ -34,9 +34,9 @@ public class JavaUpdateTimeTranslator extends PacketTranslator<ServerUpdateTimeP
@Override @Override
public void translate(ServerUpdateTimePacket packet, GeyserSession session) { public void translate(ServerUpdateTimePacket packet, GeyserSession session) {
// https://minecraft.gamepedia.com/Day-night_cycle#24-hour_Minecraft_day
SetTimePacket setTimePacket = new SetTimePacket(); SetTimePacket setTimePacket = new SetTimePacket();
setTimePacket.setTime((int) Math.abs(packet.getTime())); setTimePacket.setTime((int) Math.abs(packet.getTime()) % 24000);
session.getUpstream().sendPacket(setTimePacket); session.getUpstream().sendPacket(setTimePacket);
} }
} }