Fix Anvil renames by trying a component first then fallback to plain text (#1052)

Closes #1039
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bundabrg 2020-07-31 04:10:43 +08:00 committed by GitHub
parent b10e5d5af3
commit 11300254f0
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1 changed files with 13 additions and 4 deletions

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@ -28,6 +28,7 @@ package org.geysermc.connector.network.translators.inventory;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.ItemStack;
import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientRenameItemPacket;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import com.google.gson.JsonSyntaxException;
import com.nukkitx.nbt.NbtMap;
import com.nukkitx.protocol.bedrock.data.inventory.*;
import net.kyori.adventure.text.Component;
@ -108,8 +109,12 @@ public class AnvilInventoryTranslator extends BlockInventoryTranslator {
NbtMap tag = itemName.getTag();
if (tag != null) {
String name = tag.getCompound("display").getString("Name");
Component component = GsonComponentSerializer.gson().deserialize(name);
rename = LegacyComponentSerializer.legacySection().serialize(component);
try {
Component component = GsonComponentSerializer.gson().deserialize(name);
rename = LegacyComponentSerializer.legacySection().serialize(component);
} catch (JsonSyntaxException e) {
rename = name;
}
} else {
rename = "";
}
@ -141,8 +146,12 @@ public class AnvilInventoryTranslator extends BlockInventoryTranslator {
CompoundTag displayTag = tag.get("display");
if (displayTag != null && displayTag.contains("Name")) {
String itemName = displayTag.get("Name").getValue().toString();
Component component = GsonComponentSerializer.gson().deserialize(itemName);
rename = LegacyComponentSerializer.legacySection().serialize(component);
try {
Component component = GsonComponentSerializer.gson().deserialize(itemName);
rename = LegacyComponentSerializer.legacySection().serialize(component);
} catch (JsonSyntaxException e) {
rename = itemName;
}
} else {
rename = "";
}